Just a heads up for more ScummVM compatible games that has now become commercially available again thanks to our friends at GoG.com ...
Psst... use the link at the top of the page to get to GoG
Search found 31 matches
- Tue Mar 23, 2010 11:38 am
- Forum: General Discussion
- Topic: GoG releases Goblins 1-3
- Replies: 7
- Views: 6453
- Sun Feb 07, 2010 7:40 pm
- Forum: General Discussion
- Topic: ScummVM change things in the games?
- Replies: 9
- Views: 6061
- Sun Feb 07, 2010 4:34 pm
- Forum: General Discussion
- Topic: ScummVM change things in the games?
- Replies: 9
- Views: 6061
ScummVM change things in the games?
I didn't think things were changed but Red_Avatar seems pretty adamant in this thread at GoG...
http://www.gog.com/en/forum/general/gog_sci_and_scummvm
Are the claims true or false?
http://www.gog.com/en/forum/general/gog_sci_and_scummvm
Are the claims true or false?
- Thu Jan 28, 2010 5:01 pm
- Forum: General Discussion
- Topic: Gabriel Knight 1 on gog.com
- Replies: 31
- Views: 31554
Yup Activision have the publishing rights for the Sierra/Blizzard catalogue if I recall correctly.... Given the progress on the SCI engine(s) will be interesting (and great) for Space Quest and other similar games to come... Along with legend of Kyrandia... and come to think of it a whole bunch of S...
- Sun Jan 10, 2010 2:01 am
- Forum: General Discussion
- Topic: Sanitarium Engine - All help is welcome
- Replies: 150
- Views: 205021
- Tue Dec 22, 2009 9:50 am
- Forum: General Discussion
- Topic: GoG 2009 Christmas sale
- Replies: 5
- Views: 4471
- Mon Dec 21, 2009 8:07 pm
- Forum: General Discussion
- Topic: GoG 2009 Christmas sale
- Replies: 5
- Views: 4471
- Sat Sep 19, 2009 1:32 pm
- Forum: Help and Support
- Topic: Odd linux problem
- Replies: 7
- Views: 5233
Have you confirmed any issues with case sensitivity? Windows is a case insensitive OS but linux is case sensitive... I've been bitten by this myself before copying scummvm stuff around... EXT2 is EXT3 without a journal.... in the early says that made a difference to SSDs but tbh I would use ext3 now...
- Wed May 13, 2009 2:02 pm
- Forum: General Discussion
- Topic: Adventure fans ready your credit limits....
- Replies: 10
- Views: 8542
- Tue May 12, 2009 8:40 pm
- Forum: General Discussion
- Topic: Adventure fans ready your credit limits....
- Replies: 10
- Views: 8542
Adventure fans ready your credit limits....
GoG has a wonderful promo starting today...
25% off of all adventure games.
Thought you'd like to know
http://www.gog.com/en/forum/general/Pro ... on_GOG_com
25% off of all adventure games.
Thought you'd like to know
http://www.gog.com/en/forum/general/Pro ... on_GOG_com
- Wed May 06, 2009 10:15 am
- Forum: Help and Support
- Topic: mp3HD with the tools and CDDA.
- Replies: 4
- Views: 3292
What was the lossy version bitrate? If it was a higher quality lossy encode then it would have sounded better.... MAD is used for decoding any mp3 encoded data.... ogg for ogg vorbis stuff (or tremor). So far as the CDDA audio is concerned it is no longer CDDA as soon as it's ripped. It's then just ...
- Sun May 03, 2009 10:38 am
- Forum: Help and Support
- Topic: mp3HD with the tools and CDDA.
- Replies: 4
- Views: 3292
Hmm although it is backwards compatible with current mp3 decoders they won't get the benefit of the mp3HD encoding from what I'm reading (hence why there is a specific winamp plugin). Given that the mp3 decoding support for ScummVM is provided by the MAD library which doesn't support Mp3HD decoding ...
- Fri May 01, 2009 9:11 am
- Forum: General Discussion
- Topic: Suggested improvements to CDDA support in games?
- Replies: 13
- Views: 9276
I think this is his point.... Some games had a lot of tracks - some between 30 and 90 - back in the day when redbook audio took off... and that makes for a cluttered directory - hence the request of his for the CDDA extracted tracks to be put in a subdirectory... I imagine that would be fairly easy....
- Mon Apr 27, 2009 6:02 pm
- Forum: The Junkyard
- Topic: Which games would you like to be supported on the future?
- Replies: 439
- Views: 519271
- Mon Apr 27, 2009 8:28 am
- Forum: Help and Support
- Topic: simon the sorcerer
- Replies: 4
- Views: 2889
What Jon meant is that scummvm replaces the old game executable - simon.exe or whatever was the old game executable is no longer required. Here is a full list of games and the files actually needed to play each one... only the data files (and occasionally one or two others to identify a game/version...