Search found 4 matches

by fettot
Wed Apr 22, 2009 9:25 am
Forum: Wii Port
Topic: List of working games
Replies: 21
Views: 28401

These files are used for DW2 detection (english version): dw2.scn - 103593 bytes english1.smp So, have you renamed the files correctly, as said here: http://wiki.scummvm.org/index.php/Datafiles#Discworld_2:_Missing_Presumed_....21.3F [edit] I just read that that exact same version works on your PC ...
by fettot
Wed Apr 22, 2009 7:35 am
Forum: Wii Port
Topic: List of working games
Replies: 21
Views: 28401

KQ2 and 3 are AGI games, they should have been working in < ScummVM 0.12. Discworld 2 works fine for me. Same with KQ1 and KQ4 (AGI). The SCI versions of those games are different, the SCI engine is far from complete (which will take a long time). However, ScummVM should recognize them and at least...
by fettot
Wed Apr 22, 2009 6:41 am
Forum: Wii Port
Topic: List of working games
Replies: 21
Views: 28401

KQ2 and 3 are AGI games, they should have been working in < ScummVM 0.12. Discworld 2 works fine for me. Same with KQ1 and KQ4 (AGI). The SCI versions of those games are different, the SCI engine is far from complete (which will take a long time). However, ScummVM should recognize them and at least...
by fettot
Wed Apr 15, 2009 1:26 am
Forum: Wii Port
Topic: List of working games
Replies: 21
Views: 28401

IHNM and T7G work fine for me. All ScummVM supported games work fine on the Wii port, dhewg did a great job. So if you can't get some games running, let's try to find out why. Which build? And does the game run on another platform? Well cant actually play some games on it. for example: Kings Quest ...