Just try this: http://www.lovesummertrue.com/touchmous ... index.html
It transforms touchscreen into big multitouch touchpad with one finger tap for left button two fingers tap for right button etc.
Here you can see how it works: http://youtu.be/efDdh1iOC_8?t=22m
Search found 15 matches
- Thu Jan 09, 2014 11:49 am
- Forum: General Discussion
- Topic: touch controls for windows 8.1
- Replies: 15
- Views: 17547
- Thu Jan 09, 2014 11:37 am
- Forum: General Discussion
- Topic: Compiling ScummVM for Windows RT(ARM)
- Replies: 17
- Views: 14916
bartekxyz: Could you please post a patch against the v1.5.0 released source code for building ScummVM on Win RT and maybe a quick HOWTO guide to compilation i.e. what toolchain is needed, etc.? Unfortunately I don't own any Windows RT based machine anymore and also as I don't plan on having one I d...
- Mon Feb 04, 2013 7:35 pm
- Forum: General Discussion
- Topic: Compiling ScummVM for Windows RT(ARM)
- Replies: 17
- Views: 14916
- Mon Feb 04, 2013 5:42 pm
- Forum: General Discussion
- Topic: Compiling ScummVM for Windows RT(ARM)
- Replies: 17
- Views: 14916
- Mon Feb 04, 2013 5:23 pm
- Forum: General Discussion
- Topic: Compiling ScummVM for Windows RT(ARM)
- Replies: 17
- Views: 14916
- Sun Feb 03, 2013 10:38 pm
- Forum: General Discussion
- Topic: Compiling ScummVM for Windows RT(ARM)
- Replies: 17
- Views: 14916
Here is a whole build output so you can see where exactly it fails:LordHoto wrote: Yes, that's expected to happen when you include setjmp.h after common/scummsys.h is included. The question here is: Which file of ScummVM is being compiled when you get that error?
http://pastebin.com/3ApDV1p2
- Sun Feb 03, 2013 8:58 pm
- Forum: General Discussion
- Topic: Compiling ScummVM for Windows RT(ARM)
- Replies: 17
- Views: 14916
Ok, I used create_project.exe to disable nasm, libmad(there is no way to use this library in Windows RT yet as it contains inline assembly - x86 one). I have also disabled sword25 engine but still there are the same setjmp errors. And there is line in setjmp.h which contains all six errors: _CRTIMP ...
- Sun Feb 03, 2013 1:07 pm
- Forum: General Discussion
- Topic: Compiling ScummVM for Windows RT(ARM)
- Replies: 17
- Views: 14916
- Sun Feb 03, 2013 10:44 am
- Forum: General Discussion
- Topic: Compiling ScummVM for Windows RT(ARM)
- Replies: 17
- Views: 14916
Compiling ScummVM for Windows RT(ARM)
Hi, as you might know, Windows RT allows only Windows Store apps to be used, desktop environment is locked. But with recent jailbreak tool people can run unsigned exe files in desktop. So I tried recompiling ScummVM in VS11 for ARM and building goes well but at 99% there is an error: Error 2 error M...
- Tue Jan 15, 2013 9:54 am
- Forum: Other Ports
- Topic: scummvm for windows surface / windows rt
- Replies: 23
- Views: 47200
Since Windows RT was jailbroken and now running desktop apps is possible, there are some folks over xda who port apps from regular windows to RT. There is even somebody working on ScummVM. Unfortunately those are regular desktop apps, so mouse+keyboard combo is required, no touch controls and fancy ...
- Sat Nov 17, 2012 10:25 am
- Forum: Other Ports
- Topic: Windows Phone now supports native code (C / C++)
- Replies: 45
- Views: 80871
- Sat Nov 17, 2012 10:25 am
- Forum: Other Ports
- Topic: scummvm for windows surface / windows rt
- Replies: 23
- Views: 47200
- Thu May 07, 2009 1:32 pm
- Forum: SymbianOS Port
- Topic: Broken Sword 1&2
- Replies: 5
- Views: 5893
- Wed May 06, 2009 1:10 pm
- Forum: SymbianOS Port
- Topic: Broken Sword 1&2
- Replies: 5
- Views: 5893
- Tue May 05, 2009 8:44 pm
- Forum: SymbianOS Port
- Topic: Broken Sword 1&2
- Replies: 5
- Views: 5893
Broken Sword 1&2
Have anyone tried to finish this game on s60 devices? I tried on n95-1 but game crashes in random moments. And it's not memory related for sure as with normal build(0.13.1) I have 6MB free after running scummvm+game and new conversations, events, locations loaded in fly do nothing to free memory amo...