Search found 58 matches
- Tue Jun 21, 2011 1:10 pm
- Forum: General Discussion
- Topic: "This arrow is ..quite annoying..."
- Replies: 24
- Views: 19964
- Sun Jun 19, 2011 10:36 am
- Forum: General Discussion
- Topic: ScummVM and MT-32
- Replies: 30
- Views: 36084
I use a ESI Romio II USB to MIDI interace with Windows 7 64bit and, as I said, never had any problems. Not in DOSBox, not in ScummVM.
I didn't require any drivers. Windows 7 had them included (or could download them from Microsoft's Windows Update servers - I don't remember exactly).
I didn't require any drivers. Windows 7 had them included (or could download them from Microsoft's Windows Update servers - I don't remember exactly).
- Fri Jun 17, 2011 2:08 pm
- Forum: General Discussion
- Topic: ScummVM and MT-32
- Replies: 30
- Views: 36084
Ah, thanks, MusicallyInspired, I forgot that there were MTBLAST.DRV as well. :) You're right, of course. But still, it is just so much easier to use ScummVM. I don't know, dknute, but I've got an CM-32L and I never have any problems. Not in ScummVM and not in DOSBox - plus, I don't need any delaysys...
- Thu Jun 16, 2011 3:21 pm
- Forum: General Discussion
- Topic: ScummVM and MT-32
- Replies: 30
- Views: 36084
- Thu Jun 16, 2011 8:05 am
- Forum: General Discussion
- Topic: Upscaling Retro 8-Bit Pixel Art To Vector Graphics
- Replies: 30
- Views: 34916
- Thu Jun 16, 2011 7:48 am
- Forum: General Discussion
- Topic: Cruise for a Corpse - MT-32 support?
- Replies: 1
- Views: 1670
Cruise for a Corpse - MT-32 support?
Hey guys!
Cruise for a Corpse is one of my favorite detective adventures.
I noticed that ScummVM still doesn't support the awesome MT-32 music.
Are there still plans to include that?
Thanks a lot!
Cruise for a Corpse is one of my favorite detective adventures.
I noticed that ScummVM still doesn't support the awesome MT-32 music.
Are there still plans to include that?
Thanks a lot!
- Thu Jun 16, 2011 7:30 am
- Forum: General Discussion
- Topic: ScummVM and MT-32
- Replies: 30
- Views: 36084
- Tue Jun 14, 2011 3:49 pm
- Forum: General Discussion
- Topic: Are there any Sierra games without dead ends?
- Replies: 58
- Views: 50356
Doomer, your mind seems to be set on this. No need to subtly insult others. Fact is, times were different back when most Sierra games were made. And also, there was no internet back then and I solved all of them without walkthroughs. You know, through you - excuse me if I say so - rather narrow mind...
- Tue Jun 14, 2011 1:58 pm
- Forum: General Discussion
- Topic: Are there any Sierra games without dead ends?
- Replies: 58
- Views: 50356
- Tue Jun 14, 2011 1:50 pm
- Forum: General Discussion
- Topic: "This arrow is ..quite annoying..."
- Replies: 24
- Views: 19964
I had this slight problem - I don't know if it's the game's fault or ScummVM's: I forgot to visit the pod-room in the Draracle caves so I never got Lora as a companion. No big deal, I thought, but suddenly, after visiting the Draracle, she's there and leaves the caves with me. I'll restart the game ...
- Tue Jun 14, 2011 5:22 am
- Forum: General Discussion
- Topic: Are there any Sierra games without dead ends?
- Replies: 58
- Views: 50356
KQ6 is actually rather well designed and usually offers one other option. Basically, make sure you've shown Jollo your ring before giving it to Cassima. Make sure you have all necessary items before entering the catacombs (they will offer you to go and collect them). And make sure you have all neces...
- Mon Jun 13, 2011 8:13 am
- Forum: General Discussion
- Topic: Do these games just use mouse?
- Replies: 2
- Views: 2030
- Mon Jun 13, 2011 8:07 am
- Forum: General Discussion
- Topic: Are there any Sierra games without dead ends?
- Replies: 58
- Views: 50356
Gabriel Knight 2 and 3 also don't have any dead ends. Gabriel Knight 1 has one at the very end. King's Quest VI has one or two real dead ends but you are usually warned before you are thrown into a location, where there is no exit (for now). I don't remember any real dead ends for the Conquest games...
- Mon Apr 25, 2011 6:34 pm
- Forum: General Discussion
- Topic: What is the best music standard for each LucasArts game?
- Replies: 17
- Views: 25954
A really good question. However there is a lot of subjective perception involved. Personally, I think that a real MT-32 (actually, I use a CM-32L) produces softer and more beautiful music even for games that have been made with General MIDI in mind. When it comes to Maniac Mansion, there are two Non...
- Sun Apr 24, 2011 6:57 am
- Forum: General Discussion
- Topic: LucasArts could be coming to GOG.com
- Replies: 22
- Views: 16348