Search found 6 matches

by RvLeshrac
Tue Jul 28, 2009 2:00 am
Forum: General Discussion
Topic: MT-32 emulator development: Good news!
Replies: 47
Views: 44861

I'm eagerly awaiting a fully functional MT-32 emulator and I own an actual MT-32! I think most of us who are eager to see a full MT-32 imp. are either owners or former owners. The main reason I'm interested is because it is getting harder and harder to hook up the MT on newer machines, and nigh-imp...
by RvLeshrac
Sat May 16, 2009 5:24 am
Forum: General Discussion
Topic: MT-32 emulator development: Good news!
Replies: 47
Views: 44861

MusicallyInspired wrote:Sounds good. A lot better than it used to be, anyway. Sounds like they still don't have the reverb properly emulated, though. Still, progress is progress.
Perhaps someone can make a dump of the reverb ROM... *hint*
by RvLeshrac
Thu May 14, 2009 5:02 pm
Forum: General Discussion
Topic: MT-32 emulator development: Good news!
Replies: 47
Views: 44861

Good catch. 44khz it is, though there's a comment in the code about that being incorrect.

*edit*

Actually, I do get output at 32k now. Though I no longer get any debug messages.
by RvLeshrac
Thu May 14, 2009 10:42 am
Forum: General Discussion
Topic: MT-32 emulator development: Good news!
Replies: 47
Views: 44861

By request, I made an OGG of the Monkey Island (1) Introduction.

MIDI courtesy of http://s-island.mixnmojo.com

You can grab it from:

https://cid-81940f2fc1006a8a.skydrive.l ... spx/Public
by RvLeshrac
Wed May 13, 2009 4:26 pm
Forum: General Discussion
Topic: MT-32 emulator development: Good news!
Replies: 47
Views: 44861

It *does* explain the clipping, to a degree. The Win32 driver uses DirectMusic, and DirectMusic's kernel support was removed from Vista.
by RvLeshrac
Wed May 13, 2009 6:00 am
Forum: General Discussion
Topic: MT-32 emulator development: Good news!
Replies: 47
Views: 44861

*edit* replaced the post here with what I had been trying to post originally (thanks fingolfin!) ----- It ran *reasonably* well on my laptop's Turion @ 2.1ghz, after I ran it through the Intel compiler. CPU usage is at 50%, which is to say "100% of one core," when playing back some tracks....