Search found 126 matches
- Thu Jan 29, 2009 1:14 pm
- Forum: General Discussion
- Topic: Testing, testing (Help us with 0.13.0 release testing)
- Replies: 95
- Views: 125513
- Fri Jan 23, 2009 9:19 am
- Forum: General Discussion
- Topic: How Can I Turn Off Drascula's Speech?
- Replies: 6
- Views: 3769
- Wed Jan 21, 2009 4:58 pm
- Forum: Wii Port
- Topic: Wii/GameCube port - News & Nightly snapshots
- Replies: 79
- Views: 228427
Hrm, isn't the F5 key mapped to the GMM already in ScummVM? I just checked with COMI and the GMM coming up with the home button is the same as the GMM in Windows (F6 key). Well I tried the latest build r35894, and for me it doesn't show GMM, it just shows the Scumm menu. GMM is a bit similar in loo...
- Tue Jan 20, 2009 7:58 pm
- Forum: Wii Port
- Topic: Wii/GameCube port - News & Nightly snapshots
- Replies: 79
- Views: 228427
- Sat Jan 03, 2009 8:15 pm
- Forum: General Discussion
- Topic: Visit Transylvania, at no cost
- Replies: 46
- Views: 41664
- Tue Dec 30, 2008 10:17 am
- Forum: Wii Port
- Topic: Curse of monkey island running slow
- Replies: 5
- Views: 10032
- Wed Dec 24, 2008 11:09 am
- Forum: The Junkyard
- Topic: Possible support for "The Neverhood"?
- Replies: 34
- Views: 51974
Re: Possible support for "The Neverhood"?
You know you don't have the FAQ very clear on the frontpage, it's one tiny little link hidden in the menu, so no surprise no one reads it. Every forum subject has a sticky called "Forum rules". One of these rules is reading the faq before posting. I also voted yes. Neverhood support would...
- Sat Dec 13, 2008 1:26 pm
- Forum: Wii Port
- Topic: ScummVM/Wii SVN builds
- Replies: 121
- Views: 157313
- Thu Dec 11, 2008 2:43 pm
- Forum: The Junkyard
- Topic: some question about 7th guest & discworld
- Replies: 11
- Views: 12891
- Thu Dec 11, 2008 12:08 pm
- Forum: Help and Support
- Topic: Inherit the Earth Freezing
- Replies: 10
- Views: 6145
Re: Speech script bug in unstable SVN
Hi! Every time a character speaks, the animation for talking is still in use for one additional second after the speech sequence ended. Same bug in IHNM. And if you turn off subtitles. The speech goes too fast. Lines overlapping each other. Another bug is that SFX is turned off by default. Both for...
- Sat Nov 22, 2008 12:51 pm
- Forum: The Junkyard
- Topic: Violent Adventure Games
- Replies: 9
- Views: 17582
- Sun Nov 16, 2008 11:01 pm
- Forum: General Discussion
- Topic: t7gre - Groovie Engine
- Replies: 52
- Views: 42051
- Sun Nov 16, 2008 1:02 pm
- Forum: Wii Port
- Topic: ScummVM/Wii compilation instructions?
- Replies: 28
- Views: 33224
- Sun Nov 16, 2008 1:00 pm
- Forum: General Discussion
- Topic: t7gre - Groovie Engine
- Replies: 52
- Views: 42051
- Wed Nov 12, 2008 7:40 pm
- Forum: General Discussion
- Topic: t7gre - Groovie Engine
- Replies: 52
- Views: 42051