Search found 10 matches
- Mon Jun 05, 2017 12:27 am
- Forum: Wii Port
- Topic: how to disable scaling
- Replies: 5
- Views: 22755
Originally posted by AReim1982 Update! -> http://www.mediafire.com/file/y01mvf9yadu9bq9/scummvm-1.9.0-wii-b3.zip News: - updated toolchain: devkitPPC R28 + LibOGC 1.8.16 + LibFAT 1.1.0 - updated libraries: Freetype 2.7, Jpeg 9B, LibPNG 1.5.28, ZLib 1.2.11, FLAC 1.2.1, LibMAD 0.15.1b, Tremor - suppor...
- Tue May 30, 2017 3:23 pm
- Forum: Wii Port
- Topic: how to disable scaling
- Replies: 5
- Views: 22755
- Thu Apr 27, 2017 6:08 pm
- Forum: Help and Support
- Topic: DOS Elvira and Waxworks version with Amiga-sounds?
- Replies: 3
- Views: 5799
PC version with CM32L and the extra sound effects sounds great, especially the garden and upper floors. Vastly better than adlib version. I never heard the Amiga music until last week. It is completely different soundtrack but imo let down by a very low sample rate. I would love to hear the music us...
- Thu Feb 16, 2017 3:26 pm
- Forum: Wii Port
- Topic: Test-Candidate of ScummVM 2.0.0 for WII
- Replies: 153
- Views: 183677
Update! -> http://www.mediafire.com/file/y01mvf9yadu9bq9/scummvm-1.9.0-wii-b3.zip News: - updated toolchain: devkitPPC R28 + LibOGC 1.8.16 + LibFAT 1.1.0 - updated libraries: Freetype 2.7, Jpeg 9B, LibPNG 1.5.28, ZLib 1.2.11, FLAC 1.2.1, LibMAD 0.15.1b, Tremor - support for Z-Vision engine (Zork Ne...
- Thu Sep 29, 2016 8:09 pm
- Forum: Wii Port
- Topic: ScummVM Channel FINAL - IOS58 Support / SVN / Download Now!
- Replies: 50
- Views: 136049
- Mon Feb 29, 2016 5:28 pm
- Forum: Wii Port
- Topic: Indy Last Crusade wii fighting
- Replies: 0
- Views: 19403
Indy Last Crusade wii fighting
How do you fight in this game. I am stuck after getting Biff drunk as there doesn't appear to be a control to punch.
I tried Fate of Atlantis on the Wii and was surprised as the wiimote works for fighting. Is there an an easy fix to possibly add this to Last crusade. (PC VAG versions used).
I tried Fate of Atlantis on the Wii and was surprised as the wiimote works for fighting. Is there an an easy fix to possibly add this to Last crusade. (PC VAG versions used).
- Sat Feb 14, 2015 5:07 pm
- Forum: Wii Port
- Topic: Test-Candidate of ScummVM 2.0.0 for WII
- Replies: 153
- Views: 183677
I have compiled a new binary from the ScummVM 1.7.0 source. You can download my latest binary here: -> http://www.mediafire.com/download/bsyxil7u9sxazz3/scummvm-1.7.0-wii-b1.zip Thank you for testing. Is the above still the latest build with all the fixes discussed in this thread included or do the...
- Fri Nov 09, 2012 8:31 pm
- Forum: Wii Port
- Topic: USB mouse support
- Replies: 4
- Views: 23042
As far as I know, it already does. I had it working before. Or was that DOSBox Wii? Nope; just tried it again just now. The keyboard works, but the mouse definitely does not. Tried two different USB mice and they don't light up as well. DOSBox the mouse works, BUT, no 240p, plus ScummVM is just bet...
- Sun Jul 05, 2009 3:30 pm
- Forum: General Discussion
- Topic: Elvira series support in-progress for AGOS (Simon) engine?
- Replies: 26
- Views: 27020
Out of interest what caused this Vicarage bug was it a simple fix? It was a single bit flipped in the data file. Now we patch it in memory to restore and make the decompressor happy. Eugene Can this bit be fixed with a simple hex edit on the file (is it the 71.out file talked about above). The scum...
- Sat Jul 04, 2009 7:00 pm
- Forum: General Discussion
- Topic: Elvira series support in-progress for AGOS (Simon) engine?
- Replies: 26
- Views: 27020
I remember a single-sided 5.25-inch diskette issued for a bug in Personal Nightmare (this was in December 1989) you could send away for it. I bought the game in late August 1989, it was also advertised as released on 3.5inch disks in magazines a few months later in 1990. A shame I didn't read this t...