Search found 18 matches

by PhiloHippus
Mon Oct 04, 2010 12:17 am
Forum: General Discussion
Topic: SCI Pre-Release Testing
Replies: 417
Views: 230019

Noticed bug 3034973 was closed a moment ago.

I believe the bug should be reopened or the comments re-enabled because I just tested the implementation of the magnifier cursor with Laura Bow 2 and it isn't working very well.
by PhiloHippus
Sun Sep 05, 2010 2:11 pm
Forum: General Discussion
Topic: SCI Pre-Release Testing
Replies: 417
Views: 230019

Laura Bow 2 Floppy

Game : Laura Bow 2 (Laura Bow and the Dagger of Amon Ra) Game Version : Floppy/Dos/English 1.000 ScummVM Version : 1.2.0Svn52559 OS : Windows 7 x64 Problems : As of build 52559 the game is now completable. Bugs still open: 3050596 , 3050588 , 3050318 , 3048213 , 3041738 , 3041257 , 3039566 .
by PhiloHippus
Sun Sep 05, 2010 4:07 am
Forum: General Discussion
Topic: FreeSCI & Early SCI vector graphics
Replies: 7
Views: 4200

MusicallyInspired wrote:There's also the fact that sprite objects that are meant to blend into the background would be glaringly obvious. It is a neat idea, but in practice it's not that feasible.
That's a good point, hadn't thought of that.
by PhiloHippus
Sat Sep 04, 2010 7:55 pm
Forum: General Discussion
Topic: FreeSCI & Early SCI vector graphics
Replies: 7
Views: 4200

md5 wrote:don't see the point, today's scalers are far more advanced anyway
I understand this is now as low priority as it gets, but still there is a point, the scalers can't possibly do a better job out of a 320*200 sample than a vector recalculation... can they?
by PhiloHippus
Sat Sep 04, 2010 7:06 pm
Forum: General Discussion
Topic: FreeSCI & Early SCI vector graphics
Replies: 7
Views: 4200

Does that mean it's been officially discarded? I only played Space Quest 3 using this feature but it was quite the experience to witness an untouched 1989 game running in hi-res. Even if buggy it would be nice to still have it as an option just to explore.
by PhiloHippus
Sat Sep 04, 2010 1:59 pm
Forum: General Discussion
Topic: FreeSCI & Early SCI vector graphics
Replies: 7
Views: 4200

FreeSCI & Early SCI vector graphics

FreeSCI had a great feature which allowed for old SCI games with vector graphics backgrounds, like space quest 3, to scale up with no pixelization at all. The feature seems to be gone, do you plan on getting it into the GUI controls? Is it accessible through command-line?
by PhiloHippus
Mon Aug 23, 2010 10:36 pm
Forum: General Discussion
Topic: SCI Pre-Release Testing
Replies: 417
Views: 230019

Laura Bow 2 Floppy

Wiki states it needs retesting, so here is the current status: Game: Laura Bow 2 (Laura Bow and the Dagger of Amon Ra) Game Version: Dos/English (Floppy) ScummVM Version: 1.2.0Svn52268 OS: Windows 7 x64 Problems: Current blocker to completion is bug 3050606 , which causes the game to hang near the e...
by PhiloHippus
Fri Aug 13, 2010 11:50 pm
Forum: General Discussion
Topic: SCI Pre-Release Testing
Replies: 417
Views: 230019

Scarlatti wrote:I was able to go pass this, and reach Jerusalem so far using svn52066 and the same game version. Maybe you should replay the Glastonbury Tor and make sure the mule bolts before approaching the boars.
Oh so the problem is with the mule? Ok thanks I'll try.
by PhiloHippus
Fri Aug 13, 2010 8:22 pm
Forum: General Discussion
Topic: SCI Pre-Release Testing
Replies: 417
Views: 230019

Game:Conquests of Camelot: King Arthur, Quest for the Grail (DOS/English)
Version: EGA 1.001.000
ScummVM: 1.2.0svn52070
OS: Windows 7 x64

Problems: Wiki says it needs retesting but I still can't get past bug 3041026, so it's not completable.
by PhiloHippus
Wed Aug 11, 2010 1:19 am
Forum: General Discussion
Topic: SCI Pre-Release Testing
Replies: 417
Views: 230019

Laura Bow 2

Game : Laura Bow 2: The Dagger of Amon Ra (CD/DOS/English) Game Version : VGA CD v1.1 ScummVM Version : 1.2.0svn51959 OS : Windows 7 x64 Status : Completable all the way through. Bugs still open: 3041738 , 3041725 , 3041257 . Regarding the Floppy version, it's still not completable due to bug 30412...
by PhiloHippus
Sat Aug 07, 2010 6:17 am
Forum: General Discussion
Topic: SCI Pre-Release Testing
Replies: 417
Views: 230019

Game : King's Quest V: Absence Makes the Heart Go Yonder (EGA/DOS/English) Game Version : EGA Floppy v0.000.055 ScummVM Version : 1.2.0svn51823 OS : Windows 7 x64 Problems : With bug 3039395 gone, the game is now completable with full 260/260 game score. Only found these graphical glitches: 3041044...
by PhiloHippus
Fri Aug 06, 2010 9:17 pm
Forum: General Discussion
Topic: SCI Pre-Release Testing
Replies: 417
Views: 230019

Game: King's Quest V: Absence Makes the Heart Go Yonder (EGA/DOS/English)
Game Version: EGA Floppy v0.000.055
ScummVM Version: 1.2.0svn51783
OS: Windows 7 x64

Problems: Not completable due to bug 3039395. Also found bug 3040863 but it's a minor one.
by PhiloHippus
Thu Aug 05, 2010 1:00 am
Forum: General Discussion
Topic: SCI Pre-Release Testing
Replies: 417
Views: 230019

KQ6 Floppy

Game : King's Quest VI: Heir Today, Gone Tomorrow (DOS/English) Game Version : Floppy, v1.000 ScummVM Version : 1.2.0svn51717 OS : Windows 7 x64 Problems : None. Completed on full path, 229/231 pts. Just missed giving poem to nightingale & receiving note, hope whomever makes the second pass doe...
by PhiloHippus
Sat Jul 31, 2010 8:10 pm
Forum: General Discussion
Topic: SCI Pre-Release Testing
Replies: 417
Views: 230019

m_kiewitz wrote:There are 2 SCI versions of King's Quest 4. That's what is meant by old and new KQ4.
Oh ok I was unaware of that. Then the completion report above pertains to version 1.006.004.
by PhiloHippus
Sat Jul 31, 2010 6:51 pm
Forum: General Discussion
Topic: SCI Pre-Release Testing
Replies: 417
Views: 230019

Game : King's Quest IV: The Perils of Rosella, SCI Remake Game Version : Dos/English ScummVM Version : 1.2.0Svn51505 OS : Windows 7 x64 Problems : Only came across bug 3037595 , but it does not pertain to an action needed to finish the game. I used this walkthrough , so I can't say I came across al...