Search found 178 matches
- Thu Sep 15, 2016 8:41 am
- Forum: General Discussion
- Topic: Adventure History in the Mystery House (ADL testing)
- Replies: 16
- Views: 15610
Adventure History in the Mystery House (ADL testing)
"You are in the front yard of a large, abandoned Victorian house." You can now experience adventure game history, and play Sierra's early Hi-Res Adventure #1: Mystery House in ScummVM. Dare you leap back to 1980 and take the steps up to the porch? Grab the game and a daily build , and join...
- Sat Jan 31, 2015 9:36 am
- Forum: Android Port
- Topic: Android 5.0 (in)compatibility?
- Replies: 21
- Views: 24079
- Sat Aug 16, 2014 11:28 am
- Forum: Android Port
- Topic: f-droid ?
- Replies: 2
- Views: 3882
- Wed Jul 23, 2014 3:39 pm
- Forum: Android Port
- Topic: 1.7 APK Download?
- Replies: 6
- Views: 7851
- Wed Jul 23, 2014 10:20 am
- Forum: Android Port
- Topic: 1.7 APK Download?
- Replies: 6
- Views: 7851
- Tue Jul 22, 2014 1:39 pm
- Forum: Android Port
- Topic: 1.7 APK Download?
- Replies: 6
- Views: 7851
- Mon Apr 21, 2014 3:22 pm
- Forum: Android Port
- Topic: Can't recognize plugins
- Replies: 16
- Views: 18265
- Mon Apr 21, 2014 3:19 pm
- Forum: Android Port
- Topic: Kitkat save problem
- Replies: 16
- Views: 19530
The pitfall is that the framework is new to kitkat so I don't know scummvm enough to evaluate the migration to the new sdk and adapt the code... The pitfall is that the new framework is beyond idiotic. It's only accessible via Java and requires an *intent* to save a file (seriously?). Unless there'...
- Thu Apr 10, 2014 8:04 am
- Forum: General Discussion
- Topic: Little Ark Interactive & GT Interactive
- Replies: 5
- Views: 5774
Re: Little Ark Interactive & GT Interactive
(2 from Little Ark Interactive (short-lived Living Books spinoff)) Daniel in the Lion's Den & The Story of Creation. If they're LB games, then yes. I have yet to buy a copy of these myself, so I haven't tested them. If you own copies, and you can find an LB config file (book.ini or outline.ini ...
- Tue Mar 18, 2014 5:43 pm
- Forum: General Discussion
- Topic: Regarding the GSoC
- Replies: 5
- Views: 4167
Re: Regarding the GSoC
First of all, regarding the informations you must give in order to apply, I don't understand why you should provides informations about "Benefits to the ScummVM Community" and "Deliverables" if you apply to an idea already listed and described in the GSoC Ideas page. Second of a...
- Mon Aug 05, 2013 8:46 pm
- Forum: General Discussion
- Topic: ScummVM with libSDL 2.0?
- Replies: 5
- Views: 6682
There is a good reason now - Wayland only distros. If you're using a Wayland-only distro then you're deliberately making life difficult for yourself and choosing to not be able to run apps.. And the SDL2 APIs have changed so we don't build against SDL2 at the moment. As I said on IRC it's totally n...
- Thu Aug 01, 2013 10:04 pm
- Forum: General Discussion
- Topic: Humongous Entertainment music ripper
- Replies: 7
- Views: 8472
Don't get me wrong, I understand the importance of keeping good practices and adhering to standards, but I'd feel very pretentious sticking a long-winded legal header on a little toy like this (although that WTFPL license is kind of tempting). I appreciate the advice, though -- I'll keep it in mind...
- Sun Jul 28, 2013 7:30 am
- Forum: Android Port
- Topic: Port progress & nightly builds
- Replies: 147
- Views: 240963
- Wed Jul 24, 2013 12:51 pm
- Forum: General Discussion
- Topic: Why is the ScummVM core isn't a separate project?
- Replies: 2
- Views: 3126
Re: Why is the ScummVM core isn't a separate project?
wouldn't it be a better idea to have a centralized core and separated game engines? Some more work on separating the game engines would be great for non-adventure-game 2D game projects (as sev said it's been on our TODO for years, and it is a lot better than it was a few years ago thanks to things ...
- Fri Jul 12, 2013 8:12 am
- Forum: Android Port
- Topic: Black screen when first opening ScummVM
- Replies: 13
- Views: 12758
A single call to list() shouldn't be _that_ astronomically slow i.e. worst case is 1sec, not 10-20sec! :) I wouldn't be so sure, honestly: if they manage to make it 1sec at all (for an operation which should take 1ms or less) then 10sec on some devices isn't out of the question (and it really isn't...