Hi guys,
Just wanted to inform that there is a port of ScummVM for the Nintendo Switch:
https://github.com/Cpasjuste/scummvm/releases
Search found 23 matches
- Sun Apr 01, 2018 10:18 am
- Forum: Other Ports
- Topic: Port of ScummVM to the Nintendo Switch
- Replies: 3
- Views: 26639
- Mon Apr 07, 2014 4:18 pm
- Forum: The Junkyard
- Topic: Hypothetical questions about implementing a new engine
- Replies: 3
- Views: 4014
- Sun Apr 06, 2014 5:18 pm
- Forum: The Junkyard
- Topic: Hypothetical questions about implementing a new engine
- Replies: 3
- Views: 4014
Hypothetical questions about implementing a new engine
Hello, I would like to ask the ScummVM developer team hypthetical questions and their opinions about implementing a new engine for ScummVM. There is some game series called Antrim Escape by Game Hive Corp. for iOS systems (https://itunes.apple.com/us/artist/game-hive-corp./id443272129). The genre of...
- Sat Jun 22, 2013 9:50 pm
- Forum: The Junkyard
- Topic: Which games would you like to be supported on the future?
- Replies: 439
- Views: 519282
- Fri May 10, 2013 2:35 pm
- Forum: The Junkyard
- Topic: GSoC 2013?
- Replies: 3
- Views: 3629
- Sun May 05, 2013 7:59 pm
- Forum: The Junkyard
- Topic: GSoC 2013?
- Replies: 3
- Views: 3629
GSoC 2013?
Hello,
I am just curious.
Are there any students accepted for the Google Summer of Code this year? If the answer is yes: On which of the proposed ideas students will be work on?
I couldn't find any news about this on the main page or appropriate wiki page.
I am just curious.
Are there any students accepted for the Google Summer of Code this year? If the answer is yes: On which of the proposed ideas students will be work on?
I couldn't find any news about this on the main page or appropriate wiki page.
- Mon Sep 10, 2012 2:29 pm
- Forum: The Junkyard
- Topic: sword25
- Replies: 4
- Views: 4202
- Sun Sep 09, 2012 11:44 am
- Forum: The Junkyard
- Topic: sword25
- Replies: 4
- Views: 4202
- Sat Sep 08, 2012 9:20 pm
- Forum: The Junkyard
- Topic: sword25
- Replies: 4
- Views: 4202
sword25
Hello, I just noticed that it looks like there is no support for the sword25 engine in the win32 daily builds anymore. I tried ScummVM 1.6.0git1372-g1f22838 (Sep 8 2012 04:39:10) and used the game files which worked in a daily build I used months before. I know what daily builds mean and I know that...
- Sun Apr 01, 2012 4:45 pm
- Forum: General Discussion
- Topic: ScummVM .NET
- Replies: 30
- Views: 24372
- Tue Mar 20, 2012 4:46 pm
- Forum: The Junkyard
- Topic: Monkey 1 Ultimate Talkie Edition (released)
- Replies: 154
- Views: 347113
- Sun Oct 10, 2010 7:36 pm
- Forum: The Junkyard
- Topic: Monkey 1 Ultimate Talkie Edition (released)
- Replies: 154
- Views: 347113
Sadly I bought the iPod version (and I don't want to buy it again). Is there any way to get this patch working with the iPod version? I don't know anything about it. What exactly does the installer complain about? Sorry for answering late. Well the first problem is that the whole game is packed in ...
- Sun Oct 03, 2010 7:00 pm
- Forum: General Discussion
- Topic: Playing Monkey Island SE on ScummVM!
- Replies: 52
- Views: 186722
Thanks! I installed version 0.6.4. and now it works .clone2727 wrote:Considering the changelog says the Core Audio format wasn't added until 0.6.0, you probably can't convert it with 0.5.1.
(it was really a good idea to check the version and compare it with the changelog - it could have been my idea ...)
- Sun Oct 03, 2010 4:48 pm
- Forum: General Discussion
- Topic: Playing Monkey Island SE on ScummVM!
- Replies: 52
- Views: 186722
Oh, thought I'd mention also that FFmpeg is capable of decoding the .caf audio files from the iPhone version now. And it helped me work out the format of these particular tracks as well: QuickTime IMA ADPCM, 44100Hz, mono, 187kb/s, wrapped in Core Audio Format container. How did you tell FFmpeg to ...
- Mon Sep 27, 2010 9:09 pm
- Forum: The Junkyard
- Topic: Monkey 1 Ultimate Talkie Edition (released)
- Replies: 154
- Views: 347113