This game is supposed to have mouse support.
However, I can't get it to work. I can see no relevant game options.
In the DOS version, the mouse just works.
How do I enable it in ScummVM?
Search found 9 matches
- Tue Dec 24, 2024 11:56 am
- Forum: Help and Support
- Topic: Crusader: No Remorse -- mouse doesn't work
- Replies: 0
- Views: 1740
- Thu Dec 12, 2024 7:43 pm
- Forum: Help and Support
- Topic: Preservation Problems with A Director Game
- Replies: 3
- Views: 1420
Re: Preservation Problems with A Director Game
You sure it's not plain old disc rot?
https://tedium.co/2017/02/02/disc-rot-phenomenon/
https://tedium.co/2017/02/02/disc-rot-phenomenon/
- Tue Dec 10, 2024 6:33 pm
- Forum: Help and Support
- Topic: Gabriel Knight 2 Beast Within - perpetual subtitles nag screen
- Replies: 4
- Views: 1611
Re: Gabriel Knight 2 Beast Within - perpetual subtitles nag screen
This screen is shown when the "subtitles" option is turned on for the game. In this case it might just be turned on globally. To avoid getting this screen go to the Audio tab for the game options, toggle on the box to override the global settings and select "Speech" for the Text...
- Tue Dec 10, 2024 6:02 pm
- Forum: Help and Support
- Topic: Gabriel Knight 2 Beast Within - perpetual subtitles nag screen
- Replies: 4
- Views: 1611
Gabriel Knight 2 Beast Within - perpetual subtitles nag screen
Every time you run GK2 or try to load a save, it keeps harassing you with this ungrammatical nag screen that asks you to download some unofficial subtitles. I do NOT want them. However, I cannot find a way to disable this function. If I submit and click "download", it just leads to a dead ...
- Fri Oct 23, 2020 8:57 pm
- Forum: General Discussion
- Topic: How does ScummVM determine the correct speed for a game?
- Replies: 4
- Views: 2247
Re: How does ScummVM determine the correct speed for a game?
So ScummVM does this not by changing the CPU cycles (like Dosbox), but by looking at each game's code?
- Thu Oct 22, 2020 8:26 pm
- Forum: General Discussion
- Topic: How does ScummVM determine the correct speed for a game?
- Replies: 4
- Views: 2247
How does ScummVM determine the correct speed for a game?
How does ScummVM determine the correct speed for a game?
For example, how does it know how fast QFG4 is supposed to run? Is it just a guess?
For example, how does it know how fast QFG4 is supposed to run? Is it just a guess?
- Tue Aug 31, 2010 3:01 pm
- Forum: Help and Support
- Topic: bla
- Replies: 6
- Views: 6321
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