Search found 5 matches

by lbds137
Sun Dec 12, 2010 1:36 am
Forum: Android Port
Topic: ScummVM 1.2.0 for Android?
Replies: 82
Views: 103903

Now that I switched to CM 6.1 Stable with one of the default themes, ScummVM runs on my DROID. The only problem I have now is that Beneath a Steel Sky crashes the app a few seconds into the game's intro. It always crashes at the same predictable spot, so I think it's something specific to the app an...
by lbds137
Thu Nov 11, 2010 3:41 am
Forum: Android Port
Topic: Starting ScummVM 1.2.0 results in black screen
Replies: 5
Views: 6581

I'm having the same black screen issue, and I'm using Bugless Beast 0.5 with the Smoked Glass theme (which has the battery % modification, in 10% increments).
by lbds137
Sun Nov 07, 2010 3:22 pm
Forum: Android Port
Topic: ScummVM 1.2.0 for Android?
Replies: 82
Views: 103903

ScummVM 1.2.0 worked great on my Hero using Froydvillain 1.5.0, but switching to Floyo 1.1.9 seems to be a bad idea ScummVM-wise. All I get when running ScummVM 1.2.0 on Floyo is a black screen after the bar has counted to 100%. The unofficial works though, but on that one the music is borked/skipp...
by lbds137
Thu Nov 04, 2010 9:42 pm
Forum: Android Port
Topic: ScummVM 1.2.0 for Android?
Replies: 82
Views: 103903

not working on D1

I installed the Android binary listed in Downloads, but it just hangs (after the initial loading screen) on my original Droid. I noticed that the app was trying to write a 10+ MB file in its data folder, called libscummvm.so (or something like that).
by lbds137
Mon Oct 18, 2010 1:32 am
Forum: Android Port
Topic: ScummVM 1.2.0 for Android?
Replies: 82
Views: 103903

Yes, at least Full Throttle do req. a longpress to open the "action menu". I think Monkey Island 3 do the same. Grrr. This is why the right-mouse input sucks on Android - any input method I can think of has a corner case where it won't work :( Would double tap work, or is there a corner c...