Search found 20 matches

by da1writer
Mon Jan 23, 2012 2:25 am
Forum: Android Port
Topic: Is there a way of of packaging up a game as an apk for insta
Replies: 4
Views: 2916

Re: Is there a way of of packaging up a game as an apk for i

Is there a way of of packaging up a self-made game as an apk for install along with scummVM? I tried searching for this type of info, but don't know what search terms to put in... This must be your first time using scummvm and/or your first time on the forum. You do understand that scummvm is by la...
by da1writer
Sun Jan 22, 2012 4:21 am
Forum: Android Port
Topic: Enable exact tracking?
Replies: 4
Views: 4323

I too would like this. Tablet users like me seem to be getting a off set of the pointer which if you start from the pointer and start trying to move it it starts to move away from your finger. Could be an issue of OS (ICS 4.0.3) on my Transformer Prime, who knows. I also have the keyboard dock the g...
by da1writer
Sat Jan 21, 2012 5:54 am
Forum: The Junkyard
Topic: AGS Is Going Open-Source!
Replies: 77
Views: 111924

Well it seems plausible but the scumm team just doesn't seem to want to chase this pipe dream with evidence of this thread being in the junk yard portion of the forum and banning people who bother to suggest about the PSP ported model as being proof that it is possible. Right now, AGS seems to have ...
by da1writer
Sun Jan 15, 2012 6:43 am
Forum: The Junkyard
Topic: AGS Is Going Open-Source!
Replies: 77
Views: 111924

We still did not see 2.x engine sources. Eugene The current version seems to run games from 2.60 to forwards, or the PSP/Android port at least. He said about release older AGS versions too. Previously tothe Open Source release (the official code repository is a Subversion server, plus other forks l...
by da1writer
Fri Dec 30, 2011 6:06 am
Forum: General Discussion
Topic: Is AGS now possible to be merged with Scumm?
Replies: 1
Views: 2187

Is AGS now possible to be merged with Scumm?

I saw that AGS has finally hit a platform besides PC, the PSP. That means we can now play the KQ Remakes,etc. But that also means it's only availible on 2 platforms: PC and PSP. Is there anyway to merge the engine into Scumm like SCI,etc. games now that the binaries are availible. The creator of the...
by da1writer
Sat Jun 11, 2011 8:07 am
Forum: Android Port
Topic: 1.3.0 for android
Replies: 8
Views: 14141

Re: 1.3.0 for android

acfgraz wrote:Where is the android-port of the new 1.3.0?
In the release notes there are some changes for the android port, but there is no android on the download page
Agreed, I'm having to have to play my psp version for now, where's the android update...
by da1writer
Fri Apr 01, 2011 1:50 am
Forum: Android Port
Topic: Great android port for usability SDL 1.3.0svn54429
Replies: 56
Views: 63252

I recently noticed that the newest builds for some reason skips certain intro's and skip certain movie scenes for some odd reason. Kings Quest VI for example has the Sierra logo skipped and none of the fmv's play (again these ate skipped). I don't know what settings I changed for this to happen, but...
by da1writer
Fri Mar 18, 2011 11:35 am
Forum: Android Port
Topic: Broken Sword 1 & 2 is running slow
Replies: 10
Views: 10369

Have you tried this unofficial version, has tons of options at your finger tops and alot of games that ran slow/ had problems are fixed. Kings Quest IV windows version ran really slow on the official version of Scumm VM but runs fantastic on this unofficial version. Check it out! http://anddev.at.ua...
by da1writer
Sun Feb 20, 2011 6:00 am
Forum: Android Port
Topic: Great android port for usability SDL 1.3.0svn54429
Replies: 56
Views: 63252

Have to say this is the best port/version of Scummvm I've seen on Android as the official one uses no sort of filtering to look less jagged and yours actually supports the Windows Version of the game I hold dear to my heart Kings Quest VI. No long load time, loads right up and your Scummvm port has ...
by da1writer
Wed Nov 03, 2010 6:16 pm
Forum: The Junkyard
Topic: AGS games on ScummVM
Replies: 10
Views: 14862

Man but it would be great if AGS sometime in the future was supported. Playing 5 Days a Stranger series would be fantastic on the go on handhelds/phones!
by da1writer
Wed Oct 27, 2010 4:56 pm
Forum: The Junkyard
Topic: Bringing back our CHILDHOOD games...
Replies: 12
Views: 12928

Where in the World is Carmen Sandiego 3.5 version: http://www.youtube.com/watch?v=8Up1Z3Em9Ik Yeah, that uses Mohawk. Where in the USA is Carmen Sandiego 1991 version: http://www.youtube.com/watch?v=e2Jo8a0w05Q Definitely not Mohawk. Surprised Where in Time isn't possible to be supported? http://ww...
by da1writer
Wed Oct 27, 2010 3:49 pm
Forum: The Junkyard
Topic: Bringing back our CHILDHOOD games...
Replies: 12
Views: 12928

Games that used the Mohawk engine * Where in the World is Carmen Sandiego? o Version 3/3.5 * Where in the USA is Carmen Sandiego? * Where in America is Carmen Sandiego? (The Great Amtrak Train Adventure) I remember playing the 3.5 version of Where in the World is Carmen Sandiego! So does that mean ...
by da1writer
Wed Oct 27, 2010 3:28 am
Forum: The Junkyard
Topic: Bringing back our CHILDHOOD games...
Replies: 12
Views: 12928

Agreed KuroShiro, maybe this thread does belong there but you'll have to know all the games I did mention can be played with a mouse interface only (and simple numbers and directional buttons) as the games were geared towards kids not being well with keyboards yet. Cluefinders is pushing it (along w...
by da1writer
Wed Oct 27, 2010 3:06 am
Forum: The Junkyard
Topic: Bringing back our CHILDHOOD games...
Replies: 12
Views: 12928

Bringing back our CHILDHOOD games...

Title pretty much should say it but I was wondering with the support of Ecoquest, Pajama Sam, Putt Puttt and a few others in ScummVM - I was wondering how you guys would feel of supporting some childhood games ALOT of us probably played. Have you guys ever approached let's say ... The Learning Compa...
by da1writer
Sun Oct 24, 2010 2:13 am
Forum: General Discussion
Topic: Fancy a good Coktel with Doralice?
Replies: 13
Views: 9496

The virtual keyboard on PSP does have function keys. You use the L and R triggers to cycle through the various modes. Fascination (and probably Bargon too, but I don't own that game) works on the PSP if you're aware of the following 2 gotchas: - There was a small error in the key definitions which ...