Search found 12 matches

by gos
Sat Apr 23, 2022 3:48 am
Forum: Help and Support
Topic: not accurate scaling?
Replies: 21
Views: 8320

Re: not accurate scaling?

sure, here goes nothing you can clearly see the smearing over his face and on the background in the OGL 3d accel fullscreen ScummVM requests a certain screen resolution, so-called scaling, against the original game resolution. When you switch to full screen, that does not[i/] affect the requested r...
by gos
Fri Apr 22, 2022 11:55 am
Forum: Help and Support
Topic: not accurate scaling?
Replies: 21
Views: 8320

Re: not accurate scaling?

sure, here goes nothing
you can clearly see the smearing over his face and on the background in the OGL 3d accel fullscreen
by gos
Thu Apr 21, 2022 11:49 pm
Forum: Help and Support
Topic: not accurate scaling?
Replies: 21
Views: 8320

Re: not accurate scaling?

greetings again guys i wanted to ask about grim fandango's opengl 3d accel, did anybody search this subject before? because today i was looking closely at this game in the latest scummvm and i felt like it is blurrier than i remember, i played it like 2-3 years ago on an old windows 7 laptop that su...
by gos
Thu Apr 29, 2021 2:08 am
Forum: Help and Support
Topic: not accurate scaling?
Replies: 21
Views: 8320

Re: not accurate scaling?

I do wonder though, whether this is a COMI specific issue. The OP mentions that other titles look different (Blade Runner and Discworld 2 are explicitly named as additional examples). Probably COMI-specific. My completely unsubstantiated guess would be something in or around AkosRenderer::codec1()....
by gos
Wed Apr 28, 2021 8:29 am
Forum: Help and Support
Topic: not accurate scaling?
Replies: 21
Views: 8320

Re: not accurate scaling?

That is indeed interesting. Nice catch. I do wonder though, whether this is a COMI specific issue. The OP mentions that other titles look different (Blade Runner and Discworld 2 are explicitly named as additional examples). @gos Is the effect there the same? i actually was talking about the sharpne...
by gos
Wed Apr 28, 2021 7:19 am
Forum: Help and Support
Topic: not accurate scaling?
Replies: 21
Views: 8320

Re: not accurate scaling?

That is indeed interesting. Nice catch. I do wonder though, whether this is a COMI specific issue. The OP mentions that other titles look different (Blade Runner and Discworld 2 are explicitly named as additional examples). @gos Is the effect there the same? i actually was talking about the sharpne...
by gos
Tue Apr 27, 2021 3:52 pm
Forum: Help and Support
Topic: not accurate scaling?
Replies: 21
Views: 8320

Re: not accurate scaling?

check this out: https://drive.google.com/drive/folders/1J7tTjDGpae3Shx_lnUxoTrYQP911uLFe since COMI is a windows 95 game, i took lossless screenshots, one from scummvm (OGL), one via dgvoodo, one via virtualbox (windows95). the screenshots are captured on native 640x480, non upscaled. i can't captur...
by gos
Tue Apr 27, 2021 12:33 am
Forum: Help and Support
Topic: not accurate scaling?
Replies: 21
Views: 8320

Re: not accurate scaling?

I do not think it is ScummVM-specific but could be a general SDL issue. Since you have the CRT monitor, is the mode matching the original? E.g. the original was switching to SVGA 640x480, 50Hz, for instance. Does ScummVM switch to the same? Or perhaps it is a higher resolution that is then upscaled...
by gos
Mon Apr 26, 2021 5:07 pm
Forum: Help and Support
Topic: not accurate scaling?
Replies: 21
Views: 8320

Re: not accurate scaling?

greetings. this problem's been bothering me for a while, and i really would like to seek a help and an answer... i am playing the supported scummvm games on a vga crt, using the native res of each game. however, every game i tried so far (COMI, DW2, BLADERRUNNER, etc...) which all run at 640x480, t...
by gos
Mon Apr 26, 2021 6:13 am
Forum: Help and Support
Topic: not accurate scaling?
Replies: 21
Views: 8320

not accurate scaling?

greetings. this problem's been bothering me for a while, and i really would like to seek a help and an answer... i am playing the supported scummvm games on a vga crt, using the native res of each game. however, every game i tried so far (COMI, DW2, BLADERRUNNER, etc...) which all run at 640x480, th...
by gos
Thu Mar 24, 2016 4:12 pm
Forum: The Junkyard
Topic: Orion Burger
Replies: 1
Views: 5565

Orion Burger

hello, i see in the scumm wiki that orion burger is not officially supported, what does this mean?
does this mean that it is supported somehow?

and if not, whats the progress on this game?

thanks.
by gos
Sun Nov 21, 2010 10:16 pm
Forum: General Discussion
Topic: A new engine. One for the Christopher Lloyd fans.
Replies: 61
Views: 65777

the game is crashing...when bric-a-brac find his glasses.
anyone else is having this problem? i am playing the english version.

it doesn't give any message, or error, it just kick me out of the game.
damn i was happy seeing toonstruck on scummvm but now i am sad