Search found 221 matches
- Fri Apr 07, 2023 9:31 pm
- Forum: General Discussion
- Topic: *phone rings* Let’s Play Ball!
- Replies: 1
- Views: 6234
Re: *phone rings* Let’s Play Ball!
How cool is that! Definitely going the extra mile for these games!
- Wed Nov 24, 2021 4:23 pm
- Forum: General Discussion
- Topic: Seek the truth
- Replies: 12
- Views: 9081
Re: Seek the truth
Good things come to those that wait Thanks for being dedicated.
- Mon Oct 12, 2020 4:35 pm
- Forum: General Discussion
- Topic: A merger
- Replies: 10
- Views: 8349
Re: A merger
Really good news this is happening. Less confusion I'm sure and it'll open up the possibilities to new games in the future
- Sat Nov 02, 2019 7:27 am
- Forum: General Discussion
- Topic: 3 Minutes to Midnight - A Comedy Graphic Adventure
- Replies: 5
- Views: 4324
Re: 3 Minutes to Midnight - A Comedy Graphic Adventure
Glad to see the funding goal was reached
- Fri Oct 25, 2019 8:50 pm
- Forum: General Discussion
- Topic: 3 Minutes to Midnight - A Comedy Graphic Adventure
- Replies: 5
- Views: 4324
Re: 3 Minutes to Midnight - A Comedy Graphic Adventure
Already backed as it looked and sounded good
- Sat Sep 28, 2019 8:20 am
- Forum: The Junkyard
- Topic: Help For A C++ Noob
- Replies: 4
- Views: 5164
Re: Help For A C++ Noob
Just because you (although in this case, clearly not you specifically) could, it doesn't mean you should... :) C++/CLI is a terrible environment with all the worst of managed and unmanaged code provided in a single pot of hell being useful only to interop with "legacy" unmanaged code. That...
- Sun Apr 07, 2019 4:00 pm
- Forum: The Junkyard
- Topic: Beyond a Steel Sky
- Replies: 3
- Views: 9082
Re: Beyond a Steel Sky
Mixed feelings as in a 3D modelled thin veneer of an adventure games on a closed platfom... what could be seen as a problem :/
I'm sure those hoping for a sequel were more thinking along the lines of BS5.
I'm sure those hoping for a sequel were more thinking along the lines of BS5.
- Tue Oct 09, 2018 6:09 pm
- Forum: Help and Support
- Topic: Cloud saves + cloud game folder
- Replies: 3
- Views: 3254
Most cloud storage providers offer some form of folder sync options so I couldn't understand why cloud saves needed to be a feature in ScummVM. My solution has always been to relocate the Save Path folder to a location that is synchronised [by in my case, OneDrive]. I don't know how mobile platforms...
- Sat Aug 25, 2018 9:01 pm
- Forum: General Discussion
- Topic: Can't Find The Files Needed to Start 3 Skulls of the Toltecs
- Replies: 24
- Views: 13031
- Tue Jul 31, 2018 10:41 pm
- Forum: The Junkyard
- Topic: Return of the Tentacle - 2D-Fanadventure
- Replies: 2
- Views: 8161
- Sat Jun 16, 2018 10:54 pm
- Forum: General Discussion
- Topic: ScummVM and Cyan, Inc. are working together!
- Replies: 4
- Views: 5956
- Tue May 29, 2018 8:47 pm
- Forum: The Junkyard
- Topic: Space Quest Logos Custom Wallpaper (1080p/1440p/4k)
- Replies: 5
- Views: 10860
- Wed Mar 07, 2018 11:01 pm
- Forum: General Discussion
- Topic: GPLv2 license on closed platforms (consoles, mobile devices)
- Replies: 2
- Views: 2960
- Sat Jan 20, 2018 1:26 pm
- Forum: General Discussion
- Topic: Daily build win64 by Kirben....
- Replies: 3
- Views: 3695
There's a benefit for an operating system [and some games/applications] to be compiled as a 64bit executable just not for ScummVM. It doesn't address anywhere near the 32bit memory limit thus has no need/benefit of it. When/if 32bit support is removed from an operating system then I'm sure there'll ...
- Wed Jan 17, 2018 9:07 pm
- Forum: General Discussion
- Topic: Daily build win64 by Kirben....
- Replies: 3
- Views: 3695