Search found 57 matches
- Sun May 12, 2024 10:16 pm
- Forum: Fangame Creation
- Topic: AGILE: An AGI interpreter that runs in the browser
- Replies: 0
- Views: 4831
AGILE: An AGI interpreter that runs in the browser
Hi all, It has been a while since I posted on here. I think it was when I was working on the Java version of the AGI PICEDIT tool. My latest project is called AGILE, being a new Sierra AGI interpreter written from scratch. There are two versions of it: One is written in C# and runs on Windows. That ...
- Mon Oct 24, 2016 10:41 pm
- Forum: The Junkyard
- Topic: Java AGI Interpreter by Dr Zoltan
- Replies: 0
- Views: 5271
Java AGI Interpreter by Dr Zoltan
Does anyone happen to know who Dr Zoltan (the author of the following AGI Interpreter) was?
https://sourceforge.net/projects/agi/
It looks like Dr Zoltan did a lot of work on this project back in 2001 and I'd like to get in contact with him if I can.
https://sourceforge.net/projects/agi/
It looks like Dr Zoltan did a lot of work on this project back in 2001 and I'd like to get in contact with him if I can.
- Sat Dec 03, 2011 9:37 am
- Forum: Fangame Creation
- Topic: PICEDIT 1.3 Milestone 6 released
- Replies: 12
- Views: 30491
Overall responsiveness and speed. I know java applications and games can be somewhat unresponsive. But when I added all the possible stuff in to the picture, background image, dual mode, priority bands and ego, ego's speed got slow, with multiple pictures simultaneously, and addiotional stuff turne...
- Wed Nov 23, 2011 9:32 pm
- Forum: Fangame Creation
- Topic: PICEDIT 1.3 Milestone 6 released
- Replies: 12
- Views: 30491
Unfortunately it would appear that I have broken the Step line tool in the Milestone 6 release. It isn't that surprising since I completely refactored how it stores the picture data. I had very nearly released Milestone 6 a couple of times early last week before discovering various bugs at the last ...
- Wed Nov 23, 2011 9:30 pm
- Forum: Fangame Creation
- Topic: PICEDIT 1.3 Milestone 6 released
- Replies: 12
- Views: 30491
Yes, hopefully a new batch of modern tools can rekindle the interest in AGI that there was about 10 years ago. I'm guessing that a lot of those people (those of us that grew up with AGI games) are more busy these days with work and family. At some point I'll stop working on this tool and actually us...
- Sat Nov 19, 2011 9:30 am
- Forum: Fangame Creation
- Topic: PICEDIT 1.3 Milestone 6 released
- Replies: 12
- Views: 30491
PICEDIT 1.3 Milestone 6 released
Today I have built and released the sixth milestone of PICEDIT 1.3. http://picedit.googlecode.com/files/picedit-1.3M6.jar This release includes a couple of big features that took a considerable amount of time, but I think the effort was well worth it. The new features include: * Multi picture suppor...
- Tue Oct 18, 2011 6:38 pm
- Forum: Fangame Creation
- Topic: PICEDIT 1.3 Milestone 5 released
- Replies: 4
- Views: 17608
You may have noticed that the color chooser and brush chooser pop ups are modal. They stay on top and won't go away until something is selected. It is possible to exit out of them by pressing ESC or right clicking. Another thing that stays on top is the floating toolbar, but that should only stay on...
- Fri Oct 14, 2011 8:59 pm
- Forum: Fangame Creation
- Topic: PICEDIT 1.3 Milestone 5 released
- Replies: 4
- Views: 17608
- Thu Oct 13, 2011 8:28 pm
- Forum: Fangame Creation
- Topic: PICEDIT 1.3 Milestone 5 released
- Replies: 4
- Views: 17608
PICEDIT 1.3 Milestone 5 released
Today I have built and released the fifth milestone of PICEDIT 1.3. http://picedit.googlecode.com/files/picedit-1.3M5.jar The new features include: * New windows style toolbar that can be dragged out to be floating or docked in either the left, right or top borders of the desktop. * The current dock...
- Sat Sep 24, 2011 9:04 pm
- Forum: Fangame Creation
- Topic: PICEDIT 1.3 Milestone 4 released
- Replies: 9
- Views: 21821
After playing around with the new tool bar a bit, and thinking ahead to multiple picture editing, I think that the tool bar itself has to be outside the internal frame. It will be floatable and dockable. It will initially be docked and then can be floated if required. When it is floating it can then...
- Mon Sep 19, 2011 4:33 pm
- Forum: Fangame Creation
- Topic: PICEDIT 1.3 Milestone 4 released
- Replies: 9
- Views: 21821
- Sun Sep 18, 2011 6:14 pm
- Forum: Fangame Creation
- Topic: PICEDIT 1.3 Milestone 4 released
- Replies: 9
- Views: 21821
Pallet cycling by mouse wheel would be counter intuitive to anyone used to image editors. What might make more sense would be to handle it with a right click, not the wheel. It is hard to know which way to go. Right clicking is a good idea. Maybe right clicking could bring up the whole tool bar, no...
- Sun Sep 18, 2011 6:05 pm
- Forum: Fangame Creation
- Topic: PICEDIT 1.3 Milestone 4 released
- Replies: 9
- Views: 21821
Good point about the zooming. It has also occurred to me that I need to make the window expand when it zooms in. I've got that on my list of things to do. And I meant to implement mouse wheel zooming in and out but it slipped my mind before releasing 1.3M4. Both features should be in the next releas...
- Tue Sep 13, 2011 7:30 pm
- Forum: Fangame Creation
- Topic: PICEDIT 1.3 Milestone 4 released
- Replies: 9
- Views: 21821
PICEDIT 1.3 Milestone 4 released
Today I have built and released the fourth milestone of PICEDIT 1.3. http://picedit.googlecode.com/files/picedit-1.3M4.jar The new features include: * New desktop with internal frame for holding the picture. This is a first step towards enabling multiple pictures in a future milestone release. It al...
- Sun Aug 14, 2011 5:27 pm
- Forum: Fangame Creation
- Topic: PICEDIT 1.3 Milestone 3 released
- Replies: 0
- Views: 9520
PICEDIT 1.3 Milestone 3 released
Today I built and released the third milestone release of PICEDIT 1.3. This gives people a chance to see yet more of the new features I've been working on for 1.3. Note that this is just a milestone release and I plan to release more milestone releases before the final 1.3 release. http://picedit.go...