Search found 6 matches

by Kyro
Mon May 23, 2011 6:00 am
Forum: Other Ports
Topic: Bada port?
Replies: 162
Views: 194682

I implemented the graphics using the standard canvas routines to be compatible with bada 1.1 devices too. If you expierienced this to be too slow, opengl would be the right direction. I have a lot of experience with opengl programming and could take a look at it when I got the time. I'm quite busy a...
by Kyro
Mon May 23, 2011 3:54 am
Forum: Other Ports
Topic: Bada port?
Replies: 162
Views: 194682

hey folks, code managing would be a nice thing. I was quite frustrated by all the defimes to set manually in that stupid ide ro proceed with my work. Actually because i'm completely unexperienced in writing makefiles. i couldn't test it, but at far as i got everything was implemented and compiled wi...
by Kyro
Mon Apr 18, 2011 8:39 am
Forum: Other Ports
Topic: Bada port?
Replies: 162
Views: 194682

NovaCoder told me about some problems that have to be solved to be successfull to this. There are several core functions used by scummvm that are missing in the bada libs for security reasons. These include at least: extern int printf ( const char * format, ... ); extern int sprintf ( char * str, co...
by Kyro
Mon Mar 07, 2011 11:59 am
Forum: Other Ports
Topic: Bada port?
Replies: 162
Views: 194682

Werds mir merken ;)

greetings
by Kyro
Thu Mar 03, 2011 7:37 pm
Forum: Other Ports
Topic: Bada port?
Replies: 162
Views: 194682

Thanks for that, but I think it isn't (yet) necessary to do so, because actually I don't have much work left to get a first result. I think I would wait longer for a certain part of the project as I would need to do it myself... There is only FileSystemFactory and events left to implement =) Code co...
by Kyro
Mon Feb 28, 2011 11:22 am
Forum: Other Ports
Topic: Bada port?
Replies: 162
Views: 194682

hey folks! my first post in this forum, so hello all ;) As I see, there is much interest in a bada port for ScummVM, same for me - So i decided to give it a try and I am proceeding quite quick I think. There is nothing to see yet, but I'm working on it. I'm capabale to do it by the way (as there are...