Search found 376 matches
- Wed May 14, 2014 1:53 pm
- Forum: General Discussion
- Topic: WME Testing-thread
- Replies: 77
- Views: 104306
Nope, no matter where I put the Arial font file, the text in Scummvm still looks like in the screenshot above. It seems to be using a bold Arial, unlike the original interpreter. And a regular-weight Cambria in the photo album, where the original uses a bold variant. Coincidence or a mix-up in the ...
- Wed Apr 30, 2014 9:12 am
- Forum: General Discussion
- Topic: WME Testing-thread
- Replies: 77
- Views: 104306
- Tue Apr 22, 2014 1:35 pm
- Forum: General Discussion
- Topic: WME Testing-thread
- Replies: 77
- Views: 104306
lillemask: What font did you play with in ScummVM? An exact side-by-side comparison would only be possible if you used the exact fonts that the original game used (presumably you'd also need a copy of Arial.ttf, as the replacement we use in ScummVM is not exactly equal). The movies in ScummVM are cu...
- Thu Apr 17, 2014 5:27 pm
- Forum: General Discussion
- Topic: WME Testing-thread
- Replies: 77
- Views: 104306
- Mon Apr 14, 2014 9:08 am
- Forum: General Discussion
- Topic: Call for help: need MD5 game data hashes
- Replies: 40
- Views: 95841
Re: Call for help: need MD5 game data hashes
What I meant was, you're not meant to apply the patch at all, you're meant to just put the gfupd101.exe-file in the gamedata directory. ResidualVM will read the relevant data from that file. (This is done so intentionally, to allow ResidualVM to be reasonably sure that it's getting the updated versi...
- Fri Mar 21, 2014 7:38 pm
- Forum: General Discussion
- Topic: Call for help: need MD5 game data hashes
- Replies: 40
- Views: 95841
- Thu Feb 27, 2014 5:43 pm
- Forum: General Discussion
- Topic: Mouse interface for Grim Fandango (Fan made mod)
- Replies: 118
- Views: 308198
Toggling between fullscreen and windowed (or software and hardware graphics) is simply implemented as: 1: Save game. 2: Restart the game with the new graphics-state. 3: Load the savegame created in 1. From a user-perspective this should be completely transparent, but it explains why you'd see savega...
- Wed Feb 19, 2014 2:32 pm
- Forum: General Discussion
- Topic: Mouse interface for Grim Fandango (Fan made mod)
- Replies: 118
- Views: 308198
As a side note, you probably don't need all the possible libraries: * libPNG isn't used in Grim Fandango afaik. * Nor is JPEG (it _IS_ used in Myst 3 though) * OGG/FLAC isn't used in Grim Fandango * I _think_ libmad isn't used in GrimE, unless you want to play EFMI. It is however critical that you h...
- Mon Feb 10, 2014 2:18 am
- Forum: General Discussion
- Topic: Mouse interface for Grim Fandango (Fan made mod)
- Replies: 118
- Views: 308198
First of all, this does indeed look cool. I always thought the scenes would make this impossible (i.e. not everything is easily clickable), so if you've solved that... well done. Like YakBizarro, I can't say anything about the script patcher (IANAL either). As he says, the ResidualVM-changes are ok,...
- Fri Jan 24, 2014 6:46 pm
- Forum: General Discussion
- Topic: WME Testing-thread
- Replies: 77
- Views: 104306
- Mon Jan 13, 2014 9:19 am
- Forum: General Discussion
- Topic: Chivalry is NOT Dead
- Replies: 1
- Views: 2019
Chivalry is NOT Dead
Lord Horrible has sent you on a quest to kill the Queen of Everything, playing the role of the horribly disfigured Phlegmwad you will have the chance to choose how to (not?) fullfill this quest of epic proportions. With great help from game developer Deirdra Kiai and Wintermute developer Jan Nedoma ...
- Sat Jan 11, 2014 4:27 pm
- Forum: General Discussion
- Topic: WME Testing-thread
- Replies: 77
- Views: 104306
- Sun Dec 29, 2013 11:22 pm
- Forum: General Discussion
- Topic: iPad port?
- Replies: 6
- Views: 9413
- Tue Dec 24, 2013 12:50 am
- Forum: General Discussion
- Topic: ResidualVM Closes when I click Start
- Replies: 14
- Views: 19709
- Sun Dec 22, 2013 5:52 pm
- Forum: General Discussion
- Topic: Keen to start developing. Any suggestions?
- Replies: 1
- Views: 4585
The easiest way to get going, is probably to join our IRC-channel, #residualvm @ freenode. Other than that, playing through the game and isolating the issues you spot is usually quite usefull. At the moment, it's possible to play all the way to Monkey Island, with a known outstanding issue there bei...