Search found 376 matches

by somaen
Wed May 29, 2013 10:56 pm
Forum: The Junkyard
Topic: Maniac Mansion, DOTT style! (Night of the Meteor)
Replies: 1
Views: 3638

Looks awesome.

I'm a bit worried about the amount of asset reuse from DOTT though, I heard both sound-samples, and saw complete pieces of DOTT-gameart in there.
by somaen
Sat May 25, 2013 12:18 pm
Forum: General Discussion
Topic: GF - Screen goes white during some dialogue / cut scenes
Replies: 5
Views: 7999

What platform, what language version of the game, and what version of ResidualVM?

Also, software rendering, or OpenGL?
by somaen
Thu May 23, 2013 9:51 am
Forum: General Discussion
Topic: GF dialogue transcript files
Replies: 5
Views: 8376

My bet is that they are simply gzipped, I don't have the code in front of me, but I know the savegames themselves are gzipped, so that list might also be.

Try to rename it to filename.gz, then gunzip it (various tools for this exists, depending on OS).
by somaen
Wed May 15, 2013 6:12 pm
Forum: General Discussion
Topic: WME: Gathering information on games.
Replies: 6
Views: 16976

Are those games verified to be using WME? (The Deirdra-ones?) I`m mostly interested in knowing what works and what doesn`t right now, as exhaustively testing the WME-games-page takes quite a bit of time. And so any help is much appreciated. EDIT: But also, I'm interested in information on games NOT ...
by somaen
Wed May 15, 2013 11:18 am
Forum: General Discussion
Topic: WME: Gathering information on games.
Replies: 6
Views: 16976

WME: Gathering information on games.

I just took some time to update the wiki about which games that use WME: http://wiki.scummvm.org/index.php/Wintermute/Games If anyone wants to help out, I'd love to get some more information on the games, especially the untested category. Particularly: * What versions of them exist? * Do they detect...
by somaen
Sun May 12, 2013 6:14 pm
Forum: General Discussion
Topic: Is any work being done to support EMI
Replies: 4
Views: 8108

Some work was done last year, making the first island completable (as long as you stick to the exact things needed to complete it), but full of bugs.

The second island stops when you enter the pond.
by somaen
Sun May 12, 2013 6:13 pm
Forum: General Discussion
Topic: Grim Fandango crash and disappearing saved games
Replies: 5
Views: 8753

Could you use gfxCardStatus ( http://gfx.io ) to see if this problem persists when using the Intel card?
by somaen
Sun May 12, 2013 3:09 pm
Forum: General Discussion
Topic: Steam games
Replies: 26
Views: 19221

Raziel wrote:Disney lawyers might actually be able to wipe out an open source project...who knows...
Oh, they're probably able to wipe out the common cold on a worldwide basis, if given the chance.
by somaen
Tue May 07, 2013 5:47 pm
Forum: General Discussion
Topic: Forklift troubles
Replies: 10
Views: 12791

Which driver was this?
by somaen
Tue May 07, 2013 9:08 am
Forum: General Discussion
Topic: Forklift troubles
Replies: 10
Views: 12791

This does look like a bug though.
by somaen
Mon May 06, 2013 1:52 pm
Forum: General Discussion
Topic: Forklift troubles
Replies: 10
Views: 12791

Ok, what graphics-card is this? And do you get the same issue if you change to software rendering (either via the in-game settings, or in the launcher).
by somaen
Mon May 06, 2013 1:48 pm
Forum: General Discussion
Topic: Forklift troubles
Replies: 10
Views: 12791

Which OS is it you run the game on? And are you using Software-rendering or 3D-Acceleration?
by somaen
Mon May 06, 2013 9:16 am
Forum: General Discussion
Topic: Forklift troubles
Replies: 10
Views: 12791

There should be a gate, with to forklift-sized holes at the bottom. Could you post some screenshots of what exactly you DO see?
by somaen
Mon May 06, 2013 9:15 am
Forum: General Discussion
Topic: Grim Fandango crash and disappearing saved games
Replies: 5
Views: 8753

By "switching of 3D-Acceleration", do you mean using the in-game menu to switch 3D-Accel on/off?

What language version of the game?

What model MacBook Pro? (Year, GPU, CPU etc, information you'll find in "About this Mac" mostly).
by somaen
Wed Apr 24, 2013 7:34 pm
Forum: General Discussion
Topic: WME Testing: Chivalry is not dead.
Replies: 29
Views: 23881

Well, the high CPU-usage is expected, the engine is capped to 60 fps (an arbitrarily chosen number really), and normally it will just take all draws and only draw the ones that were different from the previous frames. The problem with the menus are that those are composed of a HUGE amount of draw-op...