Search found 376 matches
- Sat Mar 18, 2023 9:14 am
- Forum: The Junkyard
- Topic: Any support hope for "Gahan Wilson's The Ultimate Haunted House"?
- Replies: 3
- Views: 8733
Re: Any support hope for "Gahan Wilson's The Ultimate Haunted House"?
Definitively not zero chance, as the game is a Macromedia Director title, an engine we actually have some support for (in particular Director v3/v4, this game is afaik v4, at least for its windows release). In fact I’ve been able to start the game in ScummVM, although there are still quite a few rou...
- Wed May 04, 2022 7:49 pm
- Forum: Help and Support
- Topic: Monkey 4 on switch
- Replies: 4
- Views: 1632
Re: Monkey 4 on switch
It sounds weird that the Grim demo can't be added, is that a problem you're only seeing on the Switch, or do the same files work fine on a PC?
- Sun Apr 24, 2022 8:09 pm
- Forum: Help and Support
- Topic: Monkey 4 on switch
- Replies: 4
- Views: 1632
Re: Monkey 4 on switch
First of all, could you check that EFMI works with a Nightly build on your computer. (So that we can know whether this is a Switch-issue, or a game-file issue). Would you also mind trying to run any other 3D game on your Switch (the Grim Fandango demo, which is available from our demos-section shoul...
- Sat Jan 01, 2022 8:53 pm
- Forum: Help and Support
- Topic: Discworld 1 Savegame failure and bug in Act 3
- Replies: 9
- Views: 2123
Re: Discworld 1 Savegame failure and bug in Act 3
Why is there a "dw.rar" in that list?
- Fri Apr 10, 2020 8:37 pm
- Forum: General Discussion
- Topic: Upscale 3D models to HD
- Replies: 2
- Views: 2244
Re: Upscale 3D models to HD
ResidualVM doesn't use Direct3D, as that is unavailable outside of Windows, Glide is soon two decades old.
I'm not entirely sure what you were trying to achieve, and couldn't really figure out much from a quick google search for dgVoodoo either.
I'm not entirely sure what you were trying to achieve, and couldn't really figure out much from a quick google search for dgVoodoo either.
- Fri Apr 10, 2020 8:35 pm
- Forum: General Discussion
- Topic: TLJ can't find game
- Replies: 5
- Views: 3002
Re: TLJ can't find game
Which version of ResidualVM did you try with?
- Sun Mar 10, 2019 12:28 pm
- Forum: General Discussion
- Topic: Need HELP , new to ResidualVM
- Replies: 2
- Views: 6126
Re: Need HELP , new to ResidualVM
Hi Sckorpio, I've seen that you've attempted to get in touch on IRC a few times, sadly we've crossed paths at multiple points, without being able to get in touch. Depending on how well people's time zones map up (most of us are fairly close to CEST), IRC can sometimes be a fairly asynchronous medium...
- Wed Oct 05, 2016 7:33 pm
- Forum: General Discussion
- Topic: Linux versus Windows
- Replies: 10
- Views: 9925
Re: Linux versus Windows
3. I have completed 12 Wintermute games on Windows including all 8 Carol Reed mysteries. But in Carol Reed 10 & 11 (but not the others), the savegames cannot be loaded from the Linux ScummVM menu (as they can in the ScummVM Windows version). Though they can be loaded in-game. That sounds odd, w...
- Mon Jun 20, 2016 8:56 pm
- Forum: General Discussion
- Topic: EFMI controls resets to default
- Replies: 7
- Views: 18821
Re: EFMI controls resets to default
Work on ResidualVM, just like any other volunteer-based Open Source project depends largely on the motivation and spare time of the volunteers involved, which means that there are periods of high activity, and periods of lower activity. As for your issue, no one has gotten around to fixing that yet,...
- Wed May 11, 2016 10:16 pm
- Forum: General Discussion
- Topic: EMI: Save Games
- Replies: 1
- Views: 8225
Re: EMI: Save Games
No, there's no such way, as we don't currently support the savegames of the original game (and are probably unlikely to do so for the foreseeable future). However, there are cheats that enable you to jump to a particular spot in the game (not all of those are fully functional however). See jump poin...
- Sun Mar 13, 2016 9:52 pm
- Forum: General Discussion
- Topic: ResidualVM 0.3.0 problems
- Replies: 19
- Views: 42211
Re: ResidualVM 0.3.0 problems
Well, one solution might be to let ResidualVM do the configuration: * Start up ResidualVM directly, possibly with the --config flag to select the directory to save to. * Add the game to ResidualVM, start it, and close it. * Now reconfigure D-Fend so it doesn't select the PATH directly, but instead t...
- Sun Mar 13, 2016 3:49 pm
- Forum: General Discussion
- Topic: ResidualVM 0.3.0 problems
- Replies: 19
- Views: 42211
Re: ResidualVM 0.3.0 problems
Does the check happen if you skip D-Fend Reloaded, and use the built-in launcher for two subsequent launches? In practice, the check will write a flag to residualvm.ini, depending on how D-Fend performs the launch, this might not happen. I cannot make this test because I have copied only the data f...
- Sun Mar 13, 2016 3:48 pm
- Forum: General Discussion
- Topic: Monkey Island 4 - Mac OS X
- Replies: 7
- Views: 18383
Re: Monkey Island 4 - Mac OS X
As far as I remember from my Mac-version, the installer from disk 1 should suffice.
- Sat Feb 20, 2016 9:38 pm
- Forum: General Discussion
- Topic: ResidualVM 0.3.0 problems
- Replies: 19
- Views: 42211
Re: ResidualVM 0.3.0 problems
Does the check happen if you skip D-Fend Reloaded, and use the built-in launcher for two subsequent launches?
In practice, the check will write a flag to residualvm.ini, depending on how D-Fend performs the launch, this might not happen.
In practice, the check will write a flag to residualvm.ini, depending on how D-Fend performs the launch, this might not happen.
- Tue Feb 16, 2016 10:18 pm
- Forum: General Discussion
- Topic: ResidualVM 0.3.0 problems
- Replies: 19
- Views: 42211
Re: ResidualVM 0.3.0 problems
Could you try the EFMI-demo, as available from our downloads-page, and see if that also crashes?