Search found 24 matches

by NoiZje
Mon Oct 19, 2015 11:24 pm
Forum: Help and Support
Topic: Future Wars problem
Replies: 19
Views: 20725

Awesome news! Thanks for your efforts and letting us know.
by NoiZje
Sun Apr 05, 2015 12:13 pm
Forum: General Discussion
Topic: Enhanced Soundtrack in IHNMAIMS: How-To
Replies: 18
Views: 18199

Yes that's it! Stripped all metadata and the noise is gone, thanks!
by NoiZje
Sat Apr 04, 2015 9:59 am
Forum: General Discussion
Topic: Enhanced Soundtrack in IHNMAIMS: How-To
Replies: 18
Views: 18199

Yes on every loop.
by NoiZje
Tue Mar 31, 2015 12:51 pm
Forum: General Discussion
Topic: Enhanced Soundtrack in IHNMAIMS: How-To
Replies: 18
Views: 18199

Hey Alpheon, I got it to work. Two things: One issue. With the added tracks I get a loud, but short white noise sound before every new music track starts. Any way to solve this? (OSX, Intel, daily build, mar 31). Secondly, I've found a program that detects pauses and can cut mp3's without reencoding...
by NoiZje
Sun Mar 29, 2015 10:38 pm
Forum: General Discussion
Topic: Enhanced Soundtrack in IHNMAIMS: How-To
Replies: 18
Views: 18199

Amazing find / work! Thanks
by NoiZje
Sat Oct 25, 2014 8:12 pm
Forum: General Discussion
Topic: Hidden "credits" in Putt-Putt's Dog on a Stick
Replies: 3
Views: 3888

Nice website, thanks!
by NoiZje
Sat Oct 12, 2013 10:18 am
Forum: General Discussion
Topic: Release of ScummVM The Movie! - 12th Anniversary Celebration
Replies: 11
Views: 10817

Congrats!
by NoiZje
Wed Oct 09, 2013 2:43 pm
Forum: The Junkyard
Topic: Indiana Jones and the Seven Cities of Gold - Fan Project
Replies: 14
Views: 20319

The new teaser pictures look awesome.
by NoiZje
Sun Aug 25, 2013 1:59 am
Forum: General Discussion
Topic: Discworld
Replies: 484
Views: 514533

I am currently working on enhancing the digital midi track of Discworld MAC by reducing the noise levels. Removing most of the noise and hiss has already been done. But when I save the file, ScummVM doesn't recognize the track anymore. This is either because the RAW format is somehow changed and / o...
by NoiZje
Sat Aug 24, 2013 2:28 pm
Forum: General Discussion
Topic: Release of ScummVM 1.6.0 "+4 to engines"
Replies: 45
Views: 27238

Re: Release of ScummVM 1.6.0 "+4 to engines"

LordHoto wrote:After 11 long months we are thrilled to announce the release of ScummVM 1.6.0.

Other significant features include support for the Macintosh version of Discworld 1 and the music in the Macintosh versions of LucasArts adventures
Or should I create a new thread?
by NoiZje
Sat Aug 24, 2013 10:57 am
Forum: General Discussion
Topic: Release of ScummVM 1.6.0 "+4 to engines"
Replies: 45
Views: 27238

I am currently working on enhancing the digital midi track of Discworld MAC by reducing the noise levels. Removing most of the noise and hiss has already been done. But when I save the file, ScummVM doesn't recognize the track anymore. This is either because the RAW format is somehow changed and / o...
by NoiZje
Mon May 20, 2013 12:46 am
Forum: The Junkyard
Topic: Possible support for "The Neverhood"?
Replies: 34
Views: 52440

You can download neverhood.dat here:

https://github.com/scummvm/scummvm/blob ... t?raw=true
by NoiZje
Sat May 18, 2013 9:09 pm
Forum: The Junkyard
Topic: Possible support for "The Neverhood"?
Replies: 34
Views: 52440

It says build 1.7.0. Anyways, mine detects fine (MacOSX build), I had to add neverhood.dat manually, however.

Playing a smacker video in game gets me either a Bus error: 10 or Segmentation fault: 11 and exits. Should I file a bug report?
by NoiZje
Sat May 18, 2013 12:09 pm
Forum: The Junkyard
Topic: Possible support for "The Neverhood"?
Replies: 34
Views: 52440

md5 wrote:WIP engine for Neverhood has been merged today
Wow! Great news, gonna check it out tonight! Great adventure game.
by NoiZje
Mon Apr 22, 2013 6:00 pm
Forum: General Discussion
Topic: Touché: Music Enhanced Soundtrack Released
Replies: 5
Views: 5682

Awesome work!

I was thinking of doing some work on leveling the speech volume. Currently it is all over the place and I find myself adjusting the music volume more than once during gameplay. Anyone knows what format the Vxxx files are?