Search found 5 matches
- Sat May 19, 2012 5:35 pm
- Forum: Other Ports
- Topic: SCUMMVM port for DOS
- Replies: 13
- Views: 37763
Overhead
I believe there should be LESS overhead, because the games were made when it was easier to do things like video and audio. Can anyone find a game that has LESS overhead than its original interpreter.
- Tue Jul 26, 2011 3:35 pm
- Forum: Other Ports
- Topic: DOS port
- Replies: 1
- Views: 3777
DOS port
I was wondering if someone could give me a DOS port of SCUMMVM. I read on the forum before that someone did it. I would like this because many of my DOS games did not work for DOS, depending on how the memory was allocated. There were also many bugs in the original DOS games. I still have a DOS mach...
- Sat May 28, 2011 4:45 pm
- Forum: Other Ports
- Topic: SCUMMVM port for DOS
- Replies: 13
- Views: 37763
Are you sure the requirements would go way up. I do not think that some games were programmed all that well originally especially in DOS where it seems doing work around tricks to were the norm to get around a bad Operating System which in the long run probably make the requirements go UP. I would l...
- Sat May 28, 2011 3:57 pm
- Forum: Other Ports
- Topic: SCUMMVM port for DOS
- Replies: 13
- Views: 37763
To Erik, I was not asking someone to make this DOS port, I have heard it was already made. I was curious as to what you would project if the system requirements of a DOS port would go down, as this is what I predict because the programming in SCUMMVM is probably more efficient. To the other guy, I a...
- Thu May 26, 2011 9:14 pm
- Forum: Other Ports
- Topic: SCUMMVM port for DOS
- Replies: 13
- Views: 37763
SCUMMVM port for DOS
I am doing a study on old games and their system requirements. I would like to test a lot of old games and run them on old machines and see what the actual requirements are for the specs. I would like to take a computer with lots of RAM, take a computer with a fast CPU, see if they will run.... I wo...