Search found 9 matches
- Tue Dec 24, 2024 2:00 am
- Forum: Other Ports
- Topic: ScummVM on Windows ARM
- Replies: 6
- Views: 9180
Re: ScummVM v2.9.0 (WinARM64)
Good evening, Here is a fresh release build of version 2.9.0 for Windows on ARM . Merry Christmas! Thanks so much for getting these out so quickly following a new release of ScummVM. I've tried to compile ScummVM on my Surface Laptop 7 device without much luck. It's much easier to head to your GitH...
- Fri Jul 03, 2020 9:39 pm
- Forum: Android Port
- Topic: Physical keyboard keys repeat - Android 10 on Galaxy Tab S6
- Replies: 0
- Views: 24820
Physical keyboard keys repeat - Android 10 on Galaxy Tab S6
Hello, I just got a Samsung Galaxy Tab S6 with the keyboard cover. With the official ARM release of 2.1.1, I have a problem in the interface and in games where the physical keyboard works, but each key I press repeats until I hit backspace to stop it. Tough to play AGI Sierra games that way. The dai...
- Thu Sep 22, 2016 2:05 pm
- Forum: iPhone Port
- Topic: Compiling 1.9.0git with Xcode 8
- Replies: 13
- Views: 17085
Compiling 1.9.0git with Xcode 8
Has anyone been successful in doing so? I get some Xcode errors about missing files. I am using bSr43's prepare_workspace.sh script to grab the source code, dependencies and set up the Xcode project.
Thank you!
Thank you!
- Thu Mar 10, 2016 10:50 pm
- Forum: Help and Support
- Topic: MT-32 Emulation w/ ScummVM on OSX
- Replies: 2
- Views: 4036
- Thu Mar 10, 2016 9:31 pm
- Forum: Help and Support
- Topic: MT-32 Emulation w/ ScummVM on OSX
- Replies: 2
- Views: 4036
MT-32 Emulation w/ ScummVM on OSX
Greetings! I think my settings for MT-32 emulation are correct, but what I'm wondering is where to put the MT-32 ROMs if I'm running ScummVM on OS X? I've tried putting them into the .app container as well as in the folder the game (Space Quest 3) is located in... neither provides me with MT-32 audi...
- Sat May 26, 2012 3:43 pm
- Forum: iPhone Port
- Topic: Keyboard in landscape mode?
- Replies: 1
- Views: 3936
Keyboard in landscape mode?
Is there a way to get the virtual keyboard to display when then iPhone or iPad is in landscape mode? Previous threads seem to have gone unanswered and I'm trying to figure out if that means no.
Thanks!
Purduecoz
Thanks!
Purduecoz
- Thu Jul 21, 2011 11:58 pm
- Forum: Help and Support
- Topic: OSX Lion and Fullscreen
- Replies: 35
- Views: 41603
Re: OSX Lion and Fullscreen
Apart from the general portability madness a new library brings, switching ScummVM to SDL 1.3 comes with another problem: SDL 1.3 drops CD-ROM support . Meaning, most of our direct CD audio code won't work anymore. The reasoning for that move is pretty crappy too: "Most games now use streaming...
- Thu Jul 21, 2011 12:07 pm
- Forum: Help and Support
- Topic: OSX Lion and Fullscreen
- Replies: 35
- Views: 41603
- Wed Jul 20, 2011 10:32 pm
- Forum: Help and Support
- Topic: OSX Lion and Fullscreen
- Replies: 35
- Views: 41603
OSX Lion and Fullscreen
Hi folks! Using the latest OSX build and running on OS X Lion that just came out today. I wanted to check and see if I wasn't the only one experiencing a ScummVM freeze when trying to run it in fullscreen. Changed the preferences file to run in windowed mode and everything was OK, but I like my game...