This is the problem. In order to run homebrew like ulaunchelf or even scummvm for that matter. You need to have modded PS2 or use an independant exploit. I'd go with the exploit. Search for PS2 sites, they are many tutorials around the net.iPwnzorz wrote:Bump'd
O.o
Yeah, my PS2 isn't modded in any way
Search found 16 matches
- Fri Jun 15, 2007 1:22 pm
- Forum: PlayStation 2 Port
- Topic: uLaunchElf
- Replies: 10
- Views: 20560
- Mon Jan 29, 2007 4:24 am
- Forum: PlayStation 2 Port
- Topic: PS2 0.9.1 for ps2?
- Replies: 0
- Views: 5010
PS2 0.9.1 for ps2?
Hi Can someone tell me if there is a 0.9.1 version for ps2? I've downloaded and run and it only shows 0.9.0 in the about box? I've seen posts here saying 0.9.1 rc1 etc but the elf has the same date.
- Sun Jan 21, 2007 2:58 am
- Forum: PalmOS Port
- Topic: Humongous Game Possibilities?
- Replies: 2
- Views: 6634
- Mon Jan 15, 2007 2:43 am
- Forum: PalmOS Port
- Topic: Humongous Game Possibilities?
- Replies: 2
- Views: 6634
Humongous Game Possibilities?
Hi Chrilith,
I was wondering since you now have 640x480 games running on at least zodiac, Is there any chance Humongous Games will be possible? It would be Great for those of us with kids. They already own most of them for PC, but would be great for long trips.
I was wondering since you now have 640x480 games running on at least zodiac, Is there any chance Humongous Games will be possible? It would be Great for those of us with kids. They already own most of them for PC, but would be great for long trips.
- Tue Oct 10, 2006 10:16 pm
- Forum: PlayStation 2 Port
- Topic: ScummVM 0.9.1 RC1
- Replies: 36
- Views: 126140
ScummVM always saves the savegames and configuration on the Memorycard in port 1. Other devices are unsupported for now (and it may actually stay like that)... The savegames get compressed using UCL N2E and are incompatible with the other ScummVM ports (well, they would work if someone wrote a deco...
- Tue Oct 10, 2006 3:17 am
- Forum: PlayStation 2 Port
- Topic: ScummVM 0.9.1 RC1
- Replies: 36
- Views: 126140
Awesome...I've been waiting for this one patiently
Thanks lavaspawn,
Are you supposed to be able to save to the HDD or USB, because it seems to revert back? Also, are saves compressed, they don't seem to be? Are they compatible with PC SummVM?
Scott
Are you supposed to be able to save to the HDD or USB, because it seems to revert back? Also, are saves compressed, they don't seem to be? Are they compatible with PC SummVM?
Scott
- Mon Sep 18, 2006 2:32 pm
- Forum: PalmOS Port
- Topic: Should old saves still work on the latest version?
- Replies: 1
- Views: 4521
Re: Should old saves still work on the latest version?
Updated from the ARM Test version to the new release today. None of my old save games (from Secret of Monkey Island, Indy & Last Crusade and LOOM) would load. Is this normal/expected, or should they still work? I haven't really had this confirmed but I believe its because there was some incompa...
- Thu Sep 07, 2006 4:25 pm
- Forum: PalmOS Port
- Topic: pre v0.9.0 version
- Replies: 33
- Views: 44604
Well, letmeknow if this one works: http://capers.free.fr/ScummVM/download/scumm.engine Ifso, you can thanks LordHoto :) I tried this engine on my Zodiac and it ran but controls were all messed up. normall button doesn't bring up menu to load/save/options/etc. Had to reset to exit. Also, 2 button us...
- Thu Aug 31, 2006 6:47 pm
- Forum: PalmOS Port
- Topic: problem with atlantis
- Replies: 5
- Views: 9220
- Thu Aug 31, 2006 4:46 pm
- Forum: PalmOS Port
- Topic: problem with atlantis
- Replies: 5
- Views: 9220
Whatever you do, don't file a proper bug report about it (as outlined in the forum rules). :roll: Thanks for the not so welcoming post. I didn't realize it was really was a bug, I thought I had something wrong. It wasn't until I figured out my problem. I think I'll follow your advise though (sarcas...
- Thu Aug 31, 2006 4:45 pm
- Forum: PalmOS Port
- Topic: pre v0.9.0 version
- Replies: 33
- Views: 44604
This test version Jul30 'seemed' to run fine on Zodiac 2's, However, it does have at least one more issue then in Omen snapshot. The scumm engine caused a crash in atlantis when I was flying the hot air balloon and the balloon would go off the screen (fatal Excep.10). Replaced with Omen engines and ...
- Thu Aug 31, 2006 3:32 am
- Forum: PalmOS Port
- Topic: problem with atlantis
- Replies: 5
- Views: 9220
Re: problem with atlantis
Hi, I've gotten to the hot air balloon, but when I 'use' it goes up then when it goes off screen I get a fatal exception. I then thought I would load my save in the 0.90 version for windows to get past it but it shows but when it tries to load it simply says failed to load game state from file. Are...
- Mon Aug 28, 2006 12:18 am
- Forum: PalmOS Port
- Topic: problem with atlantis
- Replies: 5
- Views: 9220
problem with atlantis
Hi, I've gotten to the hot air balloon, but when I 'use' it goes up then when it goes off screen I get a fatal exception. I then thought I would load my save in the 0.90 version for windows to get past it but it shows but when it tries to load it simply says failed to load game state from file. Are ...
- Fri Apr 21, 2006 3:25 am
- Forum: PalmOS Port
- Topic: Support Humongous Games
- Replies: 4
- Views: 7103
in fact you are right dsleaf67 - let me know if it work better with a Z2 so that I know if this is a memory related problem or something else thanks Hi again, finally got my Z2. Tried again this time with/without UDMH with the same result: Fatal exception 10 - Reset. I guess playing those kids game...
- Fri Mar 24, 2006 4:21 am
- Forum: PalmOS Port
- Topic: Support Humongous Games
- Replies: 4
- Views: 7103
Thanks for the thought. I belive your right and that probably is whats causing it. The funny thing was maybe because of scaling etc. it fit fine but was mostly at certain parts it would do it. The other strange thing was the demo for the same game worked but not the original. One note was the demo w...