Search found 10 matches
- Wed Mar 27, 2024 2:48 pm
- Forum: Other Ports
- Topic: Retropie Daily Build of Scummvm 2.8.x
- Replies: 2
- Views: 2299
Re: Retropie Daily Build of Scummvm 2.8.x
Yeah, I have been anxiously waiting for a Retropie release of 2.8... here's hoping for an official one soon?
- Fri Oct 03, 2014 2:14 am
- Forum: Help and Support
- Topic: Fullscreen issue in OSX 10.10 Yosemite
- Replies: 5
- Views: 4429
It seems like Retinizer can fix that issue on Mac OSX. Just note that it might introduce other problems I have yet to notice - but so far it seems to have fixed the program for me.
http://retinizer.mikelpr.com/
http://retinizer.mikelpr.com/
- Fri Oct 03, 2014 1:54 am
- Forum: Help and Support
- Topic: Fullscreen issue in OSX 10.10 Yosemite
- Replies: 5
- Views: 4429
Now, I have managed to fix this on the Windows end by right-clicking, going into Properties and disabling scaling specifically for ScummVM. However, I have yet to find an equivalent solution on the OSX end.
https://discussions.apple.com/thread/41 ... 0&tstart=0
Apparently, I am not alone.
https://discussions.apple.com/thread/41 ... 0&tstart=0
Apparently, I am not alone.
- Fri Oct 03, 2014 1:45 am
- Forum: Help and Support
- Topic: Fullscreen issue in OSX 10.10 Yosemite
- Replies: 5
- Views: 4429
I have been playing with it and it seems related to the screen scaling option to make text more readable on such a high resolution. When I set the scaling to 100% instead of the default 150%, things work alright. Likewise, when I set it to 200%, the problem gets even worse. All of this was tested on...
- Thu Oct 02, 2014 10:51 pm
- Forum: Help and Support
- Topic: Fullscreen issue in OSX 10.10 Yosemite
- Replies: 5
- Views: 4429
- Thu Aug 29, 2013 11:14 pm
- Forum: Wii Port
- Topic: Any work on 1.6.0 port for the Wii?
- Replies: 8
- Views: 25546
- Sun Aug 25, 2013 2:30 pm
- Forum: Wii Port
- Topic: Any work on 1.6.0 port for the Wii?
- Replies: 8
- Views: 25546
- Wed Jun 05, 2013 3:49 pm
- Forum: General Discussion
- Topic: Release of ScummVM 1.6.0 "+4 to engines"
- Replies: 45
- Views: 27337
OK, now I feel really stupid. I had opened the tar.bz2 and found another .tar inside, so I just figure it was something uncompiled. You can't imagine my surprise when I opened this other .tar now and found the actual build inside. Sorry for the trouble, guys. I will go ahead and test this build. Aga...
- Wed Jun 05, 2013 2:59 pm
- Forum: General Discussion
- Topic: Release of ScummVM 1.6.0 "+4 to engines"
- Replies: 45
- Views: 27337
I must admit I have no clue how to compile the .tar available on the buildbot, so no, I did not try the daily version. I mean, I assume that the .tar is an uncompiled filed because I need a .dol or .elf file to execute code on Wii. As for the link, believe you me, I spent some time digging around SF...
- Wed Jun 05, 2013 1:46 am
- Forum: General Discussion
- Topic: Release of ScummVM 1.6.0 "+4 to engines"
- Replies: 45
- Views: 27337
Not here to hurry anyone, just curious: 1.6 will have a Wii release too, right? (I am also waiting for the Mac version in the meantime). I just ask because 1.5 broke a lot of stuff and still didn't have the correct libogc, so I can't use my Wii Remotes with built-in motion plus... and I can't seem t...