Search found 63 matches

by jumpjack
Mon May 29, 2006 2:02 pm
Forum: General Discussion
Topic: Indy 1, 2, 3...?
Replies: 10
Views: 9019

LogicDeLuxe wrote:
clem wrote:last thing I heard some months ago is that Ford said either they film it this year or he won't be in it... but then again that's probably just some PR ploy :-/
They really should start filming now, unless his part is playing in a coffin.
are we going to discover the secret son of Indiana? :lol:
by jumpjack
Mon May 29, 2006 2:00 pm
Forum: SymbianOS Port
Topic: New bug found
Replies: 2
Views: 3997

New bug found

I found a bug in UIQ port (0.7.1): when clicking on the region of the screen where the menu is supposed to be... the menu is ACTUALLY triggered (i.e. displayed), although immediately over-drwan by scumm interface: this happens in upper-right corner of the landscape-rotated screen (upper left in norm...
by jumpjack
Mon May 29, 2006 1:57 pm
Forum: SymbianOS Port
Topic: UIQ debugger?
Replies: 3
Views: 4630

Not quite sure what you mean! Its a release build, the console should be there but no key to access it! There are no way to pass params to ScummVm when its Iaunched! That is exactly what I suspected... Its there, but I can't use it! :cry: I wonder if it is possible to use the standard UIQ Text Inpu...
by jumpjack
Mon May 29, 2006 9:45 am
Forum: SymbianOS Port
Topic: How to remap keys?
Replies: 12
Views: 14843

OK!Once more!:-) Its in Options->paths->key mappnings Press action to remap then press the key you want to assign to this action! You should find it! As I told,I can't. :cry: I noticed just now I'm using 0.7.1 version (i donwloaded it somwhere, before discovering this forum and the scummvm site...)...
by jumpjack
Sun May 28, 2006 7:31 am
Forum: Help and Support
Topic: Those MP2 files...
Replies: 11
Views: 5662

Re: Those MP2 files...

I downloaded your videos for broken sword 2. Unfortunatly the files are mp2. I didnt even know mp2 are also video files. I cant convert those files in ANY format. I couldnt even find a codec for that. The only way to open those files were with a software DVD player. Plz, I need to convert those fil...
by jumpjack
Sun May 28, 2006 7:30 am
Forum: SymbianOS Port
Topic: How to remap keys?
Replies: 12
Views: 14843

Re: How to remap keys?

forum rule #11 comes to mind, even though you at least waited a day to post a worthless follow up to your own question Well, actually AnotherGuest already replied... And yes.. I know that the joystick is n't rotated buy you can remap it in options. But I also told him (somwhere...) I CAN'T find any...
by jumpjack
Sat May 27, 2006 8:29 pm
Forum: SymbianOS Port
Topic: How to remap keys?
Replies: 12
Views: 14843

Re: How to remap keys?

clem wrote:
jumpjack wrote: come on guys, doesn't anybody know how to remap joystick of my UIQ phone??? :cry:
obviously not.
"obviously"???
AnotherGuest told "it's easy"!!! :?: :?: :?:
by jumpjack
Sat May 27, 2006 10:25 am
Forum: SymbianOS Port
Topic: How to remap keys?
Replies: 12
Views: 14843

Re: How to remap keys?

jumpjack wrote:Can't find any suitable menu item. :?: :?:
How can I remap keys in scummvm.ini?
come on guys, doesn't anybody know how to remap joystick of my UIQ phone??? :cry:
by jumpjack
Fri May 26, 2006 1:21 pm
Forum: Help and Support
Topic: WinNt problem
Replies: 2
Views: 1196

Ender wrote:Of course. See the --config option under the "Command Line Options" section of the README :)
thx :D
by jumpjack
Fri May 26, 2006 1:09 pm
Forum: General Discussion
Topic: scummvm debugger
Replies: 16
Views: 12142

Yes, but I think this IF structure lets argv[3] be used only if argc is DIFFERENT from 3! Or not? :?: Well, you know argc is at least 3, because that's the first thing the function checks. So, to make up an example: "object 42" - argc is 2, so it fails. "object 42 pickup" - argc...
by jumpjack
Fri May 26, 2006 12:14 pm
Forum: General Discussion
Topic: scummvm debugger
Replies: 16
Views: 12142

Guys, I didn't yet have a reply to this: About object pickup: maybe I'm wrong, but it looks like if 3rd argument IS present it is IGNORED, else it is used... 00497 if (argc == 3) 00498 _vm->addObjectToInventory(obj, _vm->_currentRoom); 00499 else 00500 _vm->addObject...
by jumpjack
Fri May 26, 2006 10:20 am
Forum: General Discussion
Topic: scummvm debugger
Replies: 16
Views: 12142

Guys, I didn't yet have a reply to this: About object pickup: maybe I'm wrong, but it looks like if 3rd argument IS present it is IGNORED, else it is used... 00497 if (argc == 3) 00498 _vm->addObjectToInventory(obj, _vm->_currentRoom); 00499 else 00500 _vm->addObjectT...
by jumpjack
Fri May 26, 2006 7:57 am
Forum: Help and Support
Topic: WinNt problem
Replies: 2
Views: 1196

WinNt problem

I can't use scummVM on my NT system, as program attempts to write scummvm.ini in winnt folder, which is write-protected to non-admin users... :roll: 8) No "winnt" string is present in .exe, so I guess folder is read from system variable.... Can this be overridden, to select another folder?
by jumpjack
Fri May 26, 2006 7:20 am
Forum: SymbianOS Port
Topic: How to remap keys?
Replies: 12
Views: 14843

How to remap keys?

Can't find any suitable menu item. :?: :?:
How can I remap keys in scummvm.ini?
by jumpjack
Fri May 26, 2006 6:48 am
Forum: General Discussion
Topic: scummvm debugger
Replies: 16
Views: 12142

Yup, exactly. Users can and will mess up their game state beyond repair using the debugger. That's why if at all I am interested in making it *harder* to use, or even completely disable it in non-development builds. Now, come on! It's a lot of fun to mess with the debugger. Teleporting to the diffe...