Search found 107 matches
- Sat Nov 07, 2020 3:29 pm
- Forum: Nintendo DS Port
- Topic: DLDI patching for TwilightMenu++?
- Replies: 2
- Views: 16951
Re: DLDI patching for TwilightMenu++?
You would be much better asking Robz8 over at the gbatemp.net forums. He is the primary coder on TWiLightMenu.
- Sat Nov 07, 2020 3:28 pm
- Forum: Nintendo DS Port
- Topic: Everything about ScummVM DS. READ BEFORE POSTING.
- Replies: 2
- Views: 47026
Re: Everything about ScummVM DS. READ BEFORE POSTING.
Might make sense to add a reference to 3DS port as well since it is now mature and works incredibly well and is a far superior solution for the 3DS population.
- Sat Nov 07, 2020 3:26 pm
- Forum: Nintendo DS Port
- Topic: Which games run on the 3DS with the limited resolution?
- Replies: 1
- Views: 10272
Re: Which games run on the 3DS with the limited resolution?
All Scumm games work well. All Tinsel games and SCI games work really well too. I assume most other 2D games also work well. For higher resolution games like “I have no mouth” you have two options. The first is to enable magnify mode in which case the upper screen zooms in on one area and the bottom...
- Sat Nov 07, 2020 3:23 pm
- Forum: Nintendo DS Port
- Topic: ScummVM on 3DS
- Replies: 36
- Views: 88452
Re: ScummVM on 3DS
Yes. This option was added to nightly builds back in March. You need to go into per game settings from the main GUI screen. It works great!
- Sat Nov 07, 2020 3:23 pm
- Forum: Nintendo DS Port
- Topic: Help: DSP dump
- Replies: 2
- Views: 10544
Re: Help: DSP dump
You should be able to dump DSP pretty easily. Did you follow the CFW guide at https://3ds.hacks.guide/?
One time setup guide that walks you through installing CFW and dumping DSP.
One time setup guide that walks you through installing CFW and dumping DSP.
- Sat Nov 07, 2020 3:21 pm
- Forum: Nintendo DS Port
- Topic: ScummVM on Nintendo 3DS XL with DSTWO
- Replies: 1
- Views: 10409
Re: ScummVM on Nintendo 3DS XL with DSTWO
Your best option would be to install custom firmware on your 3DS. It only takes about twenty minutes and has zero risk if you carefully follow the guide at https://3ds.hacks.guide/. Do not follow a video. Just read the guide and go step by step. Once you install custom firmware you can install a nat...
- Fri Oct 15, 2010 8:42 pm
- Forum: General Discussion
- Topic: Sierra Adventure Games Coming to the iPad…
- Replies: 0
- Views: 4050
- Wed Aug 25, 2010 12:35 am
- Forum: iPhone Port
- Topic: iPad Other Engines..
- Replies: 1
- Views: 4123
- Wed Aug 11, 2010 1:35 am
- Forum: iPhone Port
- Topic: Discworld menu?
- Replies: 1
- Views: 4779
- Wed Jul 22, 2009 1:30 am
- Forum: Dreamcast Port
- Topic: Dreamcast Game icons + Problems with Simon + graphic issues
- Replies: 30
- Views: 68717
- Fri Jul 10, 2009 7:05 pm
- Forum: General Discussion
- Topic: Status of SCI games
- Replies: 212
- Views: 181764
A number of classics are playable (and extremely enjoyable), although you'll run into some bugs here and there. For instance, the first two or three sections of Space Quest III appear to be completely error free (I can even hear sound effects now that I don't remember playing through the speaker on ...
- Fri Mar 20, 2009 8:38 pm
- Forum: General Discussion
- Topic: FreeSCI SCI engine implementation has been merged in
- Replies: 69
- Views: 55998
- Wed Feb 25, 2009 4:20 am
- Forum: iPhone Port
- Topic: ScummVM 0.13 prerelease binary
- Replies: 17
- Views: 16901
- Sun Jan 25, 2009 2:10 am
- Forum: General Discussion
- Topic: Sierra Adventure Game Classics?
- Replies: 4
- Views: 5401
- Wed Jan 21, 2009 2:00 am
- Forum: The Junkyard
- Topic: some question about 7th guest & discworld
- Replies: 11
- Views: 13062