Search found 9 matches
- Mon Jan 26, 2015 11:50 pm
- Forum: General Discussion
- Topic: Maniac Mansion script questions (setOwnerOf, paint remover!)
- Replies: 14
- Views: 9546
- Sun Jan 25, 2015 5:18 am
- Forum: General Discussion
- Topic: Maniac Mansion script questions (setOwnerOf, paint remover!)
- Replies: 14
- Views: 9546
Yes, sorry I was limiting it to LucasArts releases. Has there been any significant changes to Scumm post-CMI? Visually, CMI looks pretty clean so would be happy giving some artist the ability to insert audio and greater image quality. If porting was possible, I was merely thinking of a utility that ...
- Sun Jan 25, 2015 3:39 am
- Forum: General Discussion
- Topic: Maniac Mansion script questions (setOwnerOf, paint remover!)
- Replies: 14
- Views: 9546
Progress update - still working on inserting a script of a different size. Along the way I have managed to map large parts of the LFL structure (even been able to dump out bitmaps of the room background images). Anyway, there are offsets in both the 00.LFL and corresponding room LFL file that need c...
- Thu Jan 22, 2015 10:32 pm
- Forum: General Discussion
- Topic: Maniac Mansion script questions (setOwnerOf, paint remover!)
- Replies: 14
- Views: 9546
Hitting zero is fine, but I am thinking more along the lines of softening the difficulty so you don't need to do the sucker punch. Also, with a patch you could pick up all the IQ points in the game. These are just ideas for the Indy games. At the moment I am working on MM, which has a lot of potenti...
- Thu Jan 22, 2015 5:22 am
- Forum: General Discussion
- Topic: Maniac Mansion script questions (setOwnerOf, paint remover!)
- Replies: 14
- Views: 9546
The Indy3 patch is aimed at making the game more forgiving. The controls for both fighting and the plane section make things difficult. Adding a little more power to the punch, and adding a few more hit points to your plane would bring the difficulty down. Beyond that I don't know what else to chang...
- Wed Jan 21, 2015 7:40 pm
- Forum: General Discussion
- Topic: Maniac Mansion script questions (setOwnerOf, paint remover!)
- Replies: 14
- Views: 9546
I am part way through patching the problem with the developer/sponge dead end. In the game you can feed it to the plant (which kills the plant). If the plant is dead, you cannot go to the room above, or possibly trap any kid (and their inventory) in the room above. Whilst working on this fix I found...
- Wed Jan 21, 2015 8:58 am
- Forum: General Discussion
- Topic: Maniac Mansion script questions (setOwnerOf, paint remover!)
- Replies: 14
- Views: 9546
I have kinda answered my own question here. It looks like setOwnerOf(VAR_ACTIVE_OBJECT1,14) (in MM-v2 at least) basically means you no longer have the object. I have patched my copy of MM to now remove the dead-end caused by using the paint remover on anything BUT the paint blotch. To my surprise, y...
- Wed Jan 21, 2015 2:26 am
- Forum: General Discussion
- Topic: Maniac Mansion script questions (setOwnerOf, paint remover!)
- Replies: 14
- Views: 9546
Maniac Mansion script questions (setOwnerOf, paint remover!)
Non-technical: There are several dead-ends in the original game and I was wondering if there was anything that could be done to fix the scripts. Take the example of the paint remover. You need it to get access to the door behind the plant. However, you can use it on pretty much anything causing it t...
- Sun Jan 18, 2015 11:37 pm
- Forum: General Discussion
- Topic: Indiana Jones and the Last Crusade fight/plane debug hacks
- Replies: 5
- Views: 11714
Indiana Jones and the Last Crusade fight/plane debug hacks
I recently went back to Indy 3 (256 colour version) to get both the max episode IQ (506) and series IQ (800). Like many others I struggled with the fights and plane sections. Instead of getting good through hours of retries I used some ScummVM script tools to find out the variables that control punc...