I didn't expect that to happen so sson. This is awesome.
Space Quest Minus 1 - Decisions of the Elders, Space Quest - A Son Of Xenon, Space Quest 2 VGA Remake, Space Quest IV.5, Space Quest - Vohaul Strikes Back and Space Quest - Incinerations are all working with the ScummVM AGS engine.
I don't think this is the only game that has this sound issue. I know that the Space Quest 6 demo also has a Mt-32 sound issue and that''s how i found this workaround for it. I hope this can help to fix these MT-32 sound issues.
Here's a new video to show how I setup and configure ScummVM and Munt to use MT-32. Video lnk: https://www.youtube.com/watch?v=ycADrzSY5F4 Uploaded it because someone complaint that I didn't show what settings I used to get it to run. In this video I've got the Roland GS setting enabled but it also ...
There's no audio buffer setting in the scummvm.ini file. I made a video with ScummVM 2.2.0 and Munt 2.3.0 running a few game intro: https://www.youtube.com/watch?v=SFet2ssKXJA&t=18s This is captured on my Windows 7 X64 computer. This is how it runs on my Windows 10 Intel Atom x7 Z8750 device wit...
Do you think that he can use a recent ScummVM, with external munt (instead of using the built-in), and install an old enough munt version? Should it solve his problem? Yes. That would be my suggestion for those experiencing the issue if they are on a platform for which external munt is available. T...
Tested with ScummVM 1.9.02 and MT-32 emulation is crystal clear like I thought it was. Looks like there is an issue with the sound and the new stable build.
I did some more testing on my device that gives me audio glitches and for me it only happens with MT-32 emulation or FluidSynth with large soundfonts. Everything else seems to sound just fine with latest stable build. I haven't used this device for a long time but I needed to replace the old battery...