@AReim1982:
This is the message that appears on the screen:
For the rest, the game loads, saves and works correctly.
Search found 9 matches
- Thu Dec 28, 2017 7:32 pm
- Forum: Wii Port
- Topic: Test-Candidate of ScummVM 2.0.0 for WII
- Replies: 153
- Views: 183457
- Thu Dec 28, 2017 4:08 pm
- Forum: Wii Port
- Topic: Test-Candidate of ScummVM 2.0.0 for WII
- Replies: 153
- Views: 183457
- Tue Dec 26, 2017 9:28 pm
- Forum: Wii Port
- Topic: Test-Candidate of ScummVM 2.0.0 for WII
- Replies: 153
- Views: 183457
I do not know. According to scummvm you need the following Discworld1 CD files: * .IDX * .GRA (if exists) * .SCN (if exists) * .SMP * .TXT FAT.OPL (if exists) MIDI.DAT INDEX SAMPLE.AD (if exists) SAMPLE.OPL (if exists) You must also copy the contents of the driver subfolder and put it in the main fo...
- Tue Dec 26, 2017 3:10 pm
- Forum: Wii Port
- Topic: Test-Candidate of ScummVM 2.0.0 for WII
- Replies: 153
- Views: 183457
- Sat Dec 23, 2017 10:45 pm
- Forum: Wii Port
- Topic: Test-Candidate of ScummVM 2.0.0 for WII
- Replies: 153
- Views: 183457
- Sat Dec 23, 2017 10:38 pm
- Forum: Wii Port
- Topic: Scummvm 2.0 for wii?
- Replies: 2
- Views: 17480
- Fri Dec 08, 2017 9:05 pm
- Forum: Wii Port
- Topic: Scummvm 2.0 for wii?
- Replies: 2
- Views: 17480
Scummvm 2.0 for wii?
Does anyone know if this would be possible? It would be great to play Gabriel Knight with the wii controller.
- Tue Feb 07, 2017 5:19 pm
- Forum: Wii Port
- Topic: Test-Candidate of ScummVM 2.0.0 for WII
- Replies: 153
- Views: 183457
- Thu Jan 26, 2017 5:07 pm
- Forum: Wii Port
- Topic: Test-Candidate of ScummVM 2.0.0 for WII
- Replies: 153
- Views: 183457
Good work, but Discworld 1 does not work in this latest version 1.9.0, but Neverhood works more smoothly without those pauses of two seconds that another user indicated in previous posts. The other games do not give problems in your latest published version. Version 1.7.0 perfectly moves all games, ...