Search found 8 matches

by Khodeus
Sat Apr 23, 2022 7:43 pm
Forum: iPhone Port
Topic: .ipa file for use with signing service?
Replies: 7
Views: 10860

Re: .ipa file for use with signing service?

Yep, on jailbroken device there's no need to Altstore, unf my ios version does not allow JB :/
by Khodeus
Sun Apr 17, 2022 7:59 pm
Forum: iPhone Port
Topic: .ipa file for use with signing service?
Replies: 7
Views: 10860

Re: .ipa file for use with signing service?

Aye! I've follow the instructions to "build" an .ipa from the latest daily build but when i try to install it with the Altstore app it says "The app is invalid." I'm on IpadOS 15.3 and i am able to install the 2.5.1 official with this method, but sadly it lacks of filters support...
by Khodeus
Wed Aug 21, 2019 4:27 pm
Forum: iPhone Port
Topic: ScummVM and iOS 12
Replies: 13
Views: 32380

Re: ScummVM and iOS 12

Monkey Island 3 does not work, or is it just for me?
by Khodeus
Tue Nov 27, 2018 6:09 am
Forum: iPhone Port
Topic: Shaders for ScummVM on iOS?
Replies: 11
Views: 21015

Re: Shaders for ScummVM on iOS?

It works perfectly! This is awesome, no issues at all with any filter. This is epochal.
Sir, THANK YOU from the bottom of my heart <3
Image
by Khodeus
Mon Nov 26, 2018 3:37 pm
Forum: iPhone Port
Topic: Shaders for ScummVM on iOS?
Replies: 11
Views: 21015

Re: Shaders for ScummVM on iOS?

Still no shaders anywhere, my lord :/
by Khodeus
Mon Nov 26, 2018 3:04 am
Forum: iPhone Port
Topic: Shaders for ScummVM on iOS?
Replies: 11
Views: 21015

Re: Shaders for ScummVM on iOS?

Hi, tried every build since our last conversation but nothing new...
by Khodeus
Thu Nov 22, 2018 2:17 am
Forum: iPhone Port
Topic: Shaders for ScummVM on iOS?
Replies: 11
Views: 21015

Re: Shaders for ScummVM on iOS?

Thank you! I'll lookin' forward for it :)
by Khodeus
Tue Nov 20, 2018 9:55 pm
Forum: iPhone Port
Topic: Shaders for ScummVM on iOS?
Replies: 11
Views: 21015

Re: Shaders for ScummVM on iOS?

Could u be more specific? Can't find anywhere that file, i'm actually on iPad 9.3.3 and latest nightly build.
I'd like to use shaders, even just a scanlines one;)