Thanks for the update!
Actually I could open my savegame from 2.7.0 on Mac and iPad!
Search found 35 matches
- Tue Feb 28, 2023 12:49 pm
- Forum: Help and Support
- Topic: Cannot open ScummVM 2.5.x DW2 savegame on ScummVM 2.6.0
- Replies: 6
- Views: 3547
- Wed Oct 19, 2022 11:26 am
- Forum: Help and Support
- Topic: Cannot open ScummVM 2.5.x DW2 savegame on ScummVM 2.6.0
- Replies: 6
- Views: 3547
Re: Cannot open ScummVM 2.5.x DW2 savegame on ScummVM 2.6.0
Sorry, I didn't get notified there were replies here. If you need it, here's my save causing to fail. And yes, still crashing on the future 2.6.x save_future.png EDIT: FYI, my save is actually pretty recent, only a few months old although I don't recall the exact ScummVM version. I could try to open...
- Wed Oct 12, 2022 12:48 pm
- Forum: Help and Support
- Topic: Cannot open ScummVM 2.5.x DW2 savegame on ScummVM 2.6.0
- Replies: 6
- Views: 3547
Cannot open ScummVM 2.5.x DW2 savegame on ScummVM 2.6.0
I updated ScummVM on my iPad and couldn't open the savegames for Discworld 2 (CD/DOS/German) anymore.
Downgraded to 2.5.1 - works again.
I could copy the savegame to my Mac, same issue with 2.6.0.
Downgraded to 2.5.1 - works again.
I could copy the savegame to my Mac, same issue with 2.6.0.
- Wed Oct 12, 2022 11:09 am
- Forum: General Discussion
- Topic: ScummVM and ResidualVM merged into a single project
- Replies: 5
- Views: 4209
Re: ScummVM and ResidualVM merged into a single project
Actually I fear not... Also I am especially waiting for iOS integration.
- Tue Mar 08, 2022 9:25 am
- Forum: Help and Support
- Topic: LOOM sound not working
- Replies: 20
- Views: 19704
Re: LOOM sound not working
Thanks for your explanation and work! EDIT: I think for starters I'd be happy with looping music for the VGA-version, I like voice over but otherwise it's so silent most of the time... Wouldn't care much if MIDI or recorded audio, both appreciated... But I can imagine this is not as simple as it sou...
- Mon Mar 07, 2022 5:06 pm
- Forum: Help and Support
- Topic: LOOM sound not working
- Replies: 20
- Views: 19704
Re: LOOM sound not working
Thanks for the info! That's soothing ;) I saw that table but was still unsure, as it only lists 11 tracks, but there are 18 available. Yeah, that Ouverture got lost, but I assumed so did the audio, why include a track that's never played? Too bad there isn't a "perfect" version of Loom, wi...
- Mon Mar 07, 2022 9:40 am
- Forum: Help and Support
- Topic: LOOM sound not working
- Replies: 20
- Views: 19704
Re: LOOM sound not working
Sorry to cannibalize this thread... I am just wondering about the FM-Towns track naming. The first audio track is track 2 on the CD. So when I rip this I end up with track02-19 but then the wrong song plays on the opening scene, the 2nd audio track apparently needs to be played. So I named the track...
- Tue Oct 12, 2021 12:11 pm
- Forum: General Discussion
- Topic: ScummVM and ResidualVM merged into a single project
- Replies: 5
- Views: 4209
Re: ScummVM and ResidualVM merged into a single project
Thanks! I played the opening scene on ResidualVM, but didn't proceed any further. Looking forward to see it working in the future, though!
- Tue Oct 12, 2021 10:53 am
- Forum: General Discussion
- Topic: ScummVM and ResidualVM merged into a single project
- Replies: 5
- Views: 4209
Re: ScummVM and ResidualVM merged into a single project
I tried MI4 but to no avail. Game ID isn't supported. Looking forward to it, though! Not sure how well it was supported in ResidualVM, but at least I was able to run it there-
- Mon Oct 11, 2021 7:33 pm
- Forum: iPhone Port
- Topic: please someone provide a working scummvm ios 11 64bit build
- Replies: 48
- Views: 40981
Re: please someone provide a working scummvm ios 11 64bit build
Yes, thanks, I think so, too.
Sadly enough Monkey Island 4 can be added as a game but then doesn't run. Apparently only Grim Fandango has been enabled, although ResidualVM could run MI4
Sadly enough Monkey Island 4 can be added as a game but then doesn't run. Apparently only Grim Fandango has been enabled, although ResidualVM could run MI4
- Mon Oct 11, 2021 1:20 pm
- Forum: iPhone Port
- Topic: please someone provide a working scummvm ios 11 64bit build
- Replies: 48
- Views: 40981
Re: please someone provide a working scummvm ios 11 64bit build
There are many ways to sideload. criezy provided some custom builds on this thread, in the past I did my own builds in Xcode but got too lazy to do so. There is also an official ipa download here: https://downloads.scummvm.org/frs/scummvm/2.5.0/scummvm-2.5.0-ios.ipa I just wanted to be sure it's a d...
- Mon Oct 11, 2021 12:09 pm
- Forum: iPhone Port
- Topic: please someone provide a working scummvm ios 11 64bit build
- Replies: 48
- Views: 40981
Re: please someone provide a working scummvm ios 11 64bit build
I am thinking about non-jailbroken devices and a working .ipa which can be sideloaded.
Also things like MT32-support weren't officially enabled in the past, wouldn't want to miss out on that again.
Also things like MT32-support weren't officially enabled in the past, wouldn't want to miss out on that again.
- Sun Oct 10, 2021 7:23 pm
- Forum: iPhone Port
- Topic: please someone provide a working scummvm ios 11 64bit build
- Replies: 48
- Views: 40981
Re: please someone provide a working scummvm ios 11 64bit build
Hi folks!
So, version 2.5 seems to be a pretty huge step. Would love to try MI4 on it... Has anything happened to the iOS builds? Or could somebody trigger a new one?
I know there is the build-bot, but those builds were more or less useless for a while now...
So, version 2.5 seems to be a pretty huge step. Would love to try MI4 on it... Has anything happened to the iOS builds? Or could somebody trigger a new one?
I know there is the build-bot, but those builds were more or less useless for a while now...
- Tue Jul 28, 2020 9:02 am
- Forum: iPhone Port
- Topic: please someone provide a working scummvm ios 11 64bit build
- Replies: 48
- Views: 40981
Re: please someone provide a working scummvm ios 11 64bit build
Hi, thanks for the heads up!
I think TheOggy got it working here: viewtopic.php?f=15&t=15151
I wouldn't mind a fresh build, but actually I am not having any issues with ScummVM right now, so it's not that relevant tbh.
I think TheOggy got it working here: viewtopic.php?f=15&t=15151
I wouldn't mind a fresh build, but actually I am not having any issues with ScummVM right now, so it's not that relevant tbh.
- Mon Jul 27, 2020 3:05 pm
- Forum: iPhone Port
- Topic: please someone provide a working scummvm ios 11 64bit build
- Replies: 48
- Views: 40981
Re: please someone provide a working scummvm ios 11 64bit build
Criezy said he'd have to update the build pipeline, not sure if that ever happened, though...