That's great news!
However, I'd like to take a look at that dragon cave thing.
Do you have a save game in there? Or better yet, just before entering the cave?
Also, can you please describe again the problem?
And one last question - which of my versions did you use?
Search found 76 matches
- Thu May 20, 2021 4:50 am
- Forum: Help and Support
- Topic: Aspect Ratio Correction on FM Towns Games
- Replies: 104
- Views: 96892
- Thu Apr 22, 2021 12:30 pm
- Forum: Help and Support
- Topic: Aspect Ratio Correction on FM Towns Games
- Replies: 104
- Views: 96892
Re: Aspect Ratio Correction on FM Towns Games
@elvisish If you read through the last comments on this very thread, you'll get an idea why ZvikaZ hesitated to include support for Loom. There are still issues which have to been ironed out for that specific game. Since you played through it, you can probably provide feedback and do some tests for...
- Wed Apr 21, 2021 2:11 pm
- Forum: Help and Support
- Topic: Aspect Ratio Correction on FM Towns Games
- Replies: 104
- Views: 96892
Re: Aspect Ratio Correction on FM Towns Games
Aspect ratio for fm-towns games still not available in nightly builds? At least i tested so called "smooth scrolling" and i can't call it QUITE smooth, more like jerky (stuttery?) but smooth? :lol: Please wait until 24 hours have passed since the PR was approved. Also, you'll need to run ...
- Wed Apr 21, 2021 2:09 pm
- Forum: Help and Support
- Topic: Aspect Ratio Correction on FM Towns Games
- Replies: 104
- Views: 96892
Re: Aspect Ratio Correction on FM Towns Games
@elvisish If you read through the last comments on this very thread, you'll get an idea why ZvikaZ hesitated to include support for Loom. There are still issues which have to been ironed out for that specific game. Since you played through it, you can probably provide feedback and do some tests for...
- Wed Apr 21, 2021 12:42 pm
- Forum: Help and Support
- Topic: Aspect Ratio Correction on FM Towns Games
- Replies: 104
- Views: 96892
Re: Aspect Ratio Correction on FM Towns Games
@elvisish If you read through the last comments on this very thread, you'll get an idea why ZvikaZ hesitated to include support for Loom. There are still issues which have to been ironed out for that specific game. Since you played through it, you can probably provide feedback and do some tests for...
- Sat Apr 17, 2021 6:47 pm
- Forum: Help and Support
- Topic: Aspect Ratio Correction on FM Towns Games
- Replies: 104
- Views: 96892
Re: Aspect Ratio Correction on FM Towns Games
If you can run now `git checkout master`, `./configure` and `make`, it will switch to the regular ScummVM, without my changes, and recompile. Then, if you can please verify if the issue persists. Same skin and blue colors are there. It's also the same when compiled from the official source and also...
- Fri Apr 16, 2021 3:37 pm
- Forum: Help and Support
- Topic: Aspect Ratio Correction on FM Towns Games
- Replies: 104
- Views: 96892
Re: Aspect Ratio Correction on FM Towns Games
Play the game for few seconds, and then quit.
It should reset the configuration, and an engine tab will (hopefully...) appear, in 'edit game' for the FM Towns Loom.
It should reset the configuration, and an engine tab will (hopefully...) appear, in 'edit game' for the FM Towns Loom.
- Fri Apr 16, 2021 10:27 am
- Forum: Help and Support
- Topic: Aspect Ratio Correction on FM Towns Games
- Replies: 104
- Views: 96892
Re: Aspect Ratio Correction on FM Towns Games
Well, I don't have a mac, but you can take a look at the instructions: https://wiki.scummvm.org/index.php/Comp ... mmVM/macOS
- Fri Apr 16, 2021 8:10 am
- Forum: Help and Support
- Topic: Aspect Ratio Correction on FM Towns Games
- Replies: 104
- Views: 96892
Re: Aspect Ratio Correction on FM Towns Games
So just a regular playthrough with an eye on the console and bug report? I can do that. Great game. Do I need a special build or latest nightly? Yes - this feature hasn't been incorporated yet to ScummVM's codebase, so, indeed, you need a special build. If you want to compile yourself: git clone ht...
- Thu Apr 15, 2021 9:13 pm
- Forum: Help and Support
- Topic: Aspect Ratio Correction on FM Towns Games
- Replies: 104
- Views: 96892
Re: Aspect Ratio Correction on FM Towns Games
Have you verified how is it working on `git master`? I'm not exactly sure how git works. I used "git clone https://github.com/ZvikaZ/scummvm" like you instructed earlier, which downloaded the source into a newly created scummvm directory. I changed into it and used "git checkout z_zm...
- Thu Apr 15, 2021 6:35 pm
- Forum: Help and Support
- Topic: Aspect Ratio Correction on FM Towns Games
- Replies: 104
- Views: 96892
Re: Aspect Ratio Correction on FM Towns Games
I've "jumped" over there, with debug console and room 6 and it looks well. I tried that on Linux Mint. For me, it is different than the screenshot, but also some colors don't turn gray. Skin colors and some blue colors remain. Have you verified how is it working on `git master`? I want to...
- Thu Apr 15, 2021 6:31 pm
- Forum: Help and Support
- Topic: Aspect Ratio Correction on FM Towns Games
- Replies: 104
- Views: 96892
Re: Aspect Ratio Correction on FM Towns Games
@ZvikaZ: Do you need any more Loom testing or are you about done? Well, I've decided to split the effort, and send a PR without Loom - https://github.com/scummvm/scummvm/pull/2913, and have Loom as a separate future PR. But yes, I'm very interested in Loom testing. If you can do it, it'd be great.
- Thu Feb 04, 2021 11:18 am
- Forum: Help and Support
- Topic: Aspect Ratio Correction on FM Towns Games
- Replies: 104
- Views: 96892
Re: Aspect Ratio Correction on FM Towns Games
@ZvikaZ Seems to be a slight bug in the dragon's lair, trying to actually select the hotspot and get it to stay: https://imgur.com/CgDRTug Well, for that one as well, I've tried "jumping over" (by 'room 28'), and it works for me. Maybe the problem depends on other conditions as well, so, ...
- Wed Feb 03, 2021 4:54 pm
- Forum: Help and Support
- Topic: Aspect Ratio Correction on FM Towns Games
- Replies: 104
- Views: 96892
Re: Aspect Ratio Correction on FM Towns Games
The colors in Annie's office are a little different on the new version, I don't think this is an issue at all, just interesting: https://i.imgur.com/eGofpvN.png Long time has passed, and it doesn't even compile for me now... Therefore, I've created a new version. Can you please verify it again with...
- Tue Feb 02, 2021 6:55 am
- Forum: Help and Support
- Topic: Aspect Ratio Correction on FM Towns Games
- Replies: 104
- Views: 96892
Re: Aspect Ratio Correction on FM Towns Games
@Raziel , @LogicDeLuxe ,
Thanks for the instructions.
I will check this, hopefully next week.
Thanks for the instructions.
I will check this, hopefully next week.