Search found 7 matches

by oprion
Wed Apr 12, 2023 9:40 am
Forum: General Discussion
Topic: Full Pipe
Replies: 0
Views: 117766

Full Pipe

Learned, recently from a great interview between Eugene and “Curtis” that one of my favorite games of all time is fully playable on ScummVM! Yay!

Does anyone know which files of the original game are needed to run this gem? Related Wiki entry doesn’t specify.
by oprion
Wed Nov 03, 2021 12:12 am
Forum: Help and Support
Topic: FM Town Voices in Ultima VI
Replies: 23
Views: 16330

Re: FM Town Voices in Ultima VI

Should look like this: \---townsu6 | ALLMUSIC | CONVERSE.A | CONVERSE.B | CONVERSE.C | CONVERSE.D | SOUNDS1.DAT | SOUNDS2.DAT | \---SPEECH CHAR0.SAM CHAR10.SAM CHAR100.SAM CHAR101.SAM <....>
by oprion
Wed Nov 04, 2020 8:10 am
Forum: Help and Support
Topic: FM Town Voices in Ultima VI
Replies: 23
Views: 16330

Re: FM Town Voices in Ultima VI

It works! The speech is back.
It is so quiet, as to be almost inaudible. I've set both SFX and SPEECH volumes to maximum, with MUSIC set to cut-off during conversation, and even then it's at the threshold of perception. But it works!
by oprion
Tue Nov 03, 2020 7:22 am
Forum: Help and Support
Topic: FM Town Voices in Ultima VI
Replies: 23
Views: 16330

Re: FM Town Voices in Ultima VI

Downloaded the latest Nightly Build. Renamed the sound folder into "townsu6".
On attempting to speak to anyone, the game crashes with the following:

Assertion failed!
File: ../../src-master/src/common/base-str.cpp, Line 466
Expression: p < _size
by oprion
Mon Nov 02, 2020 11:55 pm
Forum: Help and Support
Topic: FM Town Voices in Ultima VI
Replies: 23
Views: 16330

FM Town Voices in Ultima VI

Prior to the merger of the two teams, NUVIE had support for the full voice acting that was done for Ultima VI on the FM Towns version of the game. Is it still supported? I tried adding the "...\u6_sounds" to the extra path in the game options, but nothing happened.
by oprion
Fri May 01, 2020 12:13 am
Forum: Help and Support
Topic: LSL1 VGA (Russian) freezes when hailing cab
Replies: 2
Views: 1035

Re: LSL1 VGA (Russian) freezes when hailing cab

Done.
https://bugs.scummvm.org/ticket/11457#ticket

Sorry, I didn't realize I was breaking a rule. You can delete the thread if you want.
by oprion
Thu Apr 30, 2020 10:32 pm
Forum: Help and Support
Topic: LSL1 VGA (Russian) freezes when hailing cab
Replies: 2
Views: 1035

LSL1 VGA (Russian) freezes when hailing cab

In the Russian-language version of the game (lsl1sci-ru) when hailing a cab the game freezes with the following error in the console: Access violation seeking sound.205: 0 + > 5 (abs: 0 + 6 > 5)! ScummVM version: 2.1.0 Settings: MT32-Emulator (also tried PC-Speaker with the same result) It works cor...