Search found 24 matches

by Taiyaki
Wed Jun 17, 2020 3:39 pm
Forum: General Discussion
Topic: The case against aspect correction of Monkey Island
Replies: 27
Views: 22349

Re: The case against aspect correction of Monkey Island

Just to add to my previous comment. I tried Day of the Tentacle in Dosbox, and it runs correctly in 4:3 out of the box. With Scummvm the only way I can get Day of the Tentacle to run in 4:3 is to select the "stretch to fit" option, the "correct aspect ratio" box does not seem to...
by Taiyaki
Tue Jun 16, 2020 10:12 pm
Forum: Help and Support
Topic: How to bring up original menus in Lucasarts games?
Replies: 13
Views: 3078

Re: How to bring up original menus in Lucasarts games?

Thank you for creating a ticket, I appreciate it. I will follow that ticket link to see what happens. I hope they fix it.
by Taiyaki
Tue Jun 16, 2020 4:08 pm
Forum: General Discussion
Topic: The case against aspect correction of Monkey Island
Replies: 27
Views: 22349

Re: The case against aspect correction of Monkey Island

Just to add to my previous comment. I tried Day of the Tentacle in Dosbox, and it runs correctly in 4:3 out of the box. With Scummvm the only way I can get Day of the Tentacle to run in 4:3 is to select the "stretch to fit" option, the "correct aspect ratio" box does not seem to ...
by Taiyaki
Tue Jun 16, 2020 2:56 pm
Forum: General Discussion
Topic: The case against aspect correction of Monkey Island
Replies: 27
Views: 22349

Re: The case against aspect correction of Monkey Island

Wow this is an amazing thread. I was always using the "stretch to window" setting cause it basically makes everything go to 4:3 on my 4:3 monitor. When I use "correct aspect ratio" it doesn't make all games run 4:3. Aren't most of the later Lucasarts games supposed to run in 4:3,...
by Taiyaki
Tue Jun 16, 2020 2:46 pm
Forum: Help and Support
Topic: How to bring up original menus in Lucasarts games?
Replies: 13
Views: 3078

How to bring up original menus in Lucasarts games?

I used to be able to do this a long time ago by pressing alt and F5 but it no longer works. In the past I always used the Scummvm saving options, and I still like it just the same, but mainly concerned about losing all my saves like I did from my over a decade old copy on my older older computer (sa...
by Taiyaki
Wed Jun 03, 2020 3:23 pm
Forum: General Discussion
Topic: Any update on shaders?
Replies: 44
Views: 26300

Re: Any update on shaders?

Kasenshlogga> I found all those shaders (Lottes, caligari) etc for download but figure out how to get Reshade to load them. For Scummvm which did you find most suited to emulate 90's computer monitors (minus the curvature)
by Taiyaki
Wed Jun 03, 2020 5:42 am
Forum: General Discussion
Topic: Any update on shaders?
Replies: 44
Views: 26300

Re: Any update on shaders?

Almeath> Thank you for sharing. You're pretty good, looking at the instructions it looks pretty complicated to me as a non programmer. Kasenshlogga> Thank you so much! I downloaded Reshade and even using the default crt shader I'm already having a good time. Having selected OpenGL the only downside ...
by Taiyaki
Mon Jun 01, 2020 2:23 pm
Forum: Help and Support
Topic: DotMatrix filter glitchy in Windows 7 and Windows 10
Replies: 0
Views: 21743

DotMatrix filter glitchy in Windows 7 and Windows 10

New user here but I do have an odd visual glitch to report in the latest 2.1.2 version. I have tested on two different computers. My old PC running Windows 7, and my new one running Windows 10 (both run on different LCD monitors). The issue is that the filter distorts in areas where there is movemen...
by Taiyaki
Mon Jun 01, 2020 1:48 pm
Forum: General Discussion
Topic: Any update on shaders?
Replies: 44
Views: 26300

Re: Any update on shaders?

Wow Almeath how did you get a shader running on ScummVM? I'm not a programmer and have no idea on how to do compiling. Getting a CRT shader working on Scummvm has been a dream of mine for a long time. I've even kept a classic 1600x1200 monitor at hand at all times to be able to play classic games on...