Search found 27 matches
- Wed Sep 20, 2023 8:23 am
- Forum: The Junkyard
- Topic: Which games would you like to be supported on the future?
- Replies: 439
- Views: 518942
Re: Which games would you like to be supported on the future?
Johnny Castaway was not based on SCI (or AGI for that matter). It uses a proprietary screensaver, and this is also the reason it is not (yet) supported. https://wiki.scummvm.org/index.php/Sierra_Game_Versions#Not_SCI necrobump, as i would like to see this implemented at some point too :) the few fi...
- Thu Jun 01, 2023 10:42 am
- Forum: Help and Support
- Topic: Gabriel Knight 1, back on italian fan-made translation
- Replies: 20
- Views: 8969
Re: Gabriel Knight 1, back on italian fan-made translation
yeah, exactly what Praetorian said :) the imo easiest way (maybe the lone too) to have the CD version fan translated working on ScummVM (maybe helpful to topolinik for a new try) : - download the .zip patch (not the installer) - you need just two files, ALT.MAP and ALT.RES; the second one need to be...
- Fri May 26, 2023 9:21 am
- Forum: Help and Support
- Topic: Gabriel Knight 1, back on italian fan-made translation
- Replies: 20
- Views: 8969
Re: Gabriel Knight 1, back on italian fan-made translation
its working
just made a fast play until day2, triggering only the main story events, to proceed
thank you @Praetorian for the update here, and @Sluicebox for the fix work
just made a fast play until day2, triggering only the main story events, to proceed
thank you @Praetorian for the update here, and @Sluicebox for the fix work
- Wed May 17, 2023 2:54 pm
- Forum: Help and Support
- Topic: Gabriel Knight 1, back on italian fan-made translation
- Replies: 20
- Views: 8969
Re: Gabriel Knight 1, back on italian fan-made translation
a little update i have just made a couple of tries, using the CD resource files (taken from the GOG version) and the most important files included in the translation patch (ALT.MAP and ALT.RES) now, applying the patch as it is, ScummVM detects the game, but cannot reach to make it run, as reported f...
- Tue May 16, 2023 3:38 pm
- Forum: Help and Support
- Topic: Gabriel Knight 1, back on italian fan-made translation
- Replies: 20
- Views: 8969
Re: Gabriel Knight 1, back on italian fan-made translation
Good to know, although the original post in the thread indicates that a development build (commit 879109836be0a53bc2305ba65ea5471d0dc8861b from Mar 29, so I suppose 2.8git) will not run the game. Maybe it was indeed a case of corrupted files? Or is it a regression? yeah the op is in a worse situati...
- Tue May 16, 2023 8:19 am
- Forum: Help and Support
- Topic: Gabriel Knight 1, back on italian fan-made translation
- Replies: 20
- Views: 8969
Re: Gabriel Knight 1, back on italian fan-made translation
I think this could be filed as a new bug ticket on our tracker. Please provide all the required details (patch links, saved games near the crashes and the final crash). Otherwise, this issue will get lost in the forums. seems working ok with the latest 2.7.0 version, at least i have reached and pas...
- Sat May 13, 2023 10:28 am
- Forum: Help and Support
- Topic: Gabriel Knight 1, back on italian fan-made translation
- Replies: 20
- Views: 8969
Re: Gabriel Knight 1, back on italian fan-made translation
for what its worth, i have tried unsuccessfully to proceed with this, playing the floppy version after a couple of randomly crashes, accessing to some locations in further days, i encountered an unavoidable crash at the beging of day5, on the library it is a very good translation work, hope it will ...
- Sun Nov 20, 2022 2:55 pm
- Forum: Dreamcast Port
- Topic: ScummVM crashes every emulator
- Replies: 7
- Views: 59710
Re: ScummVM crashes every emulator
you can try to download and test the latest Dreamcast Nero image & demos, from the official download page : https://www.scummvm.org/downloads/ or explore inside how the files structure/order have been changed, starting from the 2.5.0 release; ie a PLUGINS subdirectory is now mandatory, with insi...
- Wed Jun 22, 2022 2:06 pm
- Forum: Help and Support
- Topic: How to register "The Magnetic Scrolls Collection" games?
- Replies: 25
- Views: 9626
Re: How to register "The Magnetic Scrolls Collection" games?
...I'm re-reading your older post too, which I admit I only fast-read before and not being too familiar with the engine I didn't realize the significance at first. same here, and also the first page of this thread was leading me astray thank you @Praetorian and @dettus for the help, i'll try to ext...
- Tue Jun 21, 2022 7:49 am
- Forum: Help and Support
- Topic: How to register "The Magnetic Scrolls Collection" games?
- Replies: 25
- Views: 9626
Re: How to register "The Magnetic Scrolls Collection" games?
i'll revive this to ask something similar to the OP question i'm trying to make Wonderland DOS to be detected from the engine (tested until ScummVM 2.5.1 win64) reading the infos seems the only supported version atm, but using both the extracted floppy files or the dosbox working files set, i have h...
- Tue Feb 01, 2022 11:50 pm
- Forum: Dreamcast Port
- Topic: Can anyone help get me up and running?
- Replies: 7
- Views: 9680
Re: Can anyone help get me up and running?
i think i can help starting from the 2.5.0 release, the games detect routine has changed try this : - add a PLUGINS directory in your files folder, and put inside both the plugin/s required (SCUMM.PLG in your case), and the DETECTION.PLG file your folder structure should be : ip.bin scummvm.bin 000d...
- Wed Oct 27, 2021 10:25 pm
- Forum: Dreamcast Port
- Topic: ScummVM DC 2.5.0 - gold games working tests
- Replies: 4
- Views: 9122
Re: ScummVM DC 2.5.0 - gold games working tests
thank you, i presume the second one wondering if i need to convert the audio files now, unlike in past i'll try something is a bit of shame that the error messages are truncated on DC, like the one i posted about Eye of the Beholder Sega CD : https://forums.scummvm.org/viewtopic.php?p=96218#p96218 i...
- Wed Oct 27, 2021 12:19 pm
- Forum: Dreamcast Port
- Topic: ScummVM DC 2.5.0 - gold games working tests
- Replies: 4
- Views: 9122
Re: ScummVM DC 2.5.0 - gold games working tests
The only thing I can think of is that the FM Towns games use smooth scrolling now, but I don't know if they do it by default here. (With the the Linux version of ScummVM, I can use the Edit game dialog to turn off smooth scrolling on the Engine tab.) I have no idea about Monkey Island 2 MAC. there ...
- Wed Oct 27, 2021 9:14 am
- Forum: Dreamcast Port
- Topic: ScummVM DC 2.5.0 - gold games working tests
- Replies: 4
- Views: 9122
ScummVM DC 2.5.0 - gold games working tests
Now that the DC 'detecting games' routine is changed, it is a bit easier to do some tests, to check which games work and which doesn't, also compared to the previous releases; apart the very annoying double disc change, using the ScummVM just as a boot disc i have just tested a couple of great Scumm...
- Mon Oct 25, 2021 4:39 pm
- Forum: Dreamcast Port
- Topic: Eye of the Beholder Sega CD
- Replies: 0
- Views: 29382
Eye of the Beholder Sega CD
i would like to see this game working also on the ScummVM Dreamcast port; i thought the Sega CD version would have been absolutely ok to make run on DC, hardware limits talking, but sadly seems not. Also with the latest 2.5.0 release i still got this error trying to make it run : EOB_SegaCD.PNG the ...