Search found 23 matches

by Abandoned Witch
Wed Aug 11, 2021 1:30 pm
Forum: Android Port
Topic: Portrait mode orientation for Text Adventure games
Replies: 0
Views: 22906

Portrait mode orientation for Text Adventure games

With text-based adventure games supported by ScummVM since, these are mostly text with no pictures, and playing them in ScummVM Android port is a pain without a physical keyboard. That's why I wonder, will there be a feature for text adventure games (Zmachine, Magnetic and other engines) in ScummVM ...
by Abandoned Witch
Mon Jan 04, 2021 6:49 am
Forum: The Junkyard
Topic: The Legacy: Realm of Terror
Replies: 0
Views: 25985

The Legacy: Realm of Terror

Since the Magnetic Scrolls games (Pre-Microprose buyout) are supported in ScummVM, there is one game that still not supported in ScummVM, and it's their last game as well. It's The Legacy: Realm of Terror. This was their only modern game when they were bought by Microprose.
by Abandoned Witch
Wed Dec 09, 2020 3:10 am
Forum: Android Port
Topic: Virtual Directional Keys/Keypad buttons
Replies: 0
Views: 26105

Virtual Directional Keys/Keypad buttons

I am requesting virtual directional pad support in the touch screen for the Android version in ScummVM, because in fact some of the games supported in ScummVM have sections that require mostly the keyboard for movement or selection, and they can be done in the other ports but not on Android. *Full T...
by Abandoned Witch
Mon Nov 30, 2020 5:46 am
Forum: Android Port
Topic: Big fonts in ScummVM Android daily build's GUI
Replies: 5
Views: 3499

Re: Big fonts in ScummVM Android daily build's GUI

I tried using the available GUI Stretch modes but however, the font is still big. I hope the next build has small fonts like in the Play Store version though, but thanks anyway. Do you mean that the Play Store version has plain looking font, whereas the daily dev build has a "bold"-lookin...
by Abandoned Witch
Sun Nov 29, 2020 2:38 pm
Forum: Android Port
Topic: Big fonts in ScummVM Android daily build's GUI
Replies: 5
Views: 3499

Re: Big fonts in ScummVM Android daily build's GUI

I tried using the available GUI Stretch modes but however, the font is still big. I hope the next build has small fonts like in the Play Store version though, but thanks anyway.
by Abandoned Witch
Sun Nov 29, 2020 1:34 am
Forum: General Discussion
Topic: Big adventures ahead - Little Big Adventures
Replies: 21
Views: 12834

Re: Big adventures ahead - Little Big Adventures

And if the PC version for LBA is fully supported, will there be support for the PS1 version as well?
by Abandoned Witch
Sat Nov 28, 2020 11:20 am
Forum: Android Port
Topic: Big fonts in ScummVM Android daily build's GUI
Replies: 5
Views: 3499

Big fonts in ScummVM Android daily build's GUI

The daily builds have big fonts in the GUI, even in the options (you can only see the third number in the volume control instead of 192). The Play Store version (2.2.1) had small fonts but in the daily master build (2.3.0git) it had big fonts, actually. I've uninstalled the Play Store version becaus...
by Abandoned Witch
Mon Nov 23, 2020 2:25 am
Forum: The Junkyard
Topic: Wolfsbane (Merit Studios)
Replies: 0
Views: 26257

Wolfsbane (Merit Studios)

Will there be support for Wolfsbane by Moonlight Games and Merit Studios? Merit Studios Europe is the same people that made Bud Tucker in Double Trouble (prior to the developers becoming the racing game studio Eutechnyx), but Wolfsbane is their first adventure game. For those who don't know Wolfsban...
by Abandoned Witch
Tue Nov 17, 2020 2:35 am
Forum: The Junkyard
Topic: Lands of Lore II and III
Replies: 1
Views: 3731

Lands of Lore II and III

Because Lands of Lore: The Throne of Chaos is supported in ScummVM since 2012, and the recent ResidualVM merger, will there be support for the Lands of Lore sequels? They are Lands of Lore Guardians of Destiny and Lands of Lore III. Since Throne of Chaos was supported I always wanted ScummVM to one ...
by Abandoned Witch
Sun Nov 15, 2020 4:47 am
Forum: Help and Support
Topic: The Longest Journey Datafiles
Replies: 1
Views: 2349

The Longest Journey Datafiles

I am needing help with The Longest Journey to be added in the ScummVM Master Build games list. What are the Datafiles needed for TLJ to be added on the latest ScummVM master build? Seems the Datafiles list on the wiki isn't updated to include TLJ, so it needs the installation folder (like the GOG on...
by Abandoned Witch
Fri Nov 13, 2020 11:17 pm
Forum: Android Port
Topic: Secret of Monkey Island SEGA CD - can't select any choices (Android)
Replies: 2
Views: 2840

Re: Secret of Monkey Island SEGA CD - can't select any choices (Android)

I am having problems with the Sega CD version of Monkey Island 1 running on the Android version of ScummVM, since I can't select any choices other than the first option. It works on other versions but the virtual keyboard doesn't do up or down. The Sega CD version of Secret of Monkey Island, despit...
by Abandoned Witch
Fri Nov 13, 2020 5:35 am
Forum: Android Port
Topic: Secret of Monkey Island SEGA CD - can't select any choices (Android)
Replies: 2
Views: 2840

Secret of Monkey Island SEGA CD - can't select any choices (Android)

I am having problems with the Sega CD version of Monkey Island 1 running on the Android version of ScummVM, since I can't select any choices other than the first option. It works on other versions but the virtual keyboard doesn't do up or down. The Sega CD version of Secret of Monkey Island, despite...
by Abandoned Witch
Thu Nov 12, 2020 8:00 am
Forum: General Discussion
Topic: Feature request - Elvira 1 save/load game dialog box
Replies: 0
Views: 24329

Feature request - Elvira 1 save/load game dialog box

Saving in the game Elvira - Mistress of the Dark (based on the movie of the same name) is the same as every classic 80s/90s computer game, which is done by inserting a save disk and typing the file name of the saved game to load. However this save/load system is so complicated (I think) and not anyo...
by Abandoned Witch
Thu Nov 05, 2020 2:56 am
Forum: General Discussion
Topic: In Cold Blood progress pre-merger
Replies: 1
Views: 1611

In Cold Blood progress pre-merger

ResidualVM apparently has support for In Cold Blood but it is still unfinished, so how much of it is implemented/finished in ResidualVM prior to the merger? I remember playing In Cold Blood years ago, and cant wait to play the game when it is finished.
by Abandoned Witch
Tue Nov 03, 2020 8:28 am
Forum: Android Port
Topic: RAMA crashes while trying to save (ScummVM Android)
Replies: 7
Views: 4351

Re: RAMA crashes while trying to save (ScummVM Android)

So the latest version of Android port of ScummVM has problems with RAMA, especially with saving. When I try to save after the first cutscene - and when I confirm it, it crashes the ScummVM app. Hello, could you clarify a few things for us, please: 1. Does this crashing when saving happens with othe...