Shame on me!
I looked through the config.ini again and discovered that numerous profiles were stored twice.....
After cleaning up the duplicate entries, there are no more error messages!
Thank you for your support!
Search found 14 matches
- Mon Jan 27, 2025 8:27 pm
- Forum: Help and Support
- Topic: Error in Command-line-interface
- Replies: 4
- Views: 2605
- Mon Jan 27, 2025 3:45 pm
- Forum: Help and Support
- Topic: Error in Command-line-interface
- Replies: 4
- Views: 2605
Re: Error in Command-line-interface
That's exactly what I have - my collection contains several version numbers of different games (for example of KQ4SCI v1.000.106, v1.000.111, v1.003.006, v1.006.003 and v1.006.004) The domains in the brackets are usually kq4sci, kq4sci-1, kq4sci-2 etc. This became too confusing for me with so many g...
- Mon Jan 27, 2025 7:27 am
- Forum: Help and Support
- Topic: Error in Command-line-interface
- Replies: 4
- Views: 2605
Error in Command-line-interface
Hello! I am currently in the process of re-inputting my entire collection into ScummVM! I am also adapting the descriptions of the individual games to my own system! For this I edit the config.ini manually. Recently, when starting ScummVM, regardless of the version used, I get the following messages...
- Mon Mar 06, 2023 12:02 pm
- Forum: Android Port
- Topic: Android 2.7.0 Beta
- Replies: 31
- Views: 28785
Re: Android 2.7.0 Beta
Hello!
I have now tested the latest branch master!
Within seconds the launcher has started!
I have not stopped the time, but also the games load all very fast
I have now tested the latest branch master!
Within seconds the launcher has started!
I have not stopped the time, but also the games load all very fast
- Sun Mar 05, 2023 3:45 pm
- Forum: Android Port
- Topic: Android 2.7.0 Beta
- Replies: 31
- Views: 28785
Re: Android 2.7.0 Beta
Hello, now I have to be annoying again in this matter. As already mentioned in the last post, the loading time of the latest ScummVM version is now up to 5 minutes. The games that are started within ScummVM also work fine - they run smoothly and without any delays! I tried to remove "superfluou...
- Tue Feb 28, 2023 7:13 pm
- Forum: Android Port
- Topic: Android 2.7.0 Beta
- Replies: 31
- Views: 28785
Re: Android 2.7.0 Beta
First attempt: I followed all steps exactly and added a few games to the "empty" 2.6.1. version! The "conversion" to version 2.7.0 worked fine and the games could also be started. Second attempt: I added the new prefixes to my old scummvm.ini of version 2.6.1 (with about 250 entr...
- Mon Feb 27, 2023 8:31 pm
- Forum: Android Port
- Topic: Android 2.7.0 Beta
- Replies: 31
- Views: 28785
Re: Android 2.7.0 Beta
Hello, I will list below all the steps in chronological order and hope that this will make things more transparent. 1) Initial situation: ScummVM version 2.6.1 installed on my Android smartphone. 2.) The scummvm.ini (scummvmrc) I initially used from my Windows version and adapted all paths to the An...
- Sun Feb 26, 2023 9:26 pm
- Forum: Android Port
- Topic: Android 2.7.0 Beta
- Replies: 31
- Views: 28785
Re: Android 2.7.0 Beta
I have now defined the "game path" in the root directory as SAF. Did I understand correctly that the game paths can only be changed manually within the Scumm VM interface? Because every attempt to provide the scummvm.ini (scummvmrc) with the correct SAF leads to a total crash, where only a...
- Sun Feb 26, 2023 3:08 pm
- Forum: Android Port
- Topic: Android 2.7.0 Beta
- Replies: 31
- Views: 28785
Re: Android 2.7.0 Beta
Hello! The "sat" prefix was a typo! In the revised version I tried it with path separator (slash) and space. Unfortunately this does not work! Alternatively I changed the slashes and spaces to the hexadecimal values. Also no success. The only working method is to change the game path "...
- Sat Feb 25, 2023 10:01 pm
- Forum: Android Port
- Topic: Android 2.7.0 Beta
- Replies: 31
- Views: 28785
Re: Android 2.7.0 Beta
Thanks for the feedback! I have a scummvmrc file saved as a backup for my android phone! I edited this and replaced the old file paths with the new folder prefix. For example: OLD: path=/storage/3839-6431/app-data/org.scummvm.sdl/Maniac Mansion NEW: path=/sat/3839-6431%3Aapp-data%2Forg.scummvm.sdl%2...
- Sat Feb 25, 2023 7:25 am
- Forum: Android Port
- Topic: Android 2.7.0 Beta
- Replies: 31
- Views: 28785
Android 2.7.0 Beta
Hello, I recently installed the 2.7.0 beta version on my Android phone, replacing my 2.6.0 version. The directory structure and settings were also all transferred, but the game paths are no longer correct. A message at the start of the new version pointed out significant changes in the file access s...
- Sun Nov 22, 2020 10:16 am
- Forum: General Discussion
- Topic: AGI Booter Support
- Replies: 5
- Views: 3526
Re: AGI Booter Support
Hi!
Thanks for the information!
I have tried with Black Cauldron - ScummVM detected, but the game won't load!
Thanks for the information!
I have tried with Black Cauldron - ScummVM detected, but the game won't load!
- Sat Nov 21, 2020 6:11 pm
- Forum: General Discussion
- Topic: AGI Booter Support
- Replies: 5
- Views: 3526
AGI Booter Support
Hi!
Does ScummVM support Booter-versions of AGI games (Black Cauldron, Kings Quest 1 PCjr, Kings Quest 2,.....)?
Does ScummVM support Booter-versions of AGI games (Black Cauldron, Kings Quest 1 PCjr, Kings Quest 2,.....)?
- Sun Oct 04, 2020 3:58 pm
- Forum: Android Port
- Topic: Feedback on 2.2.1pre (Beta)
- Replies: 71
- Views: 28284
Re: Feedback on 2.2.1pre (Beta)
Hi! I am testing the latest (beta) release 2.2.1pre on my Huawei MediaPad5 Lite 10 (Android 8). My old config-file has been accepted and all games (stored on SD card) from previous version (1.8) are there :) and working :D I am referring to MT-32 emulation. It seems MT32 only works, when the ROM-fil...