Some more detective work:
(gdb) p _width
$4 = 480
(gdb) p lineWidth
$5 = 0
(gdb) p _x
$6 = 12194464
(gdb)
That's a very large coordinate for a 640x480 screen.
Search found 3 matches
- Wed May 27, 2009 7:27 am
- Forum: General Discussion
- Topic: English grim.tab size
- Replies: 6
- Views: 10142
- Wed May 27, 2009 7:19 am
- Forum: General Discussion
- Topic: English grim.tab size
- Replies: 6
- Views: 10142
- Wed May 27, 2009 7:06 am
- Forum: General Discussion
- Topic: English grim.tab size
- Replies: 6
- Views: 10142
English grim.tab size
In order to make residual run Grim for me, I had to change the size of the English grim.tab to 362164 in detection.cpp. It might be because I'm not running a patched version, perhaps? Also, I started playing through the game from the start, and ran into an assertion error at the end of the movie ent...