Hi! What do you mean by "how to apply the patch"? Anyway here there is the reference guide to play Grim Fandango with ResidualVM: http://wiki.residualvm.org/index.php/Running_ResidualVM
Enjoy!
Search found 37 matches
- Fri Jan 18, 2013 6:16 am
- Forum: General Discussion
- Topic: A bit confused
- Replies: 3
- Views: 6523
- Thu Jan 17, 2013 4:33 pm
- Forum: General Discussion
- Topic: Fan translations of Grim Fandango
- Replies: 21
- Views: 54635
- Sat Dec 29, 2012 10:50 pm
- Forum: General Discussion
- Topic: Fan translations of Grim Fandango
- Replies: 21
- Views: 54635
- Sat Dec 29, 2012 7:52 pm
- Forum: General Discussion
- Topic: Error Running Game: Game data not found
- Replies: 5
- Views: 9796
- Tue Dec 18, 2012 11:41 am
- Forum: General Discussion
- Topic: Fan translations of Grim Fandango
- Replies: 21
- Views: 54635
- Sat Dec 15, 2012 8:20 pm
- Forum: Grim Fandango Deluxe
- Topic: Grim Fandango Deluxe - Original Thread [Locked]
- Replies: 558
- Views: 743856
- Fri Sep 21, 2012 9:58 am
- Forum: Grim Fandango Deluxe
- Topic: Grim Fandango Deluxe - Original Thread [Locked]
- Replies: 558
- Views: 743856
#1 Yes, you are right. Now for simplicity and to avoid strange bugs like this https://github.com/residualvm/residualvm/issues/566 we load only required labs and datausr.lab, if the user has selected the relative checkbox in the config panel. Anyway you could unpack and repack them in only one lab. #...
- Fri Aug 03, 2012 7:44 pm
- Forum: Grim Fandango Deluxe
- Topic: Grim Fandango Deluxe - Original Thread [Locked]
- Replies: 558
- Views: 743856
I agree with somaen about the need of a separate space for the Deluxe project from the ResidualVM forum, not only for a copyright reason, but also for the obvious technical advantages. PatchR needs both the original gamefiles (provided by the user) and a patchfile to transform them. The idea is to a...
- Thu Aug 02, 2012 11:24 am
- Forum: Grim Fandango Deluxe
- Topic: Grim Fandango Deluxe - Original Thread [Locked]
- Replies: 558
- Views: 743856
I'm not an expert of copyright law, but I think that even if the models/textures/whatever are made from scratch, they are considered a derived work, like a cover song. But it's only my opinion. I have not explained well, PatchR in ResidualVM (not the homonym tool in ResidualVM-tool repository) does ...
- Thu Aug 02, 2012 7:09 am
- Forum: Grim Fandango Deluxe
- Topic: Grim Fandango Deluxe - Original Thread [Locked]
- Replies: 558
- Views: 743856
About the copyright issues, you could use PatchR. It's used internally by ResidualVM to patch bugged lua scripts (see here ). It's like the ordinary diff/patch, but it even works with binary files. So, instead of providing the plain version of resources files, you could just distribute the relative ...
- Wed Jun 20, 2012 4:26 pm
- Forum: General Discussion
- Topic: problem while adding a game
- Replies: 26
- Views: 31977
- Tue Apr 24, 2012 5:06 pm
- Forum: General Discussion
- Topic: Ubuntu 64-bit: Can't compile patchex
- Replies: 6
- Views: 9618
- Mon Apr 23, 2012 9:40 pm
- Forum: Grim Fandango Deluxe
- Topic: Grim Fandango Deluxe - Original Thread [Locked]
- Replies: 558
- Views: 743856
ResidualVM no longer load data006.lab due to a bug with the german version https://github.com/residualvm/residualvm/issues/566
- Sat Apr 14, 2012 9:46 pm
- Forum: General Discussion
- Topic: Fan translations of Grim Fandango
- Replies: 21
- Views: 54635
- Sat Apr 14, 2012 8:30 pm
- Forum: General Discussion
- Topic: Fan translations of Grim Fandango
- Replies: 21
- Views: 54635
Fan translations of Grim Fandango
Grim Fandango has been unofficially translated by fans, as described here http://www.grim-fandango.com/downloads.php#translation Usually these patches are packaged with a Windows installer, so i converted them in a format that works with ResidualVM. Polish Hungarian Turkish Slovak Russian (http://ww...