Search found 7 matches

by ioannis
Thu Oct 13, 2011 11:03 am
Forum: Grim Fandango Deluxe
Topic: Grim Fandango Deluxe - Original Thread [Locked]
Replies: 558
Views: 749430

Not sure if there is an easy way to do that... My approach is a little odd/ bruteforcing actually. My guess is you could identify the right combination from my output, by sight... still trying to find a programmatically way to do it though. Ive been going over the residual code but ts somehow hard t...
by ioannis
Wed Oct 12, 2011 7:24 pm
Forum: Grim Fandango Deluxe
Topic: Grim Fandango Deluxe - Original Thread [Locked]
Replies: 558
Views: 749430

.mat files are "Materials" (containing only pixelmap) thus Textures (in essence) .cmp files are "Colormaps" thus Palettes (in essenece) .ppm files are Materials with a Colormap, thus a proper image. (similar to .bmp , or jpg. can be opened just fine in photoshop) One thing we're ...
by ioannis
Tue Oct 11, 2011 5:25 am
Forum: Grim Fandango Deluxe
Topic: Grim Fandango Deluxe - Original Thread [Locked]
Replies: 558
Views: 749430

Ok script did finish, resulting in a whooping number of about 210k files. 6.2 GBs ! :P

Compressing now, just for the fun of it.
by ioannis
Mon Oct 10, 2011 7:38 pm
Forum: Grim Fandango Deluxe
Topic: Grim Fandango Deluxe - Original Thread [Locked]
Replies: 558
Views: 749430

Wait a sec. Come to think of it...

We do not need to actually combine mats and cmps...
We could easily just rescale the mats in their original format. Just an idea...

But converting them to bmps and back to mat, also means we could re-create these textures for even higher quality.
by ioannis
Mon Oct 10, 2011 7:32 pm
Forum: Grim Fandango Deluxe
Topic: Grim Fandango Deluxe - Original Thread [Locked]
Replies: 558
Views: 749430

Sure thing. It's in BASH though. I'm running it on a Ubuntu Virtual Machine. It requires: 1. Compiled mat2ppm from residual tools 2. folder mats with .mat files 3. folder cmps with .cmp files 4. an empty folder out - After it checks the first mat it will display folder exists , that's for out/[mat n...
by ioannis
Mon Oct 10, 2011 6:49 pm
Forum: Grim Fandango Deluxe
Topic: Grim Fandango Deluxe - Original Thread [Locked]
Replies: 558
Views: 749430

I'm running a script in the background using the tools I got from residual to extract mats to ppms (almost the same as bmps). It will automatically create all possible combinations of each material / palette. (This can take awhile) I know it will propably make thousands of files, but perhaps I could...
by ioannis
Sun Oct 09, 2011 4:28 pm
Forum: Grim Fandango Deluxe
Topic: Grim Fandango Deluxe - Original Thread [Locked]
Replies: 558
Views: 749430

Hey all, would love to help out if I can...

Let me get this straight though, we're supposed to match palettes with textures?

mats to cmps ?