Search found 2 matches
- Wed Jan 18, 2012 8:39 pm
- Forum: Grim Fandango Deluxe
- Topic: Grim Fandango Deluxe - Original Thread [Locked]
- Replies: 558
- Views: 749493
Also, is there anything happening with the resolution fix? We previously talked a lot about: absolute and relative object positions, animations, boxes, z-buffer maps... which are all fixed to 640x480. Is higher resolution and widescreen even possible with all those said elements being designed spec...
- Fri Jan 13, 2012 9:22 pm
- Forum: Grim Fandango Deluxe
- Topic: Grim Fandango Deluxe - Original Thread [Locked]
- Replies: 558
- Views: 749493
Attention: Wall of text incoming! tl;dr: I think all the problems listed in this thread can be overcome, but it'll be quite some work. I just had a look at this project, it got mentioned by Rock, Paper, Shotgun. Looks interesting! Too bad I still don't have Grim Fandango, here's hoping it'll be on g...