Search found 2 matches

by magicalplug
Wed Feb 08, 2012 12:44 am
Forum: Grim Fandango Deluxe
Topic: Grim Fandango Deluxe - Original Thread [Locked]
Replies: 558
Views: 749304

I'm wondering if a quicker way to deluxe Grim Fandango would be with code hacks and tricks within ResidualVM rather than trying to rework the original content. It would also ensure the original flair of the graphics is retained as much as possible. Besides a few polygon clips during animation, I don...
by magicalplug
Tue Feb 07, 2012 12:07 am
Forum: General Discussion
Topic: Mipmapping and Antialiasing
Replies: 0
Views: 21595

Mipmapping and Antialiasing

Hi, Is it possible for a force bilinear/trilinear mipmapping option to be added to the code, to go with the antialiasing that's currently implemented? The 3D models would look much better at a distance with mipmapping (I used to play the game with this option forced back in the day). Whilst mipmappi...