Search found 27 matches

by Vag
Wed Apr 30, 2008 7:43 pm
Forum: General Discussion
Topic: Lola dialogue editor and Azura cutscene editor for FOTAQ!
Replies: 23
Views: 29551

I haven't visited this forum or done anything with FOTAQ for a very long time. That changed four days ago, when I finished sorting all the sound files. I am now in the process of making detailed .xls files with the original phrases, the translated ones, who's talking and the sound files' filenames (...
by Vag
Fri Aug 24, 2007 10:30 pm
Forum: General Discussion
Topic: Please recognize this character...
Replies: 0
Views: 1795

Please recognize this character...

Hi. Do you know the name of the guy with Dr. Frank Ironstein? http://www.photo-host.org/img/762762fotaq.png I'm making an .xls file with the names of the characters for all the sound files in FOTAQ, and (especially) with the cutscenes, the only way to know who's talking is to see it in the game or r...
by Vag
Thu Aug 16, 2007 10:25 pm
Forum: General Discussion
Topic: Faye
Replies: 7
Views: 5807

If you remember the game, there's also an amazon that's taking a shower. And yes, she's really nude under the water. There are much less frames though and one or two look distorted.
by Vag
Thu Aug 16, 2007 7:53 pm
Forum: General Discussion
Topic: Faye
Replies: 7
Views: 5807

Today I used Faye to rip some sprites from FOTAQ.
Then I joined them to create this gif animation:

Image

You can also see it as avi or swf.
I didn't do anything to the sprites, Lola is really nude, when she's taking a shower!
by Vag
Tue Jul 31, 2007 2:36 pm
Forum: General Discussion
Topic: Custom voice acting in games.
Replies: 34
Views: 24616

Custom voice acting is quite hard to do, and I've personally not seen (yet) any fan made translation of any game's voices, just texts, exactly because it's quite a major task. There's going to be one, soon - or not so soon (in Greek). The sound files of FOTAQ can be corresponded to the phrases in t...
by Vag
Sat Jul 28, 2007 6:56 pm
Forum: General Discussion
Topic: Faye
Replies: 7
Views: 5807

Re: Faye

When you select a file (for example B1.BBK) and there's a PCX with the same name (for example B1,PCX), then the default PCX file to get the palette from, will be that (you can select another one though). If you select a file (for example OBJECTS.BBK) and there's no PCX with the same name, then you w...
by Vag
Sat Jul 28, 2007 6:01 am
Forum: General Discussion
Topic: Faye
Replies: 7
Views: 5807

Faye

I wrote some things about it, but it's better to start a new thread, with the correct title. I am writing a program called Faye, that will be able to rip the sprites and the animation frames from the BBK and ACT files of The flight of the Amazon Queen. When Faye is finished, I will post links here. ...
by Vag
Thu Jul 26, 2007 3:37 pm
Forum: General Discussion
Topic: SMF files for Lola dialogue editor
Replies: 2
Views: 2987

Hey, nice work Vag :) Must have been a pain to translate all those dialogs properly :shock: Thank you! You are right, some jokes have meaning only in english. I think I did a great job with them though :-) I have corrected some typos and mistakes, there shouldn't be many now. I just have to play th...
by Vag
Sat Jul 21, 2007 6:56 pm
Forum: General Discussion
Topic: SMF files for Lola dialogue editor
Replies: 2
Views: 2987

SMF files for Lola dialogue editor

Hello. I have now translated all the dialogue files for Flight of the Amazon Queen in Greek. For each one (except two), I had to create an SMF file to make it easier to translate. (The editor uses the SMF files to show the messages in a custom, logical order, instead of the order they are in the fil...
by Vag
Thu Jul 05, 2007 5:33 pm
Forum: General Discussion
Topic: Azura cutscene editor v.1.1
Replies: 4
Views: 3773

I just fixed the broken link!
The weird thing is that there was a problem with the news of the site.
The direct link works though, you can download the program from here.
by Vag
Wed Jul 04, 2007 5:58 am
Forum: General Discussion
Topic: Azura cutscene editor v.1.1
Replies: 4
Views: 3773

Very weird, I checked it yesterday...
I will fix it later today, when I get home.
by Vag
Tue Jul 03, 2007 8:58 pm
Forum: General Discussion
Topic: Azura cutscene editor v.1.1
Replies: 4
Views: 3773

Azura cutscene editor v.1.1

Hello. If you don't know what Azura cutscene editor is, you can read the previous relative Lola and Azura post . I have been translating FOTAQ in Greek myself and through that process I realized I should either fix some (minor bugs) or add some more features. Some of the new features are: You can ch...
by Vag
Mon May 28, 2007 8:19 am
Forum: General Discussion
Topic: Lola dialogue editor and Azura cutscene editor for FOTAQ!
Replies: 23
Views: 29551

I had used Winzip 11.0 with the setting "Optimize for maximum compression (Use Best Method for each file type)". I created them all again, with the setting "Legacy (Zip 2.0 Compatible)". The funny thing is that with all of them except the one with the SMFs, it achieved a better c...
by Vag
Mon May 28, 2007 3:03 am
Forum: General Discussion
Topic: Lola dialogue editor and Azura cutscene editor for FOTAQ!
Replies: 23
Views: 29551

I am very happy to announce that all the programs are now available at the GreekRoms webpage :D The only issue is that Sparky does not update the Attributes string used by ScummVM to identify the game (so what?) Here are the direct links: Azura CUT editor v.1.0 Lola DOG editor v.1.0 Sparky data file...
by Vag
Thu May 10, 2007 7:42 pm
Forum: General Discussion
Topic: Lola dialogue editor and Azura cutscene editor for FOTAQ!
Replies: 23
Views: 29551

I haven't released the programs yet because Azura (the .CUT editor) has a bug and because of lack of time, I didn't even touch it. It wasn't just one thing, there were two rare complicating situations with the files, which made it a litte difficult to find, but everything is now fixed! I have used ...