Search found 27 matches
- Wed Apr 30, 2008 7:43 pm
- Forum: General Discussion
- Topic: Lola dialogue editor and Azura cutscene editor for FOTAQ!
- Replies: 23
- Views: 29551
I haven't visited this forum or done anything with FOTAQ for a very long time. That changed four days ago, when I finished sorting all the sound files. I am now in the process of making detailed .xls files with the original phrases, the translated ones, who's talking and the sound files' filenames (...
- Fri Aug 24, 2007 10:30 pm
- Forum: General Discussion
- Topic: Please recognize this character...
- Replies: 0
- Views: 1795
Please recognize this character...
Hi. Do you know the name of the guy with Dr. Frank Ironstein? http://www.photo-host.org/img/762762fotaq.png I'm making an .xls file with the names of the characters for all the sound files in FOTAQ, and (especially) with the cutscenes, the only way to know who's talking is to see it in the game or r...
- Thu Aug 16, 2007 10:25 pm
- Forum: General Discussion
- Topic: Faye
- Replies: 7
- Views: 5807
- Thu Aug 16, 2007 7:53 pm
- Forum: General Discussion
- Topic: Faye
- Replies: 7
- Views: 5807
- Tue Jul 31, 2007 2:36 pm
- Forum: General Discussion
- Topic: Custom voice acting in games.
- Replies: 34
- Views: 24616
Custom voice acting is quite hard to do, and I've personally not seen (yet) any fan made translation of any game's voices, just texts, exactly because it's quite a major task. There's going to be one, soon - or not so soon (in Greek). The sound files of FOTAQ can be corresponded to the phrases in t...
- Sat Jul 28, 2007 6:56 pm
- Forum: General Discussion
- Topic: Faye
- Replies: 7
- Views: 5807
Re: Faye
When you select a file (for example B1.BBK) and there's a PCX with the same name (for example B1,PCX), then the default PCX file to get the palette from, will be that (you can select another one though). If you select a file (for example OBJECTS.BBK) and there's no PCX with the same name, then you w...
- Sat Jul 28, 2007 6:01 am
- Forum: General Discussion
- Topic: Faye
- Replies: 7
- Views: 5807
Faye
I wrote some things about it, but it's better to start a new thread, with the correct title. I am writing a program called Faye, that will be able to rip the sprites and the animation frames from the BBK and ACT files of The flight of the Amazon Queen. When Faye is finished, I will post links here. ...
- Thu Jul 26, 2007 3:37 pm
- Forum: General Discussion
- Topic: SMF files for Lola dialogue editor
- Replies: 2
- Views: 2987
Hey, nice work Vag :) Must have been a pain to translate all those dialogs properly :shock: Thank you! You are right, some jokes have meaning only in english. I think I did a great job with them though :-) I have corrected some typos and mistakes, there shouldn't be many now. I just have to play th...
- Sat Jul 21, 2007 6:56 pm
- Forum: General Discussion
- Topic: SMF files for Lola dialogue editor
- Replies: 2
- Views: 2987
SMF files for Lola dialogue editor
Hello. I have now translated all the dialogue files for Flight of the Amazon Queen in Greek. For each one (except two), I had to create an SMF file to make it easier to translate. (The editor uses the SMF files to show the messages in a custom, logical order, instead of the order they are in the fil...
- Thu Jul 05, 2007 5:33 pm
- Forum: General Discussion
- Topic: Azura cutscene editor v.1.1
- Replies: 4
- Views: 3773
I just fixed the broken link!
The weird thing is that there was a problem with the news of the site.
The direct link works though, you can download the program from here.
The weird thing is that there was a problem with the news of the site.
The direct link works though, you can download the program from here.
- Wed Jul 04, 2007 5:58 am
- Forum: General Discussion
- Topic: Azura cutscene editor v.1.1
- Replies: 4
- Views: 3773
- Tue Jul 03, 2007 8:58 pm
- Forum: General Discussion
- Topic: Azura cutscene editor v.1.1
- Replies: 4
- Views: 3773
Azura cutscene editor v.1.1
Hello. If you don't know what Azura cutscene editor is, you can read the previous relative Lola and Azura post . I have been translating FOTAQ in Greek myself and through that process I realized I should either fix some (minor bugs) or add some more features. Some of the new features are: You can ch...
- Mon May 28, 2007 8:19 am
- Forum: General Discussion
- Topic: Lola dialogue editor and Azura cutscene editor for FOTAQ!
- Replies: 23
- Views: 29551
- Mon May 28, 2007 3:03 am
- Forum: General Discussion
- Topic: Lola dialogue editor and Azura cutscene editor for FOTAQ!
- Replies: 23
- Views: 29551
I am very happy to announce that all the programs are now available at the GreekRoms webpage :D The only issue is that Sparky does not update the Attributes string used by ScummVM to identify the game (so what?) Here are the direct links: Azura CUT editor v.1.0 Lola DOG editor v.1.0 Sparky data file...
- Thu May 10, 2007 7:42 pm
- Forum: General Discussion
- Topic: Lola dialogue editor and Azura cutscene editor for FOTAQ!
- Replies: 23
- Views: 29551
I haven't released the programs yet because Azura (the .CUT editor) has a bug and because of lack of time, I didn't even touch it. It wasn't just one thing, there were two rare complicating situations with the files, which made it a litte difficult to find, but everything is now fixed! I have used ...