Search found 174 matches

by DJWillis
Thu Jun 14, 2007 10:09 pm
Forum: PocketPC/WinCE Port
Topic: Which PocketPC device for ScummVM?
Replies: 3
Views: 6567

I can vouch for ScummVM for WinCE being just peachy on the HTC Hermes (HTC TyTN, MDA Vaio II, Vodafone V1640 etc.). It's a fine QVGA device and you would be VERY hard pressed to get me to part with mine :D. ScummVM also works well, with some lagging in the bigger games, on the Wizard but I suspect t...
by DJWillis
Thu Jun 14, 2007 9:27 pm
Forum: GP2X/GP2XWiz/Caanoo Port
Topic: Day of The Tentacle Crashes
Replies: 3
Views: 10254

Or you could just upgrade to a recent build like the 0.10.0 previews as the bug that causes this was fixed a long time ago ;).

If your playing DOTT any feedback on using it with the 0.10.0 previews would be great.
by DJWillis
Tue Jun 12, 2007 7:44 pm
Forum: GP2X/GP2XWiz/Caanoo Port
Topic: 0.10.0 preview 1 released - feedback thread.
Replies: 3
Views: 11030

IloveMonkeys,

Good idea on the pad setup, I will look into it and see how easy it is to add that (post 0.10.0 I am afraid, a little to 'close' to the deadline for me to mess with that setup to much).

Thanks,

John
by DJWillis
Tue Jun 12, 2007 6:46 am
Forum: GP2X/GP2XWiz/Caanoo Port
Topic: Beneath a Steel Sky - Saving my game
Replies: 1
Views: 7695

There is information on this in the wiki at http://wiki.scummvm.org/index.php/GP2X

In simple terms, its an outstanding bug I have had trouble tracking down, autosave works but manual save fails as such it is currently unsupported.
by DJWillis
Sat Jun 09, 2007 6:13 pm
Forum: GP2X/GP2XWiz/Caanoo Port
Topic: 0.10.0 preview 1 released - feedback thread.
Replies: 3
Views: 11030

0.10.0 preview 1 released - feedback thread.

Information and a download can be found here.

Feedback would be really appreciated.
by DJWillis
Sun Jun 03, 2007 6:09 pm
Forum: GP2X/GP2XWiz/Caanoo Port
Topic: Discworld
Replies: 3
Views: 10008

Re: Discworld

Hi, just wanted to know if Discworld 1 worked on the GP2X version on ScummVM? If not, does anyone know if it will work in DosBox? Kind regards Gareth An official answer ;). Until the source code is located or a reverse engineering task is undertaken it will not be added to ScummVM as an engine, onl...
by DJWillis
Sun May 27, 2007 6:59 pm
Forum: GP2X/GP2XWiz/Caanoo Port
Topic: please, enable keyboard support
Replies: 1
Views: 6733

Re: please, enable keyboard support

i do use my gp2x with the cradle, so i have usb mouse and keyboard attached. mouse works fine, but it would be really helpful to be able to type in real safegame names. could you please reactivate keyboard support? maybe as a configurable option? Hiya, Not as easy to add as I would like but trust m...
by DJWillis
Tue May 22, 2007 1:01 pm
Forum: Other Ports
Topic: Any news on ScummVM for Playstation 3?
Replies: 2
Views: 6705

From what I understand running ScummVM on the PS3 under Linux is very 'do able'. I think it would just be a case of looking to do a regular Power PC Linux build with maybe a handful of tweaks but as I don’t have a PS3 (nor want one) I can’t really tell you more :wink:. Saying that, you may find this...
by DJWillis
Mon May 21, 2007 6:46 pm
Forum: Other Ports
Topic: Neuros OSD
Replies: 7
Views: 11698

Adding a little bit of meat to this (as it is a cool device I looked into but can't afford). From a port perspective the Neuros OSD runs on the Ti 200 MHz ARM926 CPU/DM320 SoC and runs a 2.6 Linux kernel (2.6.19 IIRC). So all is good there, ARM CPU’s are no strangers to running ScummVM. The DM320 fe...
by DJWillis
Mon May 21, 2007 5:53 pm
Forum: GP2X/GP2XWiz/Caanoo Port
Topic: New Test Build: For testing DXA cut-scene support only.
Replies: 1
Views: 8278

New Test Build: For testing DXA cut-scene support only.

Hi All, I don't really want this build passed out too wide please as it is just a simple test build for one thing only :wink:. Normal features may not work as expected. Feedback as soon as possible would be great so I can wrap all this into the upcomming 0.10.0 release :D. Now the interesting bit, w...
by DJWillis
Wed Apr 11, 2007 5:51 pm
Forum: GP2X/GP2XWiz/Caanoo Port
Topic: Latest SVN Builds
Replies: 11
Views: 40905

SVN: 07-02 It no longer crashes at DOTT: the human contest/ cleaning the carriage Sam&Max: the ball of string Still some strange behaviour, from what I can see it's attempting to move the camera between areas, but only a small strip at the edge of the screen moves. But it's no longer a showstop...
by DJWillis
Thu Mar 08, 2007 7:35 pm
Forum: PocketPC/WinCE Port
Topic: WinCE SVN Build (27 Feb 07)
Replies: 19
Views: 28670

knakos,

Tried this on a few of my devices and it is looking very nice. Nothing untoward to report on most of the devices I have :D.

There are some issues (crashes) on my HTC Universal (VGA, WM5) but I will try and take a closer look at what may be causing that when I get a chance and report back.
by DJWillis
Sat Feb 17, 2007 9:58 pm
Forum: General Discussion
Topic: Gobiiins and Gobliins 2 free for dev / porter
Replies: 7
Views: 5895

clone2727 wrote:
DJWillis wrote:All they seem to have in at the moment is 3.5� versions of X-Wing
I don't know about you, but I would pick that up :D
Funny, today I did just that (and got a few other goodies also :D)
by DJWillis
Fri Feb 16, 2007 2:57 pm
Forum: General Discussion
Topic: Gobiiins and Gobliins 2 free for dev / porter
Replies: 7
Views: 5895

There not supported on the GP2X by me as I am dammed if I can find a retail copy anywhere for something less then silly money, well under £25 last time I looked (GP2X users say Gob 1 works well however in fairness so I guess that makes me undeserving). My usual wonderful local charity shop have bee...
by DJWillis
Fri Feb 16, 2007 2:44 pm
Forum: Dreamcast Port
Topic: Problems with The Curse Of Monkey Island
Replies: 3
Views: 9290

Hi, While I can't speak for the compatability of COMI with the DC port a quick look on the ScummVM downloads page would have shown you a Dreamcast Nero Image & Demos and the Dreamcast plain file set for the official 0.9.1 release. I think you really should consider upgrading your version to the ...