Search found 174 matches
- Wed Jan 07, 2009 6:33 pm
- Forum: GP2X/GP2XWiz/Caanoo Port
- Topic: Loading problem with Simon 2
- Replies: 9
- Views: 31390
- Wed Jan 07, 2009 10:54 am
- Forum: GP2X/GP2XWiz/Caanoo Port
- Topic: Loading problem with Simon 2
- Replies: 9
- Views: 31390
Re: Loading problem with Simon 2
Care to tell us what the error message is?
Can the launcher find the game? What version of ScummVM are you using? etc. etc.
Can the launcher find the game? What version of ScummVM are you using? etc. etc.
- Mon Jan 05, 2009 6:32 pm
- Forum: GP2X/GP2XWiz/Caanoo Port
- Topic: Exiting Simon the Sorcerer
- Replies: 3
- Views: 22669
To quote the readme :wink:. Controller mappings Mouse emulation: Stick: Move Pointer Stick Click: ‘light’ Left Click B: Left click X: Right click Keyboard emulation: Start: Return Select: Escape Y: Space Bar (Pause) Right Trigger: Game Menu (Save, Load, Quit etc.) Volume Buttons: Increase and Decrea...
- Tue Dec 02, 2008 1:34 pm
- Forum: General Discussion
- Topic: Planet ScummVM is no more updated
- Replies: 11
- Views: 9150
Any plans for making Planet ScummVM more official? I mean adding a link to the official site and such :) Sounds like a good idea. I held off doing this as I had a few offers to sort the design out (its not nice in IE6 and works best in FireFox) but as is often the case those offers did not come to ...
- Tue Dec 02, 2008 11:48 am
- Forum: General Discussion
- Topic: Planet ScummVM is no more updated
- Replies: 11
- Views: 9150
The http://planet.scummvm.org/ is the official planet site. That site is self contained with hosting and updates on the same server. The http://scummvm.distant-earth.com/planet/ is one on my own server that I update from a CRON job locally (I keep it there to check new BLOG's I add don't break thing...
- Tue Aug 05, 2008 9:01 am
- Forum: GP2X/GP2XWiz/Caanoo Port
- Topic: Own a new F200 GP2X with touchscreen problems in ScummVM?
- Replies: 0
- Views: 43111
Own a new F200 GP2X with touchscreen problems in ScummVM?
If you have one of the newer MK2 F200 GP2X's and your having problems with the touchscreen not working in ScummVM then head over to the GP32x forums and have a read of the following link for some information and solutions to the issue. Possible Touchscreen Fix For 4.0.2, 4.1.0 And 4.1.1 Firmwares John
- Tue Aug 05, 2008 8:51 am
- Forum: GP2X/GP2XWiz/Caanoo Port
- Topic: planning a new GP32 port
- Replies: 10
- Views: 33192
Re: planning a new GP32 port
Hi all! Maybe is a little late, but anyway i would like to open a new topic for development of a gp32 scummvm port... My 3 years-old gp is still working fine and im still interested in developments on the little one... Recently i managed to port beat2x to the gp32, and now i would like to help in t...
- Tue Jul 08, 2008 2:04 pm
- Forum: GP2X/GP2XWiz/Caanoo Port
- Topic: F200 question
- Replies: 3
- Views: 21469
- Sat Jun 14, 2008 10:06 pm
- Forum: GP2X/GP2XWiz/Caanoo Port
- Topic: Bug: Touchscreen Mouse Rotated?
- Replies: 3
- Views: 22413
Hi Illuminerdi, GPH (who make the GP2X) changed the hardware in newer versions of the F200 GP2X so that a different LCD and touchscreen is used. As you can imagine they updated there own software to support the new touchscreen. Currently ScummVM only supports the touchscreen found in original F200 u...
- Wed Apr 09, 2008 6:47 pm
- Forum: GP2X/GP2XWiz/Caanoo Port
- Topic: F200: Official Test Builds
- Replies: 21
- Views: 65043
Hiya, No, L trigger does not turn the touchscreen off or anything like that but your assuming that the SDL_MOUSEBUTTON* et. all is only tied to the touchscreen. That is simply not the case. The GP2X supports USB devices via the cradle/BoB. One of the most common things people plug in is a USB mouse....
- Wed Apr 09, 2008 1:53 pm
- Forum: GP2X/GP2XWiz/Caanoo Port
- Topic: F200: Official Test Builds
- Replies: 21
- Views: 65043
Hi EGA, Hi DJWillis, No problem, any help you need just ask (as I've told before I'll try my best), indeed I do have a F200 so if you want me to test something just PM me and I'll give you my email. BTW I know that it's going to be a pain to cross-compile on Windows as just compiling on Windows is a...
- Tue Apr 08, 2008 7:07 am
- Forum: GP2X/GP2XWiz/Caanoo Port
- Topic: F200: Official Test Builds
- Replies: 21
- Views: 65043
Hi EGA, Thanks for the patch, I have almost the same change in my current local tree so it is very much on the right lines. There is a problem with your patch however. The right mouse button has meaning in a number of engines so defaulting to a right click is not really 100% desirable. I have held o...
- Mon Apr 07, 2008 10:01 am
- Forum: GP2X/GP2XWiz/Caanoo Port
- Topic: Police Quest I (On the F200)
- Replies: 9
- Views: 34255
BlackThunder, Thanks for the feature request, I have picked it up and will try and sort something for the next SVN build (will be a little way off as I am busy). As for the Pandora, ScummVM already runs on the current development boards :D. I did that some time ago, I have an OMAP3 development board...
- Sun Apr 06, 2008 10:23 am
- Forum: GP2X/GP2XWiz/Caanoo Port
- Topic: Police Quest I (On the F200)
- Replies: 9
- Views: 34255
About the bugs: If you could file 2 bug reports for the issues with showing the predictive text box in PQ1 and LSL1 that would be great. As Sev mentioned, including saves and as much information on reproducing it would be great. Onto the feature requests: As for the key combination (F10). I will loo...
- Sat Apr 05, 2008 4:15 pm
- Forum: The Junkyard
- Topic: Runs on everything, except my microwave :)
- Replies: 22
- Views: 25034
Ok, Let's see. This is what I have currently laying about that I have ScummVM running on one way or another. (Shamelessly nicking Joost's list as a starting point) * PC's and laptops (32/64-bit Ubuntu, 32/64-bit WinXP/Vista) * Dreamcast * PSP * PS2 * PS3 (PPC Linux) * DS * Windows PocketPC/Smartphon...