Search found 174 matches
- Sun May 07, 2017 9:22 am
- Forum: GP2X/GP2XWiz/Caanoo Port
- Topic: GP2X Wiz: Problem with 1.7.0
- Replies: 7
- Views: 98906
Hi, I recently got some PM's on another forum about the Wiz but it makes much more sense to make the offer here. If someone is willing to test builds and report back I am happy to do some recent builds for the Wiz. I will also do builds for the Caanoo, GP2X and OpenPandora at the same time. I can't ...
- Sun May 15, 2016 8:12 pm
- Forum: OpenPandora Port
- Topic: Beneath a Steel Sky doesn't work on 1.7.0
- Replies: 6
- Views: 21014
- Tue Aug 04, 2015 8:08 pm
- Forum: GP2X/GP2XWiz/Caanoo Port
- Topic: GP2X Wiz: Problem with 1.7.0
- Replies: 7
- Views: 98906
Hi, What firmware do you have on your Wiz? Do you get anything of interest in the scummvm.*.txt files that get created when you run the app (should get created in the folder you have the GPE in). Unfortunately my only working Wiz is a pre-release unit with a half working screen and duff touchscreen ...
- Sat Jul 05, 2014 5:13 pm
- Forum: General Discussion
- Topic: Surface Pro stylus support?
- Replies: 9
- Views: 8747
I realise I am digging up an old thread but just to close this one out. The pen on the Surface Pro (2) works just fine in ScummVM and I would expect the pen from the Pro 3 will also work just fine. I use mine for messing with ScummVM and also for some ScummVM development. The device has a fairly com...
- Sat Jul 05, 2014 10:04 am
- Forum: GP2X/GP2XWiz/Caanoo Port
- Topic: 1.7.0 Preview/Testing Builds
- Replies: 0
- Views: 16148
1.7.0 Preview/Testing Builds
EDIT: These builds have been replaced with the final builds on the main ScummVM download pages. If you want to have a play with what should become the eventual 1.7.0 release for the GPH devices have a read of: http://blogs.distant-earth.com/wp/index.php/scummvm-pre1-7-0-testingpreview-builds/ Thank...
- Sat Jul 05, 2014 10:03 am
- Forum: OpenPandora Port
- Topic: 1.7.0 Preview/Testing Builds
- Replies: 0
- Views: 16526
1.7.0 Preview/Testing Builds
EDIT: These builds have been replaced with the final builds on the main ScummVM download pages.
If you want to test and provide feedback have a read of:
http://blogs.distant-earth.com/wp/index ... ew-builds/
Thanks,
John
If you want to test and provide feedback have a read of:
http://blogs.distant-earth.com/wp/index ... ew-builds/
Thanks,
John
- Mon Aug 05, 2013 6:12 pm
- Forum: OpenPandora Port
- Topic: Mass Add Games (Shift+[Add Game])
- Replies: 2
- Views: 17050
- Tue Jan 22, 2013 9:42 pm
- Forum: General Discussion
- Topic: Tony Tough 2 - A Rake's Progress in English!
- Replies: 2
- Views: 3725
- Thu Jan 17, 2013 2:38 pm
- Forum: GP2X/GP2XWiz/Caanoo Port
- Topic: Download problem
- Replies: 2
- Views: 18202
Hiya, A .bz2 is just a compressed archive file (much like a zip) and all the popular decompression tools can open it just fine. It is quite a common format for distributing these sort of applications. Assuming your using Windows most of the popular free archive tools will open the file without any p...
- Thu Jan 03, 2013 8:40 pm
- Forum: Help and Support
- Topic: scummvm on kindle fire
- Replies: 3
- Views: 8947
- Wed Aug 15, 2012 3:49 pm
- Forum: Android Port
- Topic: Feeble Files Nexus 7 "could not find any game" err
- Replies: 4
- Views: 8651
Actually, As it stands at the moment I would advise normal users stick with the very recent 1.5.0 release from the store and not to go trying untested trunk nightly builds if your looking for the solid, supported, experience ;). There are a fair few changes that are starting to hit truck (they alway...
- Wed Aug 15, 2012 10:33 am
- Forum: Android Port
- Topic: Feeble Files Nexus 7 "could not find any game" err
- Replies: 4
- Views: 8651
Hi, Make sure you have the latest version of ScummVM installed from the Google Play store AND make sure you have the plugin for The Feeble Files also installed. To allow ScummVM to be usable on a very wide range of Android devices the game engines (plugins) are packaged separately from the main Scum...
- Thu Aug 02, 2012 6:20 pm
- Forum: GP2X/GP2XWiz/Caanoo Port
- Topic: Latest Official Release for GPH Devices
- Replies: 0
- Views: 23098
- Thu Aug 02, 2012 6:10 pm
- Forum: GP2X/GP2XWiz/Caanoo Port
- Topic: Pointer won't move on 1.4.1 (GP2X-F100)
- Replies: 4
- Views: 20054
- Mon Jul 23, 2012 4:07 pm
- Forum: GP2X/GP2XWiz/Caanoo Port
- Topic: Broken Sword glitches
- Replies: 5
- Views: 19337
Hiya, Just acknowledged the bug report. Taking a look but can you also tell me if it occurs in the nightly builds (http://buildbot.scummvm.org/builds.html - Debug so DO NOT expect them to actually be usable) and a little more about your GPH device(s). Can't say I noticed that many problems with the ...