Search found 207 matches

by Botje
Mon Feb 16, 2015 10:06 am
Forum: General Discussion
Topic: Android porting thread.
Replies: 211
Views: 701485

Re: Android porting thread.

grab the latest .apk from the buildbot and install it with ADB over the usb cable.
by Botje
Fri Feb 06, 2015 9:19 am
Forum: General Discussion
Topic: Black objects in Monkey Island 4
Replies: 10
Views: 19056

Re: Black objects in Monkey Island 4

I just pushed a patch to fix it. Look for a daily build made today.
by Botje
Tue Feb 03, 2015 4:35 pm
Forum: Grim Fandango Deluxe
Topic: Recreating the backgrounds
Replies: 46
Views: 92881

Re: Recreating the backgrounds

Every pixel in the zbm encodes the depth as a value for the z-buffer. If you use the exact same (OpenGL) camera settings as the original and fill the z-buffer with the zbm, depth filtering will give the desired effect. https://github.com/residualvm/residualvm/blob/master/engines/grim/shaders/grim_ac...
by Botje
Tue Feb 03, 2015 10:49 am
Forum: Grim Fandango Deluxe
Topic: Converting .bm files...
Replies: 3
Views: 19272

Re: Converting .bm files...

You can deduct the file format from https://github.com/residualvm/residualv ... ap.cpp#L89
Note that some .bm files contain an offset used for rendering. Not sure how this will interact with higher resolutions.
by Botje
Mon Feb 02, 2015 11:28 am
Forum: General Discussion
Topic: Android porting thread.
Replies: 211
Views: 701485

Re: Android porting thread.

You can simply apply at the first link there; me or klusark will approve your membership.
I try to approve people when I see the emails come in, but I don't always remember..
by Botje
Mon Feb 02, 2015 11:26 am
Forum: General Discussion
Topic: Black objects in Monkey Island 4
Replies: 10
Views: 19056

Re: Black objects in Monkey Island 4

Yes, please. I have an nvidia machine at home, so I can try to replicate.
by Botje
Fri Jan 30, 2015 7:32 pm
Forum: General Discussion
Topic: Black objects in Monkey Island 4
Replies: 10
Views: 19056

Re: Black objects in Monkey Island 4

Then it is probably related to the framebuffer code we use for fullscreen.
Strange that it should turn textures black...
Does anyone else have this issue?
by Botje
Thu Jan 29, 2015 9:57 am
Forum: General Discussion
Topic: Black objects in Monkey Island 4
Replies: 10
Views: 19056

Re: Black objects in Monkey Island 4

We're going to need more details than that.
Which version of ResidualVM? Which operating system? What video card/driver version?
by Botje
Mon Jan 26, 2015 9:08 am
Forum: General Discussion
Topic: Android porting thread.
Replies: 211
Views: 701485

Re: Android porting thread.

Saving should work with the latest build, actually. Does the console say anything useful?
by Botje
Fri Jan 16, 2015 11:27 am
Forum: General Discussion
Topic: Road To El Dorado reversing video
Replies: 15
Views: 28728

Re: Road To El Dorado reversing video

You could add the CLU extractor to your own fork of residualvm/residualvm-tools.
Keep up the good work!
by Botje
Fri Jan 09, 2015 11:53 am
Forum: General Discussion
Topic: Road To El Dorado reversing video
Replies: 15
Views: 28728

Re: Road To El Dorado reversing video

Thanks for the video.
I only had the time to watch the first twenty minutes so far, but could you add a rough table of contents (ideally with time stamps) to the description?
by Botje
Mon Dec 29, 2014 2:49 pm
Forum: General Discussion
Topic: Issue with fullscreen (not asking where residualvm.ini is)
Replies: 17
Views: 30959

Re: Issue with fullscreen (not asking where residualvm.ini i

Can you give me the make and model of your laptop, then?
As well as the intel driver version.
by Botje
Wed Dec 17, 2014 10:52 am
Forum: General Discussion
Topic: Indiana Jones and the Infernal Machine
Replies: 5
Views: 10097

Re: Indiana Jones and the Infernal Machine

So, the disk arrived, and it's indeed MUCH closer to the sith engine than to GrimE. Just about the only thing that is shared between the engines is iMuse for sound and 3DO files for objects. The .GOB file format has been reverse engineered by others so extracting and displaying models should not tak...
by Botje
Tue Dec 09, 2014 9:28 am
Forum: General Discussion
Topic: Indiana Jones and the Infernal Machine
Replies: 5
Views: 10097

Re: Indiana Jones and the Infernal Machine

I've ordered a copy. Judging by the Wikipedia entry it might be closer to the Sith engine than the GrimE engine we currently support.
Let's see..
by Botje
Sun Dec 07, 2014 2:57 pm
Forum: General Discussion
Topic: Issue with fullscreen (not asking where residualvm.ini is)
Replies: 17
Views: 30959

Re: Issue with fullscreen (not asking where residualvm.ini i

Oh, I confused you with the original author of this thread. Which integrated chipset do you have and what driver version?