Search found 3 matches

by KaKistoZ
Sat Apr 11, 2009 7:47 pm
Forum: Wii Port
Topic: Goblins 3 issue - Game protection is dependent of a keyboard
Replies: 8
Views: 12067

Okay, so I tried out the latest Bossk build on my Wii and started Goblins 3 straight away. We tried out the USB-keyboard, and it worked. And we found out how we brought up the virtual keyboard by pressing the down button. However, we didn't find out how to use it properly. Could someone provide with...
by KaKistoZ
Sat Apr 11, 2009 6:18 pm
Forum: Wii Port
Topic: Goblins 3 issue - Game protection is dependent of a keyboard
Replies: 8
Views: 12067

So let me get this straight: these builds are unreleased versions of ScummVM, am I correct? And to see if I got you right the first time; does the latest build Bossk provided, include a virtual keyboard/USB-keyboard support?
by KaKistoZ
Sat Apr 11, 2009 2:34 pm
Forum: Wii Port
Topic: Goblins 3 issue - Game protection is dependent of a keyboard
Replies: 8
Views: 12067

Goblins 3 issue - Game protection is dependent of a keyboard

I'm pretty sure that countless people has experienced the same problem, but somehow, everyone managed to bypass the game protection without needing to punch in digits, which normally would mean that you would have to do so. So the question is basically "HOW"? And please, spare me for stupi...