Search found 24 matches
- Sun Feb 05, 2012 11:56 am
- Forum: General Discussion
- Topic: Joystick support...
- Replies: 7
- Views: 11108
Maybe you should consider a donation? After all, you are getting this software for free. Okay, i'll make a donation as soon as the folks behind ResidualVM add some PayPal-buttons to the main page, just like the ScummVM folks did. I don't see how a donation of a $8 Joystick would get us all the joys...
- Thu Feb 02, 2012 1:02 pm
- Forum: General Discussion
- Topic: Joystick support...
- Replies: 7
- Views: 11108
- Thu Feb 02, 2012 8:45 am
- Forum: General Discussion
- Topic: Joystick support...
- Replies: 7
- Views: 11108
Joystick support...
...is it still planned for ResidualVM? I looked through the forums and found it was a dead end discussion in 2009. I mean - The original Grim Fandango HAS Joystick support (even with rumble). Me thinks many users still want it. Could someone sum things up if it's planned to be implemented in the nea...
- Thu Jun 02, 2011 4:18 pm
- Forum: General Discussion
- Topic: Did someone at nissan get inspiration?
- Replies: 1
- Views: 3671
- Mon May 23, 2011 1:58 pm
- Forum: General Discussion
- Topic: Annoying cursor
- Replies: 3
- Views: 5998
You could make a batch file (.bat) if you are running ResidualVM Win32 build: ResidualVM.exe -c ResidualVM.ini -f grim-win This would run the (English) version of the game in fullscreen, directly without going into the GUI using a .ini in the same path. The default path for the ResidualVM.ini under ...
- Sun May 22, 2011 8:53 pm
- Forum: General Discussion
- Topic: Subtitles and their timing in daily build(s)
- Replies: 0
- Views: 21067
Subtitles and their timing in daily build(s)
Hi there, i just downloaded the Win32 daily build of ResidualVM (22.05.2011 6:01pm) and to my surprise i saw that the developers have begun work on displaying the subtitles in Grim. So i tested the build and came to the following conclusions: All subtitles (even Manny's in the intro) seem to be disp...
- Sun May 15, 2011 6:54 pm
- Forum: General Discussion
- Topic: wwwwwaaaaaawwwwwhhhhhhhooooooooo!!!!!!!!!
- Replies: 2
- Views: 5276
Re: wwwwwaaaaaawwwwwhhhhhhhooooooooo!!!!!!!!!
...the game itself is buggy as hell though. I wouldn't try to play the game with it's original .exe on newer, modern PCs, since it will crash at some point. You might get jittery animations just before the game will hang with a sound looping etc. Not even the official patch 1.01 will prevent the ga...
- Sun May 15, 2011 6:41 pm
- Forum: General Discussion
- Topic: Video-Test
- Replies: 4
- Views: 5643
- Sun May 15, 2011 10:02 am
- Forum: General Discussion
- Topic: Can't save/load a game anytime!
- Replies: 0
- Views: 21497
Can't save/load a game anytime!
Hi there, this is my first post on the forum and i know i should use the bug report instead of spamming the forum, but i was wondering: Does no one have problems saving or loading a game inside ResidualVM :?: Everytime i try to load or save a game, ResidualVM freezes and quits with a message stating...
- Mon Aug 04, 2008 4:42 pm
- Forum: General Discussion
- Topic: Kyrandia 3 - minor .flac compression issue
- Replies: 9
- Views: 5850
- Mon Aug 04, 2008 3:58 pm
- Forum: General Discussion
- Topic: Kyrandia 3 - minor .flac compression issue
- Replies: 9
- Views: 5850
If I understand the game detection correctly, ScummVM should either look for onetime.pak and westwood.001 , or for onetime.pak and aud.pak when looking for Kyrandia 3 . Your're right, erik. That's why i posted my question. If 'westwood.001' is missing AFTER the detection of the game, ScummVM just q...
- Mon Aug 04, 2008 3:13 pm
- Forum: General Discussion
- Topic: Kyrandia 3 - minor .flac compression issue
- Replies: 9
- Views: 5850
Both are invalid anyway. First one works fine over here, the only thing that has to be assured is that the extension is 'fla' and not 'flac', but that is adressed in the README of tools. Second one is most probably because you're lacking ONETIME.PAK. Works fine for me. No, no LordHoto... First one ...
- Sun Aug 03, 2008 5:36 pm
- Forum: General Discussion
- Topic: Kyrandia 3 - minor .flac compression issue
- Replies: 9
- Views: 5850
I also found a regression bug in the latest SVN-build (Windows). When adding Kyrandia 3 in ScummVM, it is looking for the 'westwood.001'-file, otherwise it will not DETECT the game. But once detected, you can delete the file and ScummVM will still PLAY the game and read all necessary data from other...
- Sun Aug 03, 2008 4:22 pm
- Forum: General Discussion
- Topic: Kyrandia 3 - minor .flac compression issue
- Replies: 9
- Views: 5850
Kyrandia 3 - minor .flac compression issue
Hi guys, i know i should file a bug report to the tracker, but i don't want to register to Sourceforge. :roll: When compressing all files in Kyrandia 3: Malcolm's Revenge with .flac, the file 'title1.aud' should not be compressed. Otherwise you won't hear the title-song when the logo appears (after ...
- Thu Jan 25, 2007 9:22 pm
- Forum: Help and Support
- Topic: Touché not detected
- Replies: 7
- Views: 5349
Touche works fine. Simply copy all files shown here and off you go. It's that simple, ...sometimes 8) http://www.scummvm.org/documentation.php?view=datafiles As always - If it doesn't work: 1. You missed some files needed when copying them. or 2. Your CD/Drive might be scratchy or damaged. Try clean...